log src/saveload.cpp @ 6955:8eca8406026b draft

age author description
Mon, 18 Jun 2007 22:49:55 +0000 rubidium (svn r10210) -Codechange: make all money related variables 64 bits, so overflowing them should become a little harder. draft
Sun, 17 Jun 2007 20:09:05 +0000 rubidium (svn r10188) -Codechange: make it a little easier to load a savegame from the console: draft
Sun, 17 Jun 2007 15:48:57 +0000 rubidium (svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible. draft
Thu, 07 Jun 2007 12:37:48 +0000 rubidium (svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy. draft
Wed, 06 Jun 2007 23:57:21 +0000 rubidium (svn r10049) -Codechange: get rid of the SLE_WRITEBYTE obfuscation. draft
Thu, 31 May 2007 21:21:04 +0000 glx (svn r10006) -Fix (FS#362): allow different signal types on one tile draft
Sun, 27 May 2007 09:33:41 +0000 peter1138 (svn r9956) -Codechange: Add tram livery schemes draft
Wed, 23 May 2007 17:33:03 +0000 maedhros (svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01. draft
Sun, 20 May 2007 19:14:08 +0000 rubidium (svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile. draft
Sat, 19 May 2007 09:40:18 +0000 rubidium (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. draft
Fri, 04 May 2007 16:27:13 +0000 belugas (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use. draft
Tue, 01 May 2007 17:16:51 +0000 belugas (svn r9762) -Feature: Two new difficulty settings : Very low number of towns and very low number of industries draft
Fri, 20 Apr 2007 17:26:10 +0000 peter1138 (svn r9691) -Fix (r9683): Forgotten savegame bump... draft
Fri, 20 Apr 2007 07:51:20 +0000 peter1138 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*) draft
Wed, 18 Apr 2007 22:10:36 +0000 rubidium (svn r9672) -Cleanup: lots of coding style fixes around operands. draft
Wed, 18 Apr 2007 14:23:30 +0000 maedhros (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can draft
Sun, 15 Apr 2007 16:20:35 +0000 peter1138 (svn r9638) -Feature: Increase cargo types from 12 to 32 and enable newcargo flag in NewGRF loader. draft
Thu, 12 Apr 2007 17:24:34 +0000 maedhros (svn r9613) -Feature: Make it possible to have some control over the town growth. The draft
Wed, 04 Apr 2007 01:35:16 +0000 belugas (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near draft
Mon, 19 Mar 2007 11:41:21 +0000 maedhros (svn r9316) -Fix (r9315): Bump the savegame version for the newhouses merge. draft
Thu, 08 Mar 2007 14:34:32 +0000 truelight (svn r9066) -Fix [FS#638]: store the owner of a statue, so when it gets removed, the town is notified of it draft
Wed, 07 Mar 2007 12:11:48 +0000 rubidium (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; draft
Wed, 07 Mar 2007 11:47:46 +0000 rubidium (svn r9050) -Codechange: Foo(void) -> Foo() draft
Fri, 02 Mar 2007 18:49:11 +0000 richk (svn r8978) -Feature: Rewrite of transfer system. draft
Fri, 02 Mar 2007 12:01:24 +0000 celestar (svn r8973) -Feature/Codechange: Changed the internal unit for aircraft velocities to from 8mph to 1km/h (peter1138), also give aircraft realsitic velocities (so that 1km/h is 1km/h independent of vehicle type) (peter1138). Introduce a flag to reduce aircraft speed in holding patterns to some realistic velocity. Use this flag for the city airport for the time being and make use of the different entry points for this airport type. draft
Fri, 02 Mar 2007 01:17:11 +0000 rubidium (svn r8969) -Codechange: rework of the player face bits. draft
Tue, 27 Feb 2007 23:36:28 +0000 rubidium (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType. draft
Tue, 27 Feb 2007 16:05:20 +0000 Darkvater (svn r8918) -Revert r8914 as the inverted files have been committed not the correct one. draft
Tue, 27 Feb 2007 15:17:06 +0000 Darkvater (svn r8914) -Regression (UTF8): Win9x is very picky about trailing slashes in paths, so C:\\* will not work (but C:\Windows\\* does; go figure). Thanks glx for pointing it out and for the initial fix. draft
Fri, 23 Feb 2007 02:18:17 +0000 belugas (svn r8854) -Fix(r8853): Ctrl+s (save) without Ctrl does not produce desired result... draft
Fri, 23 Feb 2007 01:48:53 +0000 belugas (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style draft
Wed, 14 Feb 2007 16:37:16 +0000 rubidium (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p. draft
Tue, 13 Feb 2007 12:34:54 +0000 celestar (svn r8705) -Codechange: Increased the number of airport blocks to 64. This involves changing the enum of airport blocks to a static const uint64 as SOME platforms do not support 64-bit enums draft
Wed, 31 Jan 2007 22:33:24 +0000 maedhros (svn r8501) -Fix (r7377) [FS#539]: Keep track of how much cargo has been paid for, so that cargo cannot be paid for more than once. draft
Sun, 21 Jan 2007 14:19:18 +0000 truelight (svn r8306) [WinCE] -Fix: some functions don't exists in WinCE, so give an alternative where possible draft
Wed, 17 Jan 2007 22:44:49 +0000 peter1138 (svn r8214) -Fix (r8038): The fast forward flag stores 2 bits, not 1. Remember the draft
Wed, 17 Jan 2007 00:01:55 +0000 rubidium (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames. draft
Mon, 15 Jan 2007 14:42:24 +0000 celestar (svn r8144) -Fix: [FS#163] When a station is removed, vehicles do not get excessive payment any longer, as the origin TILE is now stored as long as the origin STATION for the transported cargos. Basically this is only a temporary fix until cargopackets are implemented, but it fixes one of the oldest known bugs (Special Thanks to Darkvater for lots of testing) draft
Sun, 14 Jan 2007 19:57:49 +0000 peter1138 (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values. draft
Wed, 10 Jan 2007 18:56:51 +0000 rubidium (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. draft
Wed, 10 Jan 2007 18:12:09 +0000 KUDr (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) draft