log src/vehicle.cpp @ 8302:56a9dfa21fe7 draft

age author description
Tue, 15 Jan 2008 18:44:22 +0000 rubidium (svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*. draft
Tue, 15 Jan 2008 15:00:01 +0000 smatz (svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later draft
Sun, 13 Jan 2008 14:37:30 +0000 rubidium (svn r11834) -Codechange: only include settings_type.h if needed. draft
Sun, 13 Jan 2008 01:21:35 +0000 rubidium (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. draft
Sat, 12 Jan 2008 19:58:06 +0000 peter1138 (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is draft
Sat, 12 Jan 2008 14:10:35 +0000 rubidium (svn r11818) -Codechange: split player.h into smaller pieces. draft
Thu, 10 Jan 2008 21:54:45 +0000 smatz (svn r11809) -Fix [FS#1643]: set expenses type when selling all vehicles in depot draft
Wed, 09 Jan 2008 23:00:59 +0000 smatz (svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track draft
Wed, 09 Jan 2008 16:55:48 +0000 rubidium (svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114). draft
Wed, 09 Jan 2008 09:45:45 +0000 rubidium (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. draft
Mon, 07 Jan 2008 14:23:25 +0000 rubidium (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. draft
Mon, 07 Jan 2008 09:19:53 +0000 rubidium (svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location. draft
Mon, 07 Jan 2008 00:57:19 +0000 rubidium (svn r11774) -Change: do not include variables.h in a header when it is not needed. draft
Tue, 01 Jan 2008 15:06:37 +0000 peter1138 (svn r11735) -Fix [FS#1574]: Don't reset loading indicator IDs when only reloading NewGRFs. draft
Sat, 29 Dec 2007 09:24:26 +0000 rubidium (svn r11719) -Codechange: split sound.h in a header with types and one with functions. draft
Thu, 27 Dec 2007 13:35:39 +0000 rubidium (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes. draft
Wed, 26 Dec 2007 13:50:40 +0000 rubidium (svn r11702) -Codechange: move all date related stuff to date*. draft
Wed, 26 Dec 2007 11:45:43 +0000 rubidium (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). draft
Tue, 25 Dec 2007 11:26:07 +0000 rubidium (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' draft
Tue, 25 Dec 2007 09:48:53 +0000 rubidium (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. draft
Sun, 23 Dec 2007 10:56:02 +0000 rubidium (svn r11684) -Codechange: split gfx.h in a type and functional header. draft
Sat, 22 Dec 2007 23:30:28 +0000 rubidium (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type. draft
Fri, 21 Dec 2007 22:50:51 +0000 rubidium (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. draft
Fri, 21 Dec 2007 21:50:46 +0000 rubidium (svn r11677) -Codechange: move price and command related types/functions to their respective places. draft
Fri, 21 Dec 2007 19:49:27 +0000 rubidium (svn r11675) -Codechange: split the string types from the string functions. draft
Wed, 19 Dec 2007 23:26:02 +0000 rubidium (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h draft
Tue, 18 Dec 2007 20:58:12 +0000 rubidium (svn r11664) -Codechange: use more specific ("rail_type.h" instead of "rail.h" that includes way more than only "rail_type.h") includes at some places. draft
Sat, 15 Dec 2007 23:11:18 +0000 smatz (svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so remove useless checks draft
Sat, 15 Dec 2007 20:30:43 +0000 smatz (svn r11639) -Codechange: simplify EnsureNoVehicleOnGround draft
Sat, 15 Dec 2007 16:11:29 +0000 smatz (svn r11637) -Fix: mark viewports dirty when removing visible vehicle chain draft
Fri, 14 Dec 2007 23:21:20 +0000 smatz (svn r11633) -Codechange: merge CheckTunnelEmpty and IsVehicleOnBridge into GetVehicleTunnelBridge draft
Fri, 14 Dec 2007 21:11:30 +0000 rubidium (svn r11632) -Fix [FS#1541]: vehicles were still followed when sold. draft
Wed, 12 Dec 2007 14:37:35 +0000 smatz (svn r11625) -Codechange: add CO_* enum at some places, add includes of order.h too draft
Sun, 25 Nov 2007 15:35:25 +0000 skidd13 (svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random() draft
Sat, 24 Nov 2007 09:14:58 +0000 rubidium (svn r11506) -Fix [FS#1471]: selling vehicles could cause the window of others to scroll to that location. draft
Tue, 20 Nov 2007 13:35:54 +0000 skidd13 (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style draft
Mon, 19 Nov 2007 21:02:30 +0000 skidd13 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style draft
Mon, 19 Nov 2007 18:58:04 +0000 skidd13 (svn r11476) -Codechange: rename the function myabs to abs to get rid of an unneeded define draft
Mon, 19 Nov 2007 18:38:10 +0000 skidd13 (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style draft
Mon, 12 Nov 2007 01:12:32 +0000 belugas (svn r11417) -Fix[FS#1421]: Let the main viewport stay where the vehicle was last seen while been center-followed draft
Sat, 10 Nov 2007 22:56:43 +0000 rubidium (svn r11400) -Fix [FS#1409]: assign orders during cloning after refitting as it needs the cargo types to be the same. draft
Tue, 30 Oct 2007 20:31:35 +0000 rubidium (svn r11362) -Fix [FS#1380]: cloning vehicles with non-standard sub-cargotypes (i.e. livery refits) failed. draft
Sun, 28 Oct 2007 16:00:51 +0000 glx (svn r11353) -Codechange: add support for newgrf callback 32 draft
Sun, 28 Oct 2007 15:40:18 +0000 glx (svn r11352) -Codechange: cache callback 2D result (vehicle color mapping) instead calling it every time the vehicle is drawn draft
Sat, 20 Oct 2007 17:11:02 +0000 rubidium (svn r11314) -Fix [FS#1356]: stop following a vehicle when you sell/destroyed it. draft
Fri, 19 Oct 2007 22:46:55 +0000 rubidium (svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround. draft
Sun, 14 Oct 2007 20:12:51 +0000 rubidium (svn r11262) -Fix [FS#1330]: do not check for vehicles that are not on the ground when removing owned land, furthermore do not check for shadows (of aircraft). draft
Tue, 09 Oct 2007 20:53:25 +0000 rubidium (svn r11236) -Fix [FS#1322]: DeleteVehicleChain can just work as good for all vehicles, instead of not allowing trains to use it (enforced by an assert), but actually using it for trains. Patch by SmatZ. draft
Wed, 26 Sep 2007 17:33:32 +0000 rubidium (svn r11173) -Codechange: rename some callback enums so they are more uniform. draft
Sun, 09 Sep 2007 10:13:17 +0000 rubidium (svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman. draft
Sat, 08 Sep 2007 22:53:10 +0000 rubidium (svn r11064) -Fix [FS#553]: when autorenew is enabled and it cannot renew the vehicle anymore (because the player cannot build the engine), the aging warnings as if autorenew is not enabled are shown. draft
Fri, 07 Sep 2007 17:01:35 +0000 glx (svn r11052) -Fix (r11017)[FS#1210]: vehicles always skip service order draft
Wed, 05 Sep 2007 10:15:23 +0000 bjarni (svn r11045) -Codechange: added a function to tell if a vehicle is the rear part of a dualheaded train engine draft
Fri, 31 Aug 2007 20:52:38 +0000 rubidium (svn r11027) -Fix: do not unconditionally assume that a tile has a depot. draft
Fri, 31 Aug 2007 17:13:39 +0000 rubidium (svn r11017) -Codechange: unify determining whether a vehicle needs/can be service a little more. draft
Fri, 31 Aug 2007 12:57:52 +0000 rubidium (svn r11014) -Fix (r11011) [FS#1170]: crash when selling the first train of a consist. draft
Thu, 30 Aug 2007 21:11:12 +0000 rubidium (svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const. draft
Thu, 30 Aug 2007 13:09:44 +0000 rubidium (svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct. draft
Thu, 30 Aug 2007 13:03:56 +0000 rubidium (svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that. draft
Wed, 29 Aug 2007 21:49:08 +0000 rubidium (svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot. draft