log src/town_cmd.cpp @ 17684:2773b630b41f draft

age author description
Sat, 14 May 2011 18:35:40 +0000 alberth (svn r22459) -Doc: Typo fixes and doxygen markup improvements. draft
Sat, 19 Feb 2011 23:05:47 +0000 smatz (svn r22116) -Codechange: use PoolBase::Clean() at more places draft
Tue, 15 Feb 2011 13:27:41 +0000 terkhen (svn r22087) -Fix: When deleting towns, only relocate objects during DC_EXEC. draft
Sat, 12 Feb 2011 18:45:05 +0000 rubidium (svn r22066) -Fix [FS#4502]: building a statue did not check whether the object pool is full draft
Sat, 12 Feb 2011 18:41:24 +0000 rubidium (svn r22065) -Fix [FS#4500]: pool allocation checks triggered when towns could not be built draft
Mon, 07 Feb 2011 22:37:22 +0000 rubidium (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h draft
Sat, 05 Feb 2011 13:46:09 +0000 terkhen (svn r21974) -Feature: Add a setting to enable/disable funding local road reconstruction. draft
Tue, 18 Jan 2011 22:31:06 +0000 rubidium (svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m]. draft
Wed, 29 Dec 2010 23:44:39 +0000 yexo (svn r21664) -Add: [NoAI] AIEventTownFounded draft
Sun, 05 Dec 2010 22:25:21 +0000 rubidium (svn r21414) -Codechange: limit town name by amount of characters, not bytes draft
Sun, 05 Dec 2010 22:24:50 +0000 rubidium (svn r21412) -Codechange: limit company name by amount of characters, not bytes draft
Sun, 21 Nov 2010 18:39:12 +0000 frosch (svn r21291) -Fix: Treat objects on water like water in more cases. draft
Sun, 14 Nov 2010 16:13:07 +0000 terkhen (svn r21191) -Doc: Add missing information for a parameter of CmdFoundTown. draft
Sat, 13 Nov 2010 09:45:20 +0000 alberth (svn r21156) -Codechange: Introduce EconomyIsInRecession(). draft
Thu, 28 Oct 2010 11:10:12 +0000 yexo (svn r21052) -Fix (r20435): house/airporttile/industrytile newgrfs that defined tiles that relied on the substitute being drawn were broken draft
Fri, 01 Oct 2010 16:42:28 +0000 smatz (svn r20860) -Cleanup: remove some unused functions and variables draft
Mon, 13 Sep 2010 19:45:39 +0000 frosch (svn r20802) -Fix: Building bridges on water/watery objects behaved inconsistently for towns and the bridge selection GUI. draft
Sun, 12 Sep 2010 19:40:47 +0000 frosch (svn r20791) -Fix (r12161): Building 2x2 houses did not work for 2x2 road layouts on all map sizes. draft
Sun, 12 Sep 2010 18:28:51 +0000 frosch (svn r20790) -Fix (r0)[FS#4118]: Remove a check which is wrong for NewGrf houses and serves no use for original houses. draft
Wed, 01 Sep 2010 19:00:32 +0000 terkhen (svn r20711) -Fix [FS#4094]: Do not use new game settings when creating many random towns at the scenario editor. draft
Wed, 01 Sep 2010 18:52:27 +0000 terkhen (svn r20710) -Codechange: Clarify the name of some town generation variables. draft
Thu, 26 Aug 2010 22:01:16 +0000 rubidium (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers draft
Thu, 26 Aug 2010 17:01:17 +0000 rubidium (svn r20627) -Codechange: unify the animation code of station, airport, house and industry tiles draft
Wed, 18 Aug 2010 15:22:40 +0000 smatz (svn r20540) -Fix [FS#4049](r20480): use CmdDeleteTown instead of direct use of operator delete draft
Fri, 13 Aug 2010 12:45:26 +0000 rubidium (svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns draft
Fri, 13 Aug 2010 11:58:45 +0000 rubidium (svn r20481) -Fix: statues were not removed when towns would be removed draft
Fri, 13 Aug 2010 11:57:59 +0000 rubidium (svn r20480) -Codechange: make CmdDeleteTown responsible for actually clearing tiles and such; ~Town still checks it though. draft
Thu, 12 Aug 2010 19:18:58 +0000 rubidium (svn r20473) -Codechange: pass Town instead of TownID to BuildObject draft
Thu, 12 Aug 2010 14:20:02 +0000 frosch (svn r20469) -Fix (r20227): Building statues used different companys for CMD_LANDSCAPE_CLEAR during testrun and DC_EXEC. draft
Sun, 08 Aug 2010 10:59:30 +0000 rubidium (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. draft
Sun, 08 Aug 2010 09:07:40 +0000 rubidium (svn r20409) -Codechange: reduce the number of includes needed by newgrf.h draft
Sat, 07 Aug 2010 21:03:38 +0000 rubidium (svn r20401) -Codechange: let HouseSpec use GRFFileProps draft
Tue, 03 Aug 2010 08:58:12 +0000 rubidium (svn r20337) -Codechange: unify the construction of objects on the map draft
Mon, 02 Aug 2010 21:07:23 +0000 terkhen (svn r20323) -Codechange: Move Delete town code to a command. draft
Mon, 02 Aug 2010 21:06:06 +0000 terkhen (svn r20322) -Codechange: Move Expand town code to a command. draft
Mon, 02 Aug 2010 20:47:27 +0000 alberth (svn r20320) -Doc: Small Doxygen and normal comment fixes, and an missed addition. draft
Sun, 01 Aug 2010 19:44:49 +0000 frosch (svn r20286) -Codechange: Unify end of doxygen comments. draft
Sun, 01 Aug 2010 19:22:34 +0000 frosch (svn r20283) -Codechange: Unify start of doygen comments. draft
Sun, 01 Aug 2010 17:45:53 +0000 alberth (svn r20279) -Doc: Doxygen additions/improvements. draft
Sat, 31 Jul 2010 21:02:56 +0000 alberth (svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements. draft
Tue, 27 Jul 2010 16:40:16 +0000 terkhen (svn r20227) -Fix [FS#3985]: Don't spend cash when building a statue fails. draft
Sat, 24 Jul 2010 10:14:39 +0000 alberth (svn r20211) -Codechange: Indented code should have curly braces around it. draft
Mon, 19 Jul 2010 17:28:27 +0000 rubidium (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) draft
Fri, 02 Jul 2010 16:34:07 +0000 michi_cc (svn r20048) -Feature: Add a setting to forbid towns building level crossings. draft
Fri, 02 Jul 2010 16:34:03 +0000 michi_cc (svn r20047) -Fix (rUnknown): Towns were not able to build level crossings when using original or better town layout. draft
Sat, 05 Jun 2010 12:16:12 +0000 frosch (svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation. draft
Mon, 31 May 2010 20:22:57 +0000 frosch (svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration. draft
Sat, 01 May 2010 13:09:49 +0000 frosch (svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds. draft
Sat, 01 May 2010 13:01:21 +0000 frosch (svn r19743) -Fix: NewGrfs could access map bits of not yet constructed industries and houses during construction callbacks. draft
Sat, 24 Apr 2010 13:39:11 +0000 rubidium (svn r19709) -Feature: NewGRF debugging/inspecting of (primarily) enabled callbacks and values of variables draft
Sat, 17 Apr 2010 13:31:41 +0000 frosch (svn r19654) -Codechange: Use Extract<> in more places. draft
Mon, 12 Apr 2010 14:12:47 +0000 smatz (svn r19614) -Codechange: "it's" => "its" where appropriate draft
Sat, 20 Mar 2010 15:23:26 +0000 alberth (svn r19482) -Doc: Doxygen additions/updates. draft
Sat, 20 Mar 2010 10:59:06 +0000 alberth (svn r19479) -Codechange: Test range of town size and layout instead of against the current last value. draft
Sat, 20 Mar 2010 10:55:08 +0000 alberth (svn r19478) -Codechange: Resolve TS_ prefix clash between TileSource and TownSize enums. draft
Sat, 13 Mar 2010 15:33:07 +0000 alberth (svn r19400) -Codechange: CheckforTownRating returns a CommandCost. draft
Sun, 28 Feb 2010 20:28:08 +0000 yexo (svn r19295) -Codechange: introduce wrapper functions for GRFConfig::name/info draft
Sat, 27 Feb 2010 17:42:55 +0000 alberth (svn r19279) -Codechange: CheckIfAuthorityAllowsNewStation() returns CommandCost. draft
Sat, 27 Feb 2010 12:29:44 +0000 alberth (svn r19272) -Doc: successfull -> successful. draft
Wed, 24 Feb 2010 14:46:15 +0000 smatz (svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit draft