Mercurial > hg > openttd
graph
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(svn r21459) -Feature(tte) [FS#3217]: Hotkey Ctrl+W for returning to the main menu draftFri, 10 Dec 2010 23:38:26 +0000, by planetmaker
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(svn r21458) -Fix [FS#4180]: possible crash when news item gets removed at just the wrong moment draftFri, 10 Dec 2010 22:39:01 +0000, by rubidium
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(svn r21457) -Feature(tte) [FS#4215]: scroll to the inserted order (thror) draftFri, 10 Dec 2010 22:32:53 +0000, by rubidium
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(svn r21456) -Fix: [NewGRF] make sure the parameter for house var 60 is the id of an original house draftFri, 10 Dec 2010 22:18:16 +0000, by yexo
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(svn r21455) -Feature [NewGRF]: selecting of different views of an object draftFri, 10 Dec 2010 21:34:36 +0000, by rubidium
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(svn r21454) -Codechange: add support for object variable 48 draftFri, 10 Dec 2010 21:32:52 +0000, by rubidium
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(svn r21453) -Codechange: add the view of an object to the savegame draftFri, 10 Dec 2010 21:32:04 +0000, by rubidium
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(svn r21452) -Codechange: read object property 17 (number of views) draftFri, 10 Dec 2010 21:30:26 +0000, by rubidium
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(svn r21451) -Fix (r21449): make sure the matrix's child widget's size is updated with the right widget index draftFri, 10 Dec 2010 20:05:20 +0000, by rubidium
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(svn r21449) -Change: make the waypoint window make use the generic "matrix" widget draftFri, 10 Dec 2010 17:47:40 +0000, by rubidium
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(svn r21448) -Add: generic widget for creating a scrollable (one direction) and resizable (both directions) area with same sized widgets draftFri, 10 Dec 2010 17:47:11 +0000, by rubidium
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(svn r21447) -Add: accessor function to get the direction of a scrollbar draftFri, 10 Dec 2010 17:33:50 +0000, by rubidium
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(svn r21446) -Doc: doxygen comments for some functions in strings.cpp draftThu, 09 Dec 2010 21:41:31 +0000, by yexo
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(svn r21445) -Fix: [NewGRF] fix gender choice lists in newgrf strings. draftThu, 09 Dec 2010 21:01:50 +0000, by yexo
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(svn r21444) -Codechange: compute the type of elements in the argv string array on the fly and compare it with the type set by strgen draftThu, 09 Dec 2010 20:57:52 +0000, by yexo
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(svn r21442) -Fix [FS#4293] (r21412): don't use the current company for awarding subsidies; it's not quite valid there draftThu, 09 Dec 2010 15:19:43 +0000, by rubidium
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(svn r21441) -Codechange: check all accesses to the argv array so a bad NewGRF can 'only' trigger an assert but no longer cause an invalid memory read draftThu, 09 Dec 2010 00:16:50 +0000, by yexo
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(svn r21440) -Codechange: pass a pointer to just past the end of the argv array around in FormatString and friends draftThu, 09 Dec 2010 00:15:38 +0000, by yexo
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(svn r21438) -Fix (r21424): fix triggered an assertion when the build did support networking draftWed, 08 Dec 2010 18:21:29 +0000, by rubidium
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(svn r21437) -Fix: Object newgrf debug data table was outdated draftWed, 08 Dec 2010 17:51:57 +0000, by rubidium
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(svn r21436) -Fix: LTO was no longer detected for GCC 4.6 draftWed, 08 Dec 2010 14:39:31 +0000, by smatz
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(svn r21435) -Fix: NewGRF strings that referenced a value that was set by a string command later in the string failed draftWed, 08 Dec 2010 13:44:01 +0000, by yexo
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(svn r21433) -Fix: [NewGRF] a newgrf with incomplete string codes at the end of a string could cause invalid memory reads draftTue, 07 Dec 2010 22:34:30 +0000, by yexo
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(svn r21432) -Cleanup: remove the now obsolete strings as well draftTue, 07 Dec 2010 21:14:00 +0000, by rubidium
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(svn r21431) -Cleanup: remove the build-while-paused cheat draftTue, 07 Dec 2010 21:13:34 +0000, by rubidium
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(svn r21430) -Feature [FS#1521]: building while paused always works in the scenario editor draftTue, 07 Dec 2010 21:13:00 +0000, by rubidium
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(svn r21429) -Fix [FS#3771]: the server didn't check for the paused state when allowing to execute commands draftTue, 07 Dec 2010 21:12:23 +0000, by rubidium
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(svn r21428) -Fix [FS#4021]: vehicles could be built while the game it paused. Now you can enable or disable that with a setting draftTue, 07 Dec 2010 21:09:30 +0000, by rubidium
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(svn r21427) -Add: helper function to determine whether a command may be executed draftTue, 07 Dec 2010 21:08:35 +0000, by rubidium
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(svn r21426) -Change: introduce a setting for the types of commands that are allowed to be executed while paused draftTue, 07 Dec 2010 21:08:08 +0000, by rubidium
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(svn r21425) -Codechange: add "command types" to all commands draftTue, 07 Dec 2010 21:05:27 +0000, by rubidium
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(svn r21424) -Fix: CMD_CLEAR_ORDER_BACKUP might not get executed when the user pressed the shift key draftTue, 07 Dec 2010 20:45:11 +0000, by rubidium
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(svn r21423) -Codechange: replace some magic numbers by slightly less magic numbers draftTue, 07 Dec 2010 20:40:50 +0000, by rubidium
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(svn r21420) -Fix: admins were always given the stats of company 0 draftMon, 06 Dec 2010 14:55:47 +0000, by rubidium
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(svn r21417) -Fix: ofcourse MSVC x64 has something to complain about draftSun, 05 Dec 2010 22:43:56 +0000, by rubidium
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(svn r21416) -Codechange: limit vehicle name by amount of characters, not bytes draftSun, 05 Dec 2010 22:25:49 +0000, by rubidium
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(svn r21415) -Codechange: limit station/waypoint name by amount of characters, not bytes draftSun, 05 Dec 2010 22:25:36 +0000, by rubidium
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(svn r21414) -Codechange: limit town name by amount of characters, not bytes draftSun, 05 Dec 2010 22:25:21 +0000, by rubidium
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(svn r21413) -Codechange: limit sign name by amount of characters, not bytes draftSun, 05 Dec 2010 22:25:08 +0000, by rubidium
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(svn r21412) -Codechange: limit company name by amount of characters, not bytes draftSun, 05 Dec 2010 22:24:50 +0000, by rubidium
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(svn r21411) -Codechange: limit group name by amount of characters, not bytes draftSun, 05 Dec 2010 22:24:34 +0000, by rubidium
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(svn r21410) -Codechange: limit engine name by amount of characters, not bytes draftSun, 05 Dec 2010 22:24:20 +0000, by rubidium
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(svn r21409) -Codechange: limit depot name by amount of characters, not bytes draftSun, 05 Dec 2010 22:24:04 +0000, by rubidium
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(svn r21408) -Codechange: limit president name by amount of characters, not bytes draftSun, 05 Dec 2010 22:23:50 +0000, by rubidium
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(svn r21407) -Codechange: prepare the text buffer code for limiting on number of characters besides the number of bytes draftSun, 05 Dec 2010 22:22:54 +0000, by rubidium
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(svn r21406) -Codechange: rename some textbuf related names to make them a bit more descriptive draftSun, 05 Dec 2010 22:21:37 +0000, by rubidium
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(svn r21405) -Codechange: prepare sending of company information in the UDP packet for longer company names (in bytes), by truncating the names if needed draftSun, 05 Dec 2010 22:21:13 +0000, by rubidium
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(svn r21404) -Add: method for getting the length of an Utf8 string in characters draftSun, 05 Dec 2010 22:17:25 +0000, by rubidium
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(svn r21403) -Change: the maximum size of the string argument of a command draftSun, 05 Dec 2010 22:17:25 +0000, by rubidium
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(svn r21401) -Fix: ofcourse MSVC x64 has something to complain about... draftSun, 05 Dec 2010 15:08:41 +0000, by rubidium
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(svn r21400) -Fix [FS#4284]: when loading a savegame takes more than 2 seconds locally, don't see that as lag of the server. Also increase the client side's lag thresholds a bit draftSun, 05 Dec 2010 14:49:46 +0000, by rubidium
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(svn r21399) -Change/Feature/Fix [FS#4284]: perform the compression of savegames to send to the client asynchroniously. This will reduce the lag of the other clients to the time it takes to make the memory dump and it will speed up downloading the map as the download starts earlier (possibly with a slightly lower bandwidth due to slow compression). This should also fix the lag message people get when the savegame compression takes more than a few seconds. draftSun, 05 Dec 2010 14:48:39 +0000, by rubidium
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(svn r21398) -Change/Feature-ish: when making a savegame to send to a client, don't write it to disk but create the packets immediately draftSun, 05 Dec 2010 14:45:52 +0000, by rubidium