Wed, 18 Jun 2008 20:20:12 +0000 |
smatz |
(svn r13568) -Fix (r13564): Windows build asserts where I wouldn't expect it to
draft
|
Wed, 18 Jun 2008 13:11:02 +0000 |
smatz |
(svn r13564) -Codechange: do not use SetPixel in PaletteAnimate, access destination directly instead. Makes palette animation ~40% faster.
draft
|
Tue, 06 May 2008 15:11:33 +0000 |
rubidium |
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
draft
|
Sun, 13 Jan 2008 01:21:35 +0000 |
rubidium |
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
draft
|
Fri, 11 Jan 2008 17:12:41 +0000 |
frosch |
(svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots.
draft
|
Tue, 25 Dec 2007 09:48:53 +0000 |
rubidium |
(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
draft
|
Sun, 23 Dec 2007 10:56:02 +0000 |
rubidium |
(svn r11684) -Codechange: split gfx.h in a type and functional header.
draft
|
Mon, 17 Dec 2007 01:35:45 +0000 |
smatz |
(svn r11652) -Codechange: add the svn $ header for several files
draft
|
Mon, 10 Sep 2007 14:55:46 +0000 |
truelight |
(svn r11083) -Fix r11078: don't clear the anim buffer when alpha = 0 (tnx to frosch)
draft
|
Mon, 10 Sep 2007 00:05:27 +0000 |
truelight |
(svn r11082) -Fix r11081: save before commit (yeah, whitelines are important too!)
draft
|
Mon, 10 Sep 2007 00:03:47 +0000 |
truelight |
(svn r11081) -Fix r11080: now solved the problem in a pretty way: don't do animation if we are not drawing to the screen-pointer
draft
|
Sun, 09 Sep 2007 23:57:47 +0000 |
truelight |
(svn r11080) -Fix r11079: fix it, still dirty, correctly, as the last commit was ... wrong ;)
draft
|
Sun, 09 Sep 2007 23:47:55 +0000 |
truelight |
(svn r11079) -Fix: dirty fix to allow big-screenshots with 32bpp-anim
draft
|
Sun, 09 Sep 2007 23:16:01 +0000 |
truelight |
(svn r11078) -Add: added 32bpp-optimized, which is almost twice as fast as 32bpp-simple (based on the work of frosch)
draft
|
Sun, 09 Sep 2007 21:56:52 +0000 |
truelight |
(svn r11076) -Fix: MakeTransparent of 32bpp blitter used 0..100; using 0..255 makes it much faster (frosch)
draft
|
Thu, 05 Jul 2007 12:23:54 +0000 |
peter1138 |
(svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model.
draft
|
Tue, 03 Jul 2007 11:31:38 +0000 |
peter1138 |
(svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various files (and add one)
draft
|
Thu, 21 Jun 2007 13:31:41 +0000 |
truelight |
(svn r10244) -Fix: make sure to let 32bpp-anim report the increased buffer-size it needs
draft
|
Thu, 21 Jun 2007 12:45:41 +0000 |
truelight |
(svn r10242) -Fix: avoid a segfault if you move your mouse at startup with 32bpp-anim
draft
|
Thu, 21 Jun 2007 12:36:46 +0000 |
truelight |
(svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
draft
|
Wed, 20 Jun 2007 12:09:47 +0000 |
truelight |
(svn r10235) -Fix: the 32bpp-anim blitter repainted pixel color 0, which is transparency and therefor should never be repainted (spotted by Rubidium)
draft
|
Tue, 19 Jun 2007 17:43:30 +0000 |
truelight |
(svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
draft
|