Mercurial > hg > openttd
graph
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(svn r10395) -Fix [YAPF]: missing include + some signed/unsigned comparison warnings draftSat, 30 Jun 2007 00:17:07 +0000, by KUDr
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(svn r10394) -Fix [YAPF]: MP desync caused by incorrect last-red-signal penalties applied when cached segment was reused. Players that connected more recently (didn't have these segments cached yet) calculated those penalties correctly. This caused different YAPF results. draftFri, 29 Jun 2007 23:55:16 +0000, by KUDr
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(svn r10393) -Fix [YAPF]: Trackdir needs 4 bits to store (not 3). The cached segment key didn't use the highest trackdir bit. It could confuse YAPF on bi-directional track segments. draftFri, 29 Jun 2007 23:50:42 +0000, by KUDr
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(svn r10392) -Add [YAPF]: added structured dump support into some essential YAPF classes (node-list, nodes, keys, etc.) and CArrayT draftFri, 29 Jun 2007 23:45:13 +0000, by KUDr
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(svn r10391) -Add: debug support - structured dump of variables/classes/structures (with anti-recursion repository) into string draftFri, 29 Jun 2007 23:30:14 +0000, by KUDr
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(svn r10389) -Add: CStrA, CStrCiA, CStrW, CStrCiW - case sensitive/insensitive ANSI/UNICODE string classes that support formatted (sprintf like) output. draftFri, 29 Jun 2007 22:33:58 +0000, by KUDr
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(svn r10388) -Cleanup: coding style (CBlobT & CBlobBaseSimple), removed CStrA draftFri, 29 Jun 2007 22:16:15 +0000, by KUDr
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(svn r10387) -Fix (r10326, r10330): update unfinished langs draftFri, 29 Jun 2007 14:35:29 +0000, by glx
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(svn r10386) -Fix: [translations] croatian translators made a few type which prevented croatian langfile to be compiled. reported by boekabart draftFri, 29 Jun 2007 13:32:28 +0000, by miham
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(svn r10385) -Change: [Translations] Croatian is an accepted language draftFri, 29 Jun 2007 12:27:13 +0000, by miham
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(svn r10384) -Update: WebTranslator2 update to 2007-06-29 14:03:32 draftFri, 29 Jun 2007 12:04:40 +0000, by miham
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(svn r10382) -Fix (strgen): it was not possible to use --warning and --todo at the same time. draftThu, 28 Jun 2007 22:58:59 +0000, by rubidium
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(svn r10381) -Fix [FS#951]: skipping an order made train reverse immediatelly. Patch by boekabart. draftThu, 28 Jun 2007 22:03:34 +0000, by rubidium
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(svn r10380) -Fix (r10364): when checking for unique names, only check vehicles that can have names, and skip inactive players. draftThu, 28 Jun 2007 19:14:29 +0000, by peter1138
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(svn r10379) -Codechange: silence a compiler warning (which was right) about a variable too little for what's been asked to do draftThu, 28 Jun 2007 19:03:14 +0000, by belugas
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(svn r10377) -Update: WebTranslator2 update to 2007-06-28 20:46:13 draftThu, 28 Jun 2007 18:46:35 +0000, by miham
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(svn r10371) -Fix (r9874): Remove never-used GetGroupName() function draftThu, 28 Jun 2007 11:53:22 +0000, by peter1138
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(svn r10370) -Fix: Heightmap GUI abused custom name system and used unnecessary globals. All details are now kept within the window's custom data. draftThu, 28 Jun 2007 10:50:26 +0000, by peter1138
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(svn r10369) -Codechange: Add the IndustryType parameter to the GetIndustryCallback function. draftThu, 28 Jun 2007 02:14:40 +0000, by belugas
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(svn r10368) -Fix: when renaming waypoints, ownership was only checked client-side, not in the command. draftWed, 27 Jun 2007 23:40:21 +0000, by peter1138
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(svn r10367) -Fix: do not crash horribly when the file you are trying to load is too short or decompressing it fails. draftWed, 27 Jun 2007 23:26:40 +0000, by rubidium
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(svn r10365) -Fix: compiling without png and networking support under MSVC. draftWed, 27 Jun 2007 22:26:27 +0000, by rubidium
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(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type. draftWed, 27 Jun 2007 20:53:25 +0000, by peter1138
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(svn r10363) -Fix [FS#911]: invalidating autoreplace windows didn't take account of vehicle group (Matthias Wolf) draftWed, 27 Jun 2007 20:40:20 +0000, by peter1138
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(svn r10362) -Codechange: make tunnel costs less exponential for (very) long tunnels. draftWed, 27 Jun 2007 19:00:14 +0000, by rubidium
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(svn r10361) -Update: WebTranslator2 update to 2007-06-27 20:59:10 draftWed, 27 Jun 2007 18:59:42 +0000, by miham
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(svn r10360) -Fix (r10359): make should always do "make all" by default draftWed, 27 Jun 2007 18:53:24 +0000, by rubidium
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(svn r10359) -Codechange [FS#935]: add some explanations what the different make "commands" do. draftWed, 27 Jun 2007 18:50:18 +0000, by rubidium
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(svn r10358) -Codechange: remove the cargopacket leakchecker as it never asserted in almost a week of stresstesting, so I'm pretty sure all cornercases are tested by now. draftWed, 27 Jun 2007 17:19:05 +0000, by rubidium
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(svn r10357) -Fix: and when we're at it... yet another memory leak, but only when you start a new game; can't find any other memory leaks we can fix. draftWed, 27 Jun 2007 17:05:06 +0000, by rubidium
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(svn r10356) -Fix (r10143): another memory leak eliminated. draftWed, 27 Jun 2007 16:54:50 +0000, by rubidium
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(svn r10355) -Fix (r10092): memory leak when encoding (reading) sprites. draftWed, 27 Jun 2007 16:41:37 +0000, by rubidium
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(svn r10354) -Fix [FS#950]: loading indicator showed "^" when the train would load at the given station. draftWed, 27 Jun 2007 14:37:46 +0000, by rubidium
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(svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting. draftWed, 27 Jun 2007 14:15:48 +0000, by rubidium
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(svn r10349) -Fix [FS#941, YAPF, r10301]: tile/trackdir must be used as node key and also as segment key in the cache (SmatZ). draftTue, 26 Jun 2007 22:29:52 +0000, by KUDr
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(svn r10348) -Fix (r10347): compile errors; do not think it compiles fine when you run make on the wrong working copy. draftTue, 26 Jun 2007 21:17:51 +0000, by rubidium
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(svn r10347) -Fix [FS#948]: industries with a very low production could never recover when using smooth economy. draftTue, 26 Jun 2007 21:11:17 +0000, by rubidium
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(svn r10346) -Fix: Forgotten "else" in r10345 (thanks peter1138). draftTue, 26 Jun 2007 20:23:09 +0000, by matthijs
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(svn r10345) -Fix [FS#290]: Make OPF handle coming out of a tunnel as well as going into a tunnel, to support road vehicles looking back when finding a depot while in a tunnel. draftTue, 26 Jun 2007 20:15:33 +0000, by matthijs
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(svn r10344) -Fix (r10317): confusion between TRACK_n and TRACK_BIT_n stopped NW/SE slopes being picked up, and compare middle of tile against current z, not previous. draftTue, 26 Jun 2007 20:03:17 +0000, by peter1138
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(svn r10343) -Cleanup: Add documentation of functions and code-style fix. draftTue, 26 Jun 2007 16:58:40 +0000, by belugas
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(svn r10342) -Update: WebTranslator2 update to 2007-06-26 18:48:16 draftTue, 26 Jun 2007 16:50:00 +0000, by miham
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(svn r10341) -Fix (r10236): Only update the timetable when leaving stations if this is a scheduled stop. draftTue, 26 Jun 2007 14:43:41 +0000, by maedhros
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(svn r10340) -Fix: make sure no industry production can ever hit < 32 with smooth_economy draftTue, 26 Jun 2007 13:46:56 +0000, by truelight
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(svn r10339) -Fix r10311: if you fix your own name, at least also update your description ;) draftTue, 26 Jun 2007 13:36:00 +0000, by truelight
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(svn r10338) -Codechange: Show the total time that the timetable will take. draftTue, 26 Jun 2007 11:01:06 +0000, by maedhros
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(svn r10337) -Fix [FS#880]: Autoreplace is only valid for the standard vehicle list, not station or shared order lists. draftTue, 26 Jun 2007 08:11:11 +0000, by peter1138
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(svn r10336) -Fix [FS#910]: reaching the end of a line in certain cases incorrectly stopped signal updates draftTue, 26 Jun 2007 06:57:14 +0000, by peter1138
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(svn r10335) -Fix (r10331): Increment the current order index *after* using it in UpdateVehicleTimetable. draftMon, 25 Jun 2007 23:14:13 +0000, by maedhros
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(svn r10334) -Fix [FS#937]: with smooth scrolling enabled, the viewport destination was not clamped to the map draftMon, 25 Jun 2007 21:50:36 +0000, by peter1138
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(svn r10333) -Fix [FS#943]: News messages were shown on top of the endgame screen and high score chart. draftMon, 25 Jun 2007 21:36:16 +0000, by rubidium
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(svn r10332) -Fix [FS#940]: ratings where also shown on drop-off stations. draftMon, 25 Jun 2007 21:15:17 +0000, by rubidium
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(svn r10331) -Feature: Add the possibility of automatically filling in timetables based on draftMon, 25 Jun 2007 20:55:43 +0000, by maedhros
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(svn r10330) -Fix [FS#939]: budget window used wrong param for loan repay/borrow amounts draftMon, 25 Jun 2007 20:32:05 +0000, by peter1138
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(svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map. draftMon, 25 Jun 2007 19:13:55 +0000, by rubidium
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(svn r10328) -Codechange: Close the timetable window when closing the vehicle window. draftMon, 25 Jun 2007 17:29:03 +0000, by maedhros
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(svn r10327) -Fix (r10236) [FS#934]: Vehicles wait at stations when they arrive early even draftMon, 25 Jun 2007 17:17:40 +0000, by maedhros
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(svn r10326) -Update: change to new string codes used in english.txt draftMon, 25 Jun 2007 17:02:37 +0000, by peter1138
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(svn r10325) -Fix (r10323): Missed 3 company name references draftMon, 25 Jun 2007 15:59:37 +0000, by peter1138
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(svn r10324) -Codechange: reference engine names by index draftMon, 25 Jun 2007 14:46:32 +0000, by peter1138
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(svn r10323) -Codechange: reference company name, number and player (president) name draftMon, 25 Jun 2007 13:30:38 +0000, by peter1138
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(svn r10322) -Codechange: Make the timetable window smaller by default so it doesn't take up so much space on small resolutions. draftMon, 25 Jun 2007 10:49:31 +0000, by maedhros
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(svn r10321) -Codechange: refer to sign text by index draftMon, 25 Jun 2007 10:40:56 +0000, by peter1138
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(svn r10320) -Fix [FS#278]: one could only build a limited number of stations before one had to rename them. draftMon, 25 Jun 2007 10:22:48 +0000, by rubidium
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(svn r10319) -Fix (r10266): the limit of 65535 references was not enough for cargo packets. Increase this limit to approximately 2^32, which noone should ever be able to reach on any normal system ;) draftMon, 25 Jun 2007 10:10:37 +0000, by rubidium
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(svn r10318) -Update: WebTranslator2 update to 2007-06-25 11:14:04 draftMon, 25 Jun 2007 09:15:59 +0000, by miham
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(svn r10317) -Fix [FS#786]: acceleration not calculated properly when a train goes up a hill between tunnels. draftMon, 25 Jun 2007 08:24:03 +0000, by rubidium
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(svn r10316) -Codechange: (consistently) use index to refer to group names. Also the group string_id is irrelevant unless it is a custom name, so don't 'waste' a savegame string id. draftMon, 25 Jun 2007 07:33:40 +0000, by peter1138
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(svn r10315) -Update: WebTranslator2 update to 2007-06-25 06:40:44 draftMon, 25 Jun 2007 04:41:10 +0000, by miham
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(svn r10314) -Codechange: Refer to vehicle names by index draftSun, 24 Jun 2007 22:42:11 +0000, by peter1138
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(svn r10313) -Fix (r8546): value for password "protected" was sent toggled for UDP packets, i.e. unpassworded companies showed up passworded and vice versa. draftSun, 24 Jun 2007 22:18:46 +0000, by rubidium
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(svn r10312) -Fix (r10210): the 64 values in the 'players' console command were not printed properly; they did even "overflow" into the next to-be-printed values. draftSun, 24 Jun 2007 21:58:05 +0000, by rubidium
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(svn r10311) -Fix: I'm not retired, just relatively inactive ;) draftSun, 24 Jun 2007 20:44:36 +0000, by orudge
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(svn r10310) -Fix: Trunk can now be built on OS/2 :) draftSun, 24 Jun 2007 20:41:24 +0000, by orudge
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(svn r10309) -Revert (part of r10308): "fixing" the bounding box for bridge entrances reveals one of the bugs that will be fixed when FS#119 is fixed. draftSun, 24 Jun 2007 20:17:39 +0000, by rubidium
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(svn r10308) -Codechange: some "cleanup" chunks from B. N. SmatZ!' work on fixing FS#119. draftSun, 24 Jun 2007 20:06:10 +0000, by rubidium
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(svn r10306) -Fix [FS#890]: the fix in r10219 was not enough to stop this bug from happening. draftSun, 24 Jun 2007 16:44:06 +0000, by rubidium
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(svn r10305) -Update: WebTranslator2 update to 2007-06-24 18:32:39 draftSun, 24 Jun 2007 16:33:10 +0000, by miham
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(svn r10303) -Fix [YAPF](r10301): warning: unused variable tile_cost (peter1138) draftSun, 24 Jun 2007 13:30:03 +0000, by KUDr
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(svn r10301) -Fix [FS#901, YAPF]: another assert violation in some special cases (immeR) draftSun, 24 Jun 2007 13:18:54 +0000, by KUDr
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(svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches. draftSun, 24 Jun 2007 12:27:11 +0000, by rubidium
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(svn r10299) -Codechange [FS#931]: industry foundations should be drawn as all other foundations, i.e. with DrawFoundation, instead of writing the same functionality itself. draftSun, 24 Jun 2007 10:20:05 +0000, by rubidium
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(svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore. draftSat, 23 Jun 2007 21:12:09 +0000, by rubidium
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(svn r10297) -Codechange: increase the performance of CargoPacket::AllocateRaw using a very simple "caching" system. draftSat, 23 Jun 2007 20:38:28 +0000, by rubidium
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(svn r10296) -Update: WebTranslator2 update to 2007-06-23 20:35:10 draftSat, 23 Jun 2007 18:35:37 +0000, by miham
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(svn r10295) -Fix [FS#775]: flush stdout on dedicated server output to ensure an update of stdout (Zuu) draftSat, 23 Jun 2007 14:40:19 +0000, by truelight
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(svn r10294) -Fix [FS#914]: WKC_PAUSE didn't work in SE (+ some cosmetic) (Smoovious) draftSat, 23 Jun 2007 14:17:31 +0000, by truelight
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(svn r10293) -Add [FS#885]: a sticky button for the client list window (oxygene) draftSat, 23 Jun 2007 14:13:05 +0000, by truelight
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(svn r10291) -Fix [FS#920]: double click in town-GUI didn't work as expected draftSat, 23 Jun 2007 00:33:15 +0000, by truelight
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(svn r10290) -Fix: with smooth_economy, when industry production hit 32, it stayed there for ever. Give it some chance to get out of that uber-lowness (although it is a very slim chance, at least it has one) draftFri, 22 Jun 2007 23:53:16 +0000, by truelight
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(svn r10289) -Fix [FS#735]: {COMPANY} takes two arguments. As this was not properly accounted for the plural rule used the second argument of {COMPANY} instead of the later {COMMA}. draftFri, 22 Jun 2007 23:41:33 +0000, by rubidium
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(svn r10288) -Fix [FS#202]: also age engines that aren't front-engines (based on a patch by kaan) draftFri, 22 Jun 2007 22:42:18 +0000, by truelight
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(svn r10287) -Fix (r10266): some surprises from that (almost always) complaining compiler... draftFri, 22 Jun 2007 22:28:15 +0000, by rubidium
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(svn r10284) -Fix [FS#899]: in the unlucky event 2 clients join at the same time to start a new company while there is only one spot left, all clients became spectator. Now only make either one of the joining clients spectator (much more game-friendly ;)) draftFri, 22 Jun 2007 22:14:42 +0000, by truelight
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(svn r10283) -Fix [FS#913]: catenary was drawn on bridges when elrail was disabled. Patch by B. N. SmatZ!. draftFri, 22 Jun 2007 21:48:41 +0000, by rubidium
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(svn r10278) -Fix r10276: make the _realtime_tick less demanding on the CPU draftFri, 22 Jun 2007 20:07:39 +0000, by truelight
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(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on draftFri, 22 Jun 2007 20:04:21 +0000, by truelight
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(svn r10273) -Change: remove the strings removed in r10270 from the translations draftFri, 22 Jun 2007 19:42:00 +0000, by glx
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(svn r10272) -Fix (FS#916): remove more invalid characters from savegame names draftFri, 22 Jun 2007 19:30:59 +0000, by glx
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(svn r10271) -Fix r9563: move the Transparency Option menu item to the place it should have been in the first place: Option Menu, not Map Menu (go figure :p) draftFri, 22 Jun 2007 18:43:11 +0000, by truelight
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(svn r10270) -Add: prefixed the loading indicator with an arrow, up meaning vehicle is loading, down meaning vehicle is unloading draftFri, 22 Jun 2007 18:28:44 +0000, by truelight
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(svn r10269) -Fix [FS#912]: station ratings were shown for all cargos instead of only the cargos that have been transported. draftFri, 22 Jun 2007 17:34:04 +0000, by rubidium
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(svn r10268) -Fix: some old savegames could have the wrong bits unset (follow up of r10147) draftFri, 22 Jun 2007 17:33:13 +0000, by rubidium
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(svn r10267) -Add: enable double clic to add in 'add newgrf' window draftFri, 22 Jun 2007 13:10:56 +0000, by glx
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(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. draftFri, 22 Jun 2007 11:58:59 +0000, by rubidium
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(svn r10265) -Feature: allow double-clicking on certain places: build-vehicle and town-action draftFri, 22 Jun 2007 10:57:53 +0000, by truelight
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(svn r10264) -Fix: forgot to add texteff.hpp to the project files draftFri, 22 Jun 2007 09:44:21 +0000, by truelight
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(svn r10263) -Fix (r10262): due to 64 bits alignment a struct became a little too large. draftThu, 21 Jun 2007 19:18:49 +0000, by rubidium
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(svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger. draftThu, 21 Jun 2007 19:08:47 +0000, by rubidium
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(svn r10261) -Cleanup: we do not need CURRENCY64 and CURRCOMPACT64 anymore, because everything is already 64 bits by default. draftThu, 21 Jun 2007 17:38:59 +0000, by rubidium
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(svn r10260) -Update: WebTranslator2 update to 2007-06-21 19:36:07 draftThu, 21 Jun 2007 17:36:16 +0000, by miham
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(svn r10259) -Fix (r10258): committed a little too much.. would've made pretty cheap tunnels though :) draftThu, 21 Jun 2007 17:27:21 +0000, by rubidium