Mercurial > hg > openttd
graph
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(svn r1633) -Fix: [1040119] Flood and wagons in depot draftMon, 24 Jan 2005 00:36:22 +0000, by darkvater
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(svn r1632) -Fix: [1108008] Scenario creation bug; engines are of correct year when scenario is saved draftSun, 23 Jan 2005 23:59:49 +0000, by darkvater
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(svn r1631) A couple of fixes for the signed/unsigned warnings. Only train_cmd.c remains to need fixing... draftSun, 23 Jan 2005 23:58:35 +0000, by dominik
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(svn r1629) added a counter to tell how many engines you have of each type to the autoreplace vehicle windows and made them show only the vehicles you actually have in the left list. draftSun, 23 Jan 2005 22:01:51 +0000, by bjarni
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(svn r1628) -Fix: [1107893] script command; log file pointer was not reset to NULL after logging was closed draftSun, 23 Jan 2005 21:42:29 +0000, by darkvater
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(svn r1624) -Fix: [1106930] BugFix: placing signals with 2x1 drags is treated as placing a single signal thus providing an easy fix for a nasty problem. draftSun, 23 Jan 2005 20:40:49 +0000, by darkvater
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(svn r1622) -Fix: variables can't be defined after a statement.. (Igor2Code) draftSun, 23 Jan 2005 19:33:42 +0000, by truelight
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(svn r1621) -Fix: fixed some compiler warnings for the random-debug-switch draftSun, 23 Jan 2005 19:02:53 +0000, by truelight
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(svn r1617) -Fix: Ugly hack to only call ResetObjectToPlaceon childwindows of build-toolbar if the window is closed manually (with 'X'); if not checked ResetObjectToPlace is called twice resulting in undesired actions (eg. clicked button is unclicked immediately). draftSun, 23 Jan 2005 15:25:17 +0000, by darkvater
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(svn r1616) Introduce ttd_strlcat() and use it to de-uglify some piece of code in misc_cmd. draftSun, 23 Jan 2005 15:16:47 +0000, by tron
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(svn r1614) Fix: Signals were not updated correctly when the vehicle drive side was changed draftSun, 23 Jan 2005 13:45:20 +0000, by dominik
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(svn r1613) -Fix: WE_CLICK event is not called on default actions. If special action is needed, use the other events like WE_RESIZE or WE_DESTROY, etc. draftSun, 23 Jan 2005 13:42:26 +0000, by darkvater
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(svn r1612) -Fix: made sure that ->next pointers are set to NULL draftSun, 23 Jan 2005 13:30:02 +0000, by truelight
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(svn r1611) Display server port in the multiplayer game info window draftSun, 23 Jan 2005 13:19:15 +0000, by dominik
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(svn r1610) Remove trailing whitespace (last time ever, i hope) draftSun, 23 Jan 2005 13:09:35 +0000, by tron
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(svn r1609) -Codechange: converted the last order-loop with FOR_VEHICLE_ORDERS draftSun, 23 Jan 2005 13:08:01 +0000, by truelight
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(svn r1607) -Fix: When deleting an order, the next pointer was not cleared, draftSun, 23 Jan 2005 11:37:27 +0000, by truelight
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(svn r1604) Fix: [ 1105112 ] Destroyed train locks crossings draftSun, 23 Jan 2005 10:40:54 +0000, by dominik
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(svn r1603) -Fix: unused variable in FormatTinyDate draftSun, 23 Jan 2005 10:34:39 +0000, by darkvater
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(svn r1602) -Fix: [1107514] When resizing a window, make sure the correct window receives the click draftSun, 23 Jan 2005 08:34:39 +0000, by tron
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(svn r1600) Mac: applied the new icon to the mac binary file draftSat, 22 Jan 2005 23:55:45 +0000, by bjarni
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(svn r1599) fix: autoreplace window now updates when inflation alters prices draftSat, 22 Jan 2005 23:41:23 +0000, by bjarni
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(svn r1598) Feature: Message history now is stickyable and resizeable draftSat, 22 Jan 2005 23:13:20 +0000, by dominik
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(svn r1597) fix: autoreplace vehicle lists are now redrawn when a new vehicle becomes available (thanks LordOfThePigs for pointing this one out) draftSat, 22 Jan 2005 23:11:25 +0000, by bjarni
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(svn r1595) EmergencySave() is only used on WIN32, add preprocessor guard to hide it everywhere else draftSat, 22 Jan 2005 22:46:10 +0000, by tron
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(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile draftSat, 22 Jan 2005 20:23:18 +0000, by tron
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(svn r1592) -Fix: [1090495] Slopes under high bridges weren't flooded draftSat, 22 Jan 2005 19:05:30 +0000, by tron
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(svn r1591) Make dedicated servers on OS/2 check for input the UNIX way draftSat, 22 Jan 2005 18:59:53 +0000, by tron
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(svn r1590) -Fix: [1107347] ban 1 crashes dedicated server. Dedicated server cannot ban itself :) draftSat, 22 Jan 2005 18:51:09 +0000, by darkvater
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(svn r1589) Adapt the AI to a slight behavior change of CmdBuildSignals() introduced in r1585 draftSat, 22 Jan 2005 18:46:30 +0000, by tron
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(svn r1588) -Fix: [ 1105959 ] coded a workaround in the acceleration code so that draftSat, 22 Jan 2005 18:39:52 +0000, by celestar
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(svn r1587) -CodeChange: fixed up the graph loop a little..numd now shows the exact amount, no +1 needed draftSat, 22 Jan 2005 16:24:21 +0000, by darkvater
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(svn r1586) Fix: [ 1107340 ] Graphs don't show comapany info for company #8 draftSat, 22 Jan 2005 15:50:54 +0000, by dominik
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(svn r1584) Fix: Highlighlighting tiles under bridges works again correctly for square selection tools. draftSat, 22 Jan 2005 09:17:58 +0000, by dominik
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(svn r1583) -Fix: You should no longer be able to delete bridges on any type of underground when there is a vehicle on it draftFri, 21 Jan 2005 19:52:32 +0000, by darkvater
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(svn r1582) Fix: Only the train orders GUI has a non-stop button now. draftFri, 21 Jan 2005 18:36:17 +0000, by dominik
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(svn r1581) Added a display for the total map population to the town display (Jango) draftFri, 21 Jan 2005 16:51:25 +0000, by celestar
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(svn r1580) Fix: [ 1106354 ] Graph's keys get confused draftFri, 21 Jan 2005 11:12:17 +0000, by dominik
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(svn r1579) Fix: [ 1105963 ] Buoys can now only be removed if no ship has it in their schedule. draftThu, 20 Jan 2005 22:19:34 +0000, by dominik
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(svn r1578) -Fix: [1102454] dedicated server crashes after some hours (highscore problems for dedicated...should be really solved now) draftThu, 20 Jan 2005 18:57:09 +0000, by darkvater
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(svn r1577) Fix: [1103301] Railroad tracks on slopes weren't flooded draftThu, 20 Jan 2005 18:19:37 +0000, by tron
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(svn r1575) -Fix: Forgot to exit the construction phase for the waypoint window (if draftThu, 20 Jan 2005 10:31:59 +0000, by Celestar
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(svn r1574) -Fix [ 1105281 ] upgrade rail fails when train under bridge draftThu, 20 Jan 2005 09:12:20 +0000, by celestar