Sat, 17 Feb 2007 13:50:22 +0000 |
bjarni |
(svn r8777) -Fix: FS#596 Cloning Maglev in UKRS forgets Mail refit
draft
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Thu, 15 Feb 2007 10:21:00 +0000 |
celestar |
(svn r8744) -Fix(r654/2105): Call GetFirstVehicleInChain only for trains, and assert the vehicle type in that function. Not a critical error, but it does increase game performance by up to 10% when playing a large game (many vehicles) with aircraft/road vehicle newgrfs loaded.
draft
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Wed, 14 Feb 2007 16:37:16 +0000 |
rubidium |
(svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p.
draft
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Wed, 14 Feb 2007 10:33:36 +0000 |
rubidium |
(svn r8730) -Codechange: more replacements of magic numbers by enums and removal of some (by now) redundant comments.
draft
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Tue, 13 Feb 2007 22:27:27 +0000 |
rubidium |
(svn r8715) -Codechange/cleanup: replace magic numbers related to state of road vehicles with enums. Original patch by mart3p.
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Tue, 13 Feb 2007 10:46:45 +0000 |
rubidium |
(svn r8701) -Codechange: replace magic numbers with enums for u.rail.track.
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Tue, 13 Feb 2007 10:26:53 +0000 |
rubidium |
(svn r8698) -Codechange: enumify the returns of VehicleEnterTile
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Wed, 07 Feb 2007 19:10:19 +0000 |
bjarni |
(svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on
draft
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Tue, 06 Feb 2007 11:11:12 +0000 |
bjarni |
(svn r8610) -Codechange/Feature: rewrote the list handling in the autoreplace window
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Mon, 05 Feb 2007 14:00:32 +0000 |
rubidium |
(svn r8593) -Fix (FS#564): bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge. Original patch by KeeperofTheSoul.
draft
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Wed, 31 Jan 2007 22:33:24 +0000 |
maedhros |
(svn r8501) -Fix (r7377) [FS#539]: Keep track of how much cargo has been paid for, so that cargo cannot be paid for more than once.
draft
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Tue, 30 Jan 2007 11:53:35 +0000 |
belugas |
(svn r8455) -Codechange: Give a more meaningful name (railveh_type)to member flags of RailVehInfo, as well as changing the code to reflect the fact that it was not a flag but rather a one value only variable. Doing so, some evaluations have been simplified.
draft
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Sun, 28 Jan 2007 21:53:13 +0000 |
Darkvater |
(svn r8448) -Codechange/Fix (r2993): Also update the helicopter's rotor when loading the game. This can solve crashes when a game is loaded with missing GRF's
draft
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Sat, 27 Jan 2007 12:45:55 +0000 |
Darkvater |
(svn r8429) -Codechange: Add a name for AircraftVehicleInfo subtype helicopter and remove some magic numbers related to the subtype.
draft
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Sat, 27 Jan 2007 12:29:55 +0000 |
Darkvater |
(svn r8428) -Codechange: Add proper names to aircraft subtypes instead of magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow.
draft
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Wed, 24 Jan 2007 07:14:09 +0000 |
tron |
(svn r8385) -Fix
draft
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Mon, 22 Jan 2007 16:48:36 +0000 |
bjarni |
(svn r8353) -Cleanup: added IsPlayerBuildableVehicleType() to autoreplace code (duplicated code removal)
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Mon, 22 Jan 2007 16:16:52 +0000 |
bjarni |
(svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
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Sun, 21 Jan 2007 16:08:18 +0000 |
tron |
(svn r8314) -Fix
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Sun, 21 Jan 2007 01:25:59 +0000 |
bjarni |
(svn r8296) -Fix: GenerateVehicleSortList() tried to put a TileIndex into an uint16
draft
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Sun, 21 Jan 2007 01:07:15 +0000 |
bjarni |
(svn r8295) -Cleanup: merged arguments station, order and depot_airport_index for GenerateVehicleSortList() and BuildVehicleList() into one uint16 argument
draft
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Sun, 21 Jan 2007 00:13:39 +0000 |
bjarni |
(svn r8294) -Fix: deleting a vehicle with shared orders, but no orders would fail to reset prev_shared and next_shared
draft
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Wed, 17 Jan 2007 22:19:12 +0000 |
peter1138 |
(svn r8211) -Codechange: (NewGRF) Implement callback 2D, explicit vehicle colour map
draft
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Tue, 16 Jan 2007 15:45:20 +0000 |
rubidium |
(svn r8157) -Fix (r3136): moving cargo during auto replaces did not update the cached vehicle weight for trains properly. This caused (in network games) the server to have a different cached vehicle weight than newly joined clients would have, which causes desyncs.
draft
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Mon, 15 Jan 2007 17:32:42 +0000 |
bjarni |
(svn r8147) -Fix: [autoreplace] v->leave_depot_instantly was not always reset correctly
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Mon, 15 Jan 2007 14:42:24 +0000 |
celestar |
(svn r8144) -Fix: [FS#163] When a station is removed, vehicles do not get excessive payment any longer, as the origin TILE is now stored as long as the origin STATION for the transported cargos. Basically this is only a temporary fix until cargopackets are implemented, but it fixes one of the oldest known bugs (Special Thanks to Darkvater for lots of testing)
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Sun, 14 Jan 2007 19:57:49 +0000 |
peter1138 |
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
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Sat, 13 Jan 2007 18:55:54 +0000 |
KUDr |
(svn r8110) -Codechange: direct Vehicle::current_order.type changes (to OT_LOADING and OT_LEAVESTATION) replaced by v->BeginLoading() and v->LeaveStation() calls. This should allow easy hooking of those state transitions in order to maintain vehicle loading queue.
draft
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Thu, 11 Jan 2007 17:29:39 +0000 |
KUDr |
(svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter
draft
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Wed, 10 Jan 2007 18:56:51 +0000 |
rubidium |
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
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Wed, 10 Jan 2007 18:12:09 +0000 |
KUDr |
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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