Mercurial > hg > openttd
graph
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(svn r23632) -Add: GSCompanyMode, to change company in GameScripts draftMon, 19 Dec 2011 21:05:25 +0000, by truebrain
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(svn r23631) -Add: ScriptWindow, to manipulate windows on the client (GameScript only) draftMon, 19 Dec 2011 21:05:14 +0000, by truebrain
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(svn r23630) -Add: a Goal GUI to show your current goals draftMon, 19 Dec 2011 21:03:17 +0000, by truebrain
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(svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript draftMon, 19 Dec 2011 21:02:33 +0000, by truebrain
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(svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only) draftMon, 19 Dec 2011 21:01:12 +0000, by truebrain
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(svn r23627) -Add: ScriptNews::Create, to create custom news messages (GameScript only) draftMon, 19 Dec 2011 21:01:03 +0000, by truebrain
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(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI draftMon, 19 Dec 2011 21:00:55 +0000, by truebrain
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(svn r23625) -Add: ScriptViewport::ScrollTo, for SinglePlayer only (GameScript only) draftMon, 19 Dec 2011 21:00:48 +0000, by truebrain
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(svn r23624) -Add: ScriptVehicle/ScriptStation/ScriptSign::GetOwner, to get the owner of those objects (GameScript only) draftMon, 19 Dec 2011 21:00:40 +0000, by truebrain
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(svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript draftMon, 19 Dec 2011 21:00:32 +0000, by truebrain
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(svn r23622) -Add: a set of events to trigger in a GameScript draftMon, 19 Dec 2011 20:59:36 +0000, by truebrain
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(svn r23621) -Add: allow manipulation of signs via GameScripts draftMon, 19 Dec 2011 20:59:29 +0000, by truebrain
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(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only) draftMon, 19 Dec 2011 20:59:19 +0000, by truebrain
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(svn r23619) -Add: ScriptDate::GetSystemTime, to get the seconds since 1 Jan 1970 of the real system (GameScript only) draftMon, 19 Dec 2011 20:59:12 +0000, by truebrain
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(svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only) draftMon, 19 Dec 2011 20:58:59 +0000, by truebrain
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(svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only) draftMon, 19 Dec 2011 20:57:51 +0000, by truebrain
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(svn r23616) -Add: ScriptGameSettings::SetValue, to set gamesettings (GameScript only) draftMon, 19 Dec 2011 20:57:43 +0000, by truebrain
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(svn r23615) -Add: more API functions exposed to NoGo (part 2) draftMon, 19 Dec 2011 20:57:34 +0000, by truebrain
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(svn r23614) -Add: more API functions exposed to NoGo (part 1) draftMon, 19 Dec 2011 20:57:23 +0000, by truebrain
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(svn r23613) -Add: allow IsDeveloperOnly in info.nut, to indicate if you can select this GS via the GUI (optional, defaults to false) draftMon, 19 Dec 2011 20:57:08 +0000, by truebrain
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(svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library) draftMon, 19 Dec 2011 20:56:59 +0000, by truebrain
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(svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so draftMon, 19 Dec 2011 20:56:50 +0000, by truebrain
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(svn r23610) -Add: Doxygen files for NoGo API (Yexo) draftMon, 19 Dec 2011 20:56:42 +0000, by truebrain
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(svn r23609) -Add: save/load all GameScript related material draftMon, 19 Dec 2011 20:56:34 +0000, by truebrain
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(svn r23608) -Fix: remove now unused strings from all other languages too draftMon, 19 Dec 2011 20:56:23 +0000, by truebrain
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(svn r23607) -Add: wire GameScript in all the GUIs draftMon, 19 Dec 2011 20:56:06 +0000, by truebrain
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(svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console draftMon, 19 Dec 2011 20:55:56 +0000, by truebrain
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(svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory draftMon, 19 Dec 2011 20:54:37 +0000, by truebrain
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(svn r23604) -Add: initial support for GameScripts draftMon, 19 Dec 2011 20:50:54 +0000, by truebrain
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(svn r23603) -Add: support for control commands in strings, in both network and safe/load (Rubidium) draftMon, 19 Dec 2011 20:50:44 +0000, by truebrain
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(svn r23602) -Add: support for DEITY commands, commands where no real company was involved in (Rubidium) draftMon, 19 Dec 2011 20:50:36 +0000, by truebrain
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(svn r23601) -Fix: fix the conflict in window number draftMon, 19 Dec 2011 20:50:21 +0000, by truebrain
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(svn r23600) -Codechange: link WC+number to a Widget, and the Widget to a Window class draftMon, 19 Dec 2011 20:46:17 +0000, by truebrain
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(svn r23599) -Codechange: document WC_ entries, and reoder a bit draftMon, 19 Dec 2011 20:44:47 +0000, by truebrain
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(svn r23598) -Fix: harden FormatString against abuse draftMon, 19 Dec 2011 20:44:39 +0000, by truebrain
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(svn r23597) -Codechange: fix up squirrel export script a bit draftMon, 19 Dec 2011 20:44:31 +0000, by truebrain
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style draftMon, 19 Dec 2011 17:48:04 +0000, by rubidium
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(svn r23594) -Codechange: follow coding style with multi line comments draftMon, 19 Dec 2011 17:40:54 +0000, by rubidium
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(svn r23593) -Fix (r23411): Infrastructure counts for rail were not properly updated when converting rail or building level crossings. draftMon, 19 Dec 2011 14:24:12 +0000, by michi_cc
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(svn r23590) -Codechange: make the string validation settings better expandable draftSun, 18 Dec 2011 18:37:54 +0000, by rubidium
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(svn r23589) -Codechange: Make the AI-start-delay setting translateable. draftSun, 18 Dec 2011 18:21:55 +0000, by frosch
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(svn r23588) -Codechange: use the 'final' keyword so compiler can optimise out some indirect calls draftSun, 18 Dec 2011 17:17:18 +0000, by smatz
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(svn r23587) -Fix-ish: MSVC warnings in case strgen would be in the main project file draftSun, 18 Dec 2011 11:56:53 +0000, by rubidium
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(svn r23586) -Fix: Draw PBS reservation also for bridges with railtype overlays. draftSat, 17 Dec 2011 23:22:27 +0000, by frosch
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(svn r23585) -Codechange: replace some magic numbers with less magic constants draftSat, 17 Dec 2011 23:16:16 +0000, by rubidium
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(svn r23584) -Fix: Draw PBS reservations also for tunnels with railtype overlays. draftSat, 17 Dec 2011 23:14:28 +0000, by frosch
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(svn r23583) -Codechange: prevent name collision with strgen variable draftSat, 17 Dec 2011 22:35:22 +0000, by rubidium
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(svn r23582) -Fix [FS#4870]: add missing characters for certain languages and the large font draftSat, 17 Dec 2011 21:42:11 +0000, by rubidium
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(svn r23581) -Fix (r23518) [FS#4890]: Cloning of vehicles crashed. draftSat, 17 Dec 2011 21:22:10 +0000, by frosch
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(svn r23580) -Codechange: put the infrastructure maintenance cache testing behind the desync debug level guard, improving the game's speed significantly draftSat, 17 Dec 2011 21:20:41 +0000, by rubidium
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(svn r23579) -Fix (r23525): Most up/down arrows stopped working. draftSat, 17 Dec 2011 20:52:07 +0000, by frosch
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(svn r23577) -Fix (r23576): strgen project files aren't automatically updated :( draftSat, 17 Dec 2011 18:39:29 +0000, by rubidium
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(svn r23576) -Codechange: split the base of strgen with the strgen code that creates the actual .lng files draftSat, 17 Dec 2011 18:34:03 +0000, by rubidium
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(svn r23575) -Codechange: split class definition and implementation of base strgen classes draftSat, 17 Dec 2011 17:25:50 +0000, by rubidium
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(svn r23574) -Codechange/Feature-ish: allow converting multiple translations with the same master language instance in a single strgen run draftSat, 17 Dec 2011 17:03:38 +0000, by rubidium
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(svn r23573) -Fix (r23571): MSVC doesn't like variable array sizes draftSat, 17 Dec 2011 16:59:16 +0000, by rubidium