Fri, 21 Aug 2009 20:21:05 +0000 |
rubidium |
(svn r17248) -Fix: add GPL license notice where appropriate
draft
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Thu, 06 Aug 2009 12:33:13 +0000 |
smatz |
(svn r17084) -Codechange: _age_cargo_skip_counter is common to all vehicle types
draft
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Sun, 17 May 2009 10:19:00 +0000 |
rubidium |
(svn r16328) -Fix: desync when removing lots of stations
draft
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Thu, 09 Apr 2009 01:22:33 +0000 |
rubidium |
(svn r15999) -Codechange: VARDEF--;
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Wed, 25 Feb 2009 21:45:14 +0000 |
yexo |
(svn r15584) -Codechange: Move several variables from variables.h to more appropriate headers.
draft
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Wed, 25 Feb 2009 00:45:52 +0000 |
yexo |
(svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't hardcode the values for that enum.
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Sun, 08 Feb 2009 12:58:14 +0000 |
peter1138 |
(svn r15412) -Fix: Clearing custom engine names could cause desyncs due to be client-side only; GUI parts of save/load of custom engine names also removed as it was never implemented.
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Mon, 12 Jan 2009 17:11:45 +0000 |
truebrain |
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
draft
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Thu, 08 Jan 2009 13:57:50 +0000 |
rubidium |
(svn r14910) -Codechange: merge the command queue handling into a single location
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Sun, 04 Jan 2009 15:32:25 +0000 |
smatz |
(svn r14828) -Codechange: move most of save/load-specific code to separate files
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Tue, 30 Sep 2008 20:39:50 +0000 |
rubidium |
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
draft
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Tue, 03 Jun 2008 08:06:58 +0000 |
rubidium |
(svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h.
draft
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Tue, 06 May 2008 15:11:33 +0000 |
rubidium |
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
draft
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Fri, 18 Apr 2008 16:51:54 +0000 |
rubidium |
(svn r12771) -Codechange: remove more from variables.h.
draft
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Fri, 18 Apr 2008 10:16:51 +0000 |
rubidium |
(svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h.
draft
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Thu, 17 Apr 2008 21:21:01 +0000 |
rubidium |
(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
draft
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Sun, 13 Jan 2008 21:41:24 +0000 |
rubidium |
(svn r11839) -Codechange: move some variables from variables.h to a more logical location.
draft
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Sun, 13 Jan 2008 14:37:30 +0000 |
rubidium |
(svn r11834) -Codechange: only include settings_type.h if needed.
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Sat, 12 Jan 2008 14:10:35 +0000 |
rubidium |
(svn r11818) -Codechange: split player.h into smaller pieces.
draft
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Wed, 09 Jan 2008 16:55:48 +0000 |
rubidium |
(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
draft
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Mon, 07 Jan 2008 00:45:05 +0000 |
rubidium |
(svn r11773) -Codechange: move some non-clear-land functions from clear_cmd.cpp to a more correct location.
draft
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Mon, 07 Jan 2008 00:19:09 +0000 |
rubidium |
(svn r11771) -Codechange: split settings.h into better separated headers.
draft
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Fri, 28 Dec 2007 03:14:55 +0000 |
belugas |
(svn r11713) -Codechange: Move some declarations and definitions in a more logical disposition
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Wed, 26 Dec 2007 23:04:26 +0000 |
rubidium |
(svn r11704) -Codechange: remove another bunch of useless includes.
draft
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Wed, 26 Dec 2007 13:50:40 +0000 |
rubidium |
(svn r11702) -Codechange: move all date related stuff to date*.
draft
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Tue, 25 Dec 2007 23:42:52 +0000 |
rubidium |
(svn r11700) -Codechange: reduce the amount of unnecessary includes.
draft
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Sat, 22 Dec 2007 23:30:28 +0000 |
rubidium |
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
draft
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Fri, 21 Dec 2007 22:50:51 +0000 |
rubidium |
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
draft
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Fri, 21 Dec 2007 21:50:46 +0000 |
rubidium |
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
draft
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Sat, 01 Dec 2007 21:40:18 +0000 |
rubidium |
(svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB.
draft
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Sat, 10 Nov 2007 01:17:15 +0000 |
belugas |
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
draft
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Mon, 15 Oct 2007 19:59:27 +0000 |
rubidium |
(svn r11269) -Feature: user customisable faces. Patch by BigBB.
draft
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Sun, 30 Sep 2007 17:38:42 +0000 |
rubidium |
(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
draft
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Wed, 26 Sep 2007 19:27:29 +0000 |
rubidium |
(svn r11174) -Codechange: add possibility to show the bounding boxes of sprites using CTRL-B so one can get a better understanding of the used bounding boxes to fix the glitches that still exist. Patch by frosch.
draft
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Wed, 26 Sep 2007 16:12:43 +0000 |
rubidium |
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
draft
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Fri, 14 Sep 2007 22:27:40 +0000 |
rubidium |
(svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
draft
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Thu, 13 Sep 2007 12:28:53 +0000 |
truelight |
(svn r11092) -Add: allow 'blitter=<value>' in openttd.cfg to set the blitter (so you don't have to keep on doing 'openttd -b 32bpp-optimized'..)
draft
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Sun, 09 Sep 2007 10:34:32 +0000 |
rubidium |
(svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ.
draft
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Sat, 08 Sep 2007 22:04:49 +0000 |
rubidium |
(svn r11063) -Codechange: make it possible for people to view the loading indicators of everyone. Patch by SmatZ.
draft
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Wed, 29 Aug 2007 08:20:04 +0000 |
bjarni |
(svn r10996) -Feature: [OSX] added more options for right click emulation (controlled from the interface tab in the patch window)
draft
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Thu, 26 Jul 2007 16:51:10 +0000 |
rubidium |
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
draft
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Mon, 16 Jul 2007 09:16:58 +0000 |
rubidium |
(svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
draft
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Fri, 06 Jul 2007 07:24:10 +0000 |
rubidium |
(svn r10451) -Add: support for "prospecting" raw industries, i.e. you pay an amount of money and then it might (with a given chance) build a raw industry somewhere on the map.
draft
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Wed, 27 Jun 2007 14:15:48 +0000 |
rubidium |
(svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
draft
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Mon, 25 Jun 2007 19:13:55 +0000 |
rubidium |
(svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map.
draft
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Fri, 22 Jun 2007 20:04:21 +0000 |
truelight |
(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
draft
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Thu, 21 Jun 2007 17:25:17 +0000 |
rubidium |
(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
draft
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Thu, 21 Jun 2007 16:17:47 +0000 |
truelight |
(svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh)
draft
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Thu, 21 Jun 2007 14:54:51 +0000 |
rubidium |
(svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string.
draft
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Thu, 21 Jun 2007 14:32:27 +0000 |
rubidium |
(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
draft
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Wed, 20 Jun 2007 19:17:22 +0000 |
maedhros |
(svn r10236) -Feature: Introduce a form of timetabling for vehicles.
draft
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Mon, 18 Jun 2007 22:09:54 +0000 |
rubidium |
(svn r10209) -Fix/Codechange: forgot a few changes of int32 -> Money in the previous commit
draft
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Sun, 17 Jun 2007 15:48:57 +0000 |
rubidium |
(svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
draft
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Mon, 28 May 2007 16:46:16 +0000 |
peter1138 |
(svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
draft
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Wed, 23 May 2007 17:33:03 +0000 |
maedhros |
(svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01.
draft
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Sat, 19 May 2007 09:40:18 +0000 |
rubidium |
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
draft
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Tue, 15 May 2007 14:08:39 +0000 |
truelight |
(svn r9844) -Codechange: replace zoomlevel with an enum
draft
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Sat, 05 May 2007 23:21:49 +0000 |
glx |
(svn r9791) -Fix (r9779, FS#766): add TownLayoutByte to correctly save town layout value
draft
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Fri, 04 May 2007 16:27:13 +0000 |
belugas |
(svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
draft
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Sat, 28 Apr 2007 15:06:32 +0000 |
maedhros |
(svn r9734) -Feature: Add an option to automatically pause when starting a new game.
draft
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