Sun, 10 Feb 2008 18:31:33 +0000 |
smatz |
(svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9
draft
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Thu, 17 Jan 2008 20:41:33 +0000 |
smatz |
(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
draft
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Mon, 07 Jan 2008 14:02:26 +0000 |
rubidium |
(svn r11776) -Codechange: more header splittings to reduce the dependencies.
draft
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Fri, 21 Dec 2007 19:21:21 +0000 |
rubidium |
(svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations.
draft
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Wed, 19 Dec 2007 23:26:02 +0000 |
rubidium |
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
draft
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Tue, 18 Dec 2007 20:38:16 +0000 |
rubidium |
(svn r11663) -Codechange: moving of the road related types and functions.
draft
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Tue, 18 Dec 2007 20:10:21 +0000 |
rubidium |
(svn r11662) -Codechange: move some rail types/related functions around.
draft
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Tue, 20 Nov 2007 14:11:19 +0000 |
skidd13 |
(svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style
draft
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Tue, 20 Nov 2007 13:35:54 +0000 |
skidd13 |
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
draft
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Mon, 19 Nov 2007 21:32:20 +0000 |
skidd13 |
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style
draft
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Mon, 19 Nov 2007 21:02:30 +0000 |
skidd13 |
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
draft
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Sun, 29 Jul 2007 23:42:59 +0000 |
rubidium |
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
draft
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Fri, 01 Jun 2007 17:58:43 +0000 |
rubidium |
(svn r10014) -Fix: roads became automatically one way in the scenario editor.
draft
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Thu, 31 May 2007 15:15:00 +0000 |
rubidium |
(svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road.
draft
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Sun, 20 May 2007 22:04:24 +0000 |
rubidium |
(svn r9893) -Fix (r9892): various small bugs that only act up when using something different than plain roads.
draft
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Sun, 20 May 2007 19:14:08 +0000 |
rubidium |
(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
draft
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Tue, 03 Apr 2007 21:51:40 +0000 |
rubidium |
(svn r9554) -Documentation: add documentation to some map accessors.
draft
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Wed, 28 Mar 2007 20:41:35 +0000 |
belugas |
(svn r9523) -Cleanup: doxygen changes. Time to take care of "R"
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Wed, 28 Mar 2007 20:06:28 +0000 |
belugas |
(svn r9520) -Codechange: Add the notion of Industry behaviour. It means what an industry can do (plant fields, cut trees, do not change production), what can be done to it (disasters like mine subsidence, jet/chopper attack), when it can be built etc...
draft
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Wed, 07 Mar 2007 12:11:48 +0000 |
rubidium |
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
draft
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Tue, 27 Feb 2007 23:36:28 +0000 |
rubidium |
(svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
draft
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Tue, 02 Jan 2007 19:19:48 +0000 |
rubidium |
(svn r7759) -Merge: makefile rewrite. This merge features:
draft
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