Sun, 15 Mar 2009 00:32:18 +0000 |
rubidium |
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
draft
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Sat, 14 Mar 2009 18:16:29 +0000 |
rubidium |
(svn r15711) -Codechange: lots of whitespace cleanup/fixes
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Thu, 26 Feb 2009 14:07:42 +0000 |
smatz |
(svn r15588) -Fix: change owner of waypoints and deleted stations when merging companies or when a company benkrupts
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Wed, 25 Feb 2009 00:12:57 +0000 |
rubidium |
(svn r15574) -Fix [FS#2680]: force unload not working when trying to force unload at the station where you received the cargo
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Sat, 21 Feb 2009 15:56:02 +0000 |
frosch |
(svn r15547) -Codechange: Eliminate all == and != comparisons between v->cargo_cap and v->cargo.Count() to improve behaviour wrt. broken/incompatible grfs.
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Mon, 09 Feb 2009 21:20:05 +0000 |
rubidium |
(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.
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Mon, 09 Feb 2009 02:57:15 +0000 |
rubidium |
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
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Sat, 07 Feb 2009 13:53:38 +0000 |
smatz |
(svn r15396) -Fix [FS#2601](r15027): since AIs can have vehicle groups now, convert the groups correctly
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Sat, 31 Jan 2009 20:16:06 +0000 |
smatz |
(svn r15299) -Cleanup: remove many redundant includes
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Mon, 12 Jan 2009 17:11:45 +0000 |
truebrain |
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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Sat, 10 Jan 2009 00:31:47 +0000 |
rubidium |
(svn r14949) -Cleanup: pointer coding style
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Sun, 04 Jan 2009 15:32:25 +0000 |
smatz |
(svn r14828) -Codechange: move most of save/load-specific code to separate files
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Sun, 04 Jan 2009 14:32:30 +0000 |
rubidium |
(svn r14825) -Fix: pay the correct amount of interest instead of a few percent too little a year
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Sat, 03 Jan 2009 16:06:58 +0000 |
smatz |
(svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints
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Sun, 28 Dec 2008 14:37:19 +0000 |
rubidium |
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
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Fri, 26 Dec 2008 23:53:07 +0000 |
smatz |
(svn r14753) -Fix (r1): after buying a company, one could have more vehicles with the same UnitID
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Fri, 26 Dec 2008 21:49:00 +0000 |
rubidium |
(svn r14750) -Fix [FS#1993]: in an MP game in SP mode no company would go bankrupt. Furthermore companies that passed the "bankrupt" period (4 quarters) wouldn't go bankrupt when loading the game back in MP. Now any company that is in MP or not "currently controlled by the player" in SP will bankrupt.
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Fri, 26 Dec 2008 21:08:51 +0000 |
rubidium |
(svn r14748) -Codechange: unduplicate window updating when deleting vehicles.
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Fri, 26 Dec 2008 20:45:02 +0000 |
rubidium |
(svn r14747) -Codechange: remove DeleteVehicleChain in favour of the vehicle destructor as that was already doing the same for a few vehicle types.
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Wed, 24 Dec 2008 00:25:17 +0000 |
smatz |
(svn r14734) -Codechange: type of bankrupt_asked is CompanyMask, not byte
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Sat, 20 Dec 2008 17:21:22 +0000 |
frosch |
(svn r14705) -Fix [FS#2460]: First transfer the whole load of a vehicle chain to industries before triggering any processing.
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Sat, 13 Dec 2008 18:25:42 +0000 |
frosch |
(svn r14672) -Fix [FS#2444]: Property 7 and callback 12 were broken for aircraft.
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Sat, 13 Dec 2008 16:16:44 +0000 |
smatz |
(svn r14670) -Codechange: use better readable (I hope) and branchless (for some archs/compilers) code for cargo value computation
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Sat, 25 Oct 2008 22:00:51 +0000 |
frosch |
(svn r14536) -Fix (r14530): Do not expect uints to become negative.
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Sat, 25 Oct 2008 14:24:50 +0000 |
frosch |
(svn r14530) -Fix [FS#2138]: Do not deliver cargo to industries not inside station catchment area.
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Tue, 14 Oct 2008 18:38:51 +0000 |
rubidium |
(svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus)
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Tue, 30 Sep 2008 20:51:04 +0000 |
rubidium |
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
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Tue, 30 Sep 2008 20:39:50 +0000 |
rubidium |
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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Tue, 16 Sep 2008 20:57:49 +0000 |
smatz |
(svn r14348) -Fix (r1667): signs were not updated on company bankrupcy/sell, they have colour of invalid player
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Mon, 15 Sep 2008 17:18:22 +0000 |
belugas |
(svn r14332) -Fix[FS#1885]: Balance the monthly random industry changes, by introducing a daily random industry change.
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Sat, 06 Sep 2008 02:53:18 +0000 |
belugas |
(svn r14254) -Codechange: Code style and breathing room
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Wed, 20 Aug 2008 01:38:12 +0000 |
belugas |
(svn r14105) -Fix: Some typos that are more grammatical errors, as it seems.
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Sat, 26 Jul 2008 14:58:08 +0000 |
peter1138 |
(svn r13836) -Fix [FS#2074]: Automatically recalculate inflation if NewGRFs are changed and cargo types are added, so that cargo payment rates are correct.
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Fri, 18 Jul 2008 16:40:29 +0000 |
rubidium |
(svn r13731) -Codechange: make a pool of the array of players.
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Fri, 18 Jul 2008 16:26:51 +0000 |
rubidium |
(svn r13730) -Fix: make a copy of the names for news messages about the deletion of companies as the removal of a company could lead to wrong names in the news messages.
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Thu, 17 Jul 2008 20:13:01 +0000 |
rubidium |
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
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Mon, 07 Jul 2008 09:23:54 +0000 |
rubidium |
(svn r13679) -Fix [FS#2131]: saving TTD imported games in recession failed due to wrong (and unneeded) type conversions in the saveload code.
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Fri, 27 Jun 2008 17:46:43 +0000 |
skidd13 |
(svn r13647) -Codechange: replace MAX_UVALUE() for std types with the equivalent constant
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Mon, 02 Jun 2008 06:42:27 +0000 |
peter1138 |
(svn r13356) -Codechange: Incorrect documentation and variable type for inflation rates
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Fri, 30 May 2008 18:20:26 +0000 |
rubidium |
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
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Thu, 29 May 2008 15:13:28 +0000 |
rubidium |
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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Mon, 26 May 2008 00:31:36 +0000 |
rubidium |
(svn r13256) -Codechange: merge the OPTS and PATS chuncks.
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Sun, 25 May 2008 22:36:44 +0000 |
rubidium |
(svn r13255) -Codechange: move _opt to _settings.
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Sun, 25 May 2008 19:17:03 +0000 |
rubidium |
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
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Sun, 18 May 2008 16:51:44 +0000 |
rubidium |
(svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData.
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Sat, 17 May 2008 21:13:05 +0000 |
rubidium |
(svn r13147) -Codechange: move the code to draw bankruptcy news to news_gui.cpp.
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Sat, 17 May 2008 13:01:30 +0000 |
rubidium |
(svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so window_gui.h only needs to be included in *_gui.cpp.
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Fri, 16 May 2008 20:04:17 +0000 |
rubidium |
(svn r13123) -Codechange: passing the bankrupt type via data_b is not needed anymore. Patch by Cirdan.
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Thu, 15 May 2008 13:47:55 +0000 |
rubidium |
(svn r13102) -Codechange: make a class of the NewsWindow.
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Thu, 15 May 2008 13:39:36 +0000 |
rubidium |
(svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
draft
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Tue, 13 May 2008 10:17:04 +0000 |
rubidium |
(svn r13065) -Codechange: remove the need for the news string callbacks. Patch by Cirdan.
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Thu, 08 May 2008 22:53:49 +0000 |
rubidium |
(svn r13021) -Codechange: free data_b for other uses when it is not used to store a second tile to skip to (in news messages). Patch by cirdan.
draft
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Tue, 06 May 2008 22:17:12 +0000 |
rubidium |
(svn r12977) -Codechange: remove quite some redundant (duplicate) function declarations.
draft
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Tue, 06 May 2008 15:11:33 +0000 |
rubidium |
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
draft
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Sat, 26 Apr 2008 14:20:39 +0000 |
smatz |
(svn r12906) -Fix: vehicle groups, engine replacement rules and player/company names were not properly reset/freed after bankrupt (before new player start)
draft
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Thu, 24 Apr 2008 09:55:20 +0000 |
smatz |
(svn r12862) -Codechange: reduce code duplication for VehicleType -> WindowClass lookup
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Mon, 21 Apr 2008 14:33:33 +0000 |
rubidium |
(svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does it, i.e. testing the low bits for 0xFF or 0 instead of all bits.
draft
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Sat, 19 Apr 2008 23:19:12 +0000 |
peter1138 |
(svn r12798) -Feature: Add some support for NewGRF station animation. (Thanks to mart3p for samples and fixes)
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Thu, 10 Apr 2008 17:23:51 +0000 |
rubidium |
(svn r12652) -Codechange: rework the order GUI a little more to make it a little more clear that 'transfer' is just an unload type.
draft
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Thu, 10 Apr 2008 10:18:03 +0000 |
rubidium |
(svn r12650) -Feature: ability to force a vehicle to not load at a station.
draft
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