Mercurial > hg > openttd
graph
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(svn r9957) -Change: replace cargo tram with freight tram for consistency. draftSun, 27 May 2007 10:00:37 +0000, by rubidium
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(svn r9956) -Codechange: Add tram livery schemes draftSun, 27 May 2007 09:33:41 +0000, by peter1138
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(svn r9955) -Codechange: Make _roadveh_enter_depot_unk0 slightly less mysterious. draftSun, 27 May 2007 09:17:30 +0000, by maedhros
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(svn r9954) -Fix [FS#811]: trolley AI crashed when trying to determine what the roadbits are. draftSun, 27 May 2007 08:53:21 +0000, by rubidium
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(svn r9953) -Fix: Only check whether trains are multiheaded when cloning. draftSun, 27 May 2007 05:32:37 +0000, by maedhros
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(svn r9952) -Fix r9951: it was not possible to build a drive-through station over a road/tram draftSun, 27 May 2007 01:59:07 +0000, by glx
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(svn r9951) -Fix: slope check was incomplete when building road over tram track (and vice-versa) draftSun, 27 May 2007 01:03:59 +0000, by glx
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(svn r9950) -Feature(tte): allow terraforming under bridges. draftSat, 26 May 2007 23:23:22 +0000, by rubidium
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(svn r9949) -Fix: (road) depots got deowned on bankrupts. draftSat, 26 May 2007 23:18:42 +0000, by rubidium
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(svn r9948) -Fix (r9947): building illegal roads on slopes. Why do 'fixes' always have the tendancy to backfire? draftSat, 26 May 2007 22:44:09 +0000, by rubidium
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(svn r9947) -Fix [FS#807]: don't check whether roadbits may be built when they are already built for another type. draftSat, 26 May 2007 22:19:04 +0000, by rubidium
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(svn r9946) -Fix: more places that weren't correctly marked dirty... draftSat, 26 May 2007 22:01:49 +0000, by rubidium
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(svn r9945) -Fix: bridges were not properly marked dirty when adding/removing roadtypes. draftSat, 26 May 2007 21:45:16 +0000, by rubidium
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(svn r9944) -Fix: tile selection drawn on the wrong height for some road bridges. draftSat, 26 May 2007 21:34:38 +0000, by rubidium
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(svn r9943) -Fix [FS#806]: building roads/trams did take notice of the foundation of the opposite roadtype. draftSat, 26 May 2007 21:00:48 +0000, by rubidium
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(svn r9942) -Fix [FS#804]: crash when upgrading both ends of a bridge. draftSat, 26 May 2007 20:52:23 +0000, by rubidium
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(svn r9941) -Fix: trams could be cloned to appear in normal road depots and vice versa (spotted by Desolator) draftSat, 26 May 2007 20:30:55 +0000, by bjarni
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(svn r9940) -Fix [FS#805]: upgrading a bridge removed roadtypes. draftSat, 26 May 2007 20:30:40 +0000, by rubidium
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(svn r9939) -Fix (r3139): EngineHasArticPart(v) is only valid for trains. draftSat, 26 May 2007 17:06:45 +0000, by maedhros
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(svn r9938) -Fix [FS#799]: 100 wagons train + replace engine draftSat, 26 May 2007 17:00:44 +0000, by bjarni
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(svn r9937) -Codechange: don't define a function that is never declared or used draftSat, 26 May 2007 16:18:43 +0000, by truelight
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(svn r9936) -Fix: (Un)ScaleByZoom missed a minus sign in some cases draftSat, 26 May 2007 15:20:13 +0000, by truelight
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(svn r9935) -Fix: could not build a drive through station when there when you own the tram bits and the town owns the road. draftSat, 26 May 2007 14:24:19 +0000, by rubidium
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(svn r9934) -Fix (r9923): towns could remove 'half' tram tracks. draftSat, 26 May 2007 13:00:52 +0000, by rubidium
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(svn r9933) -Fix (9925): unified a little too much. draftSat, 26 May 2007 12:34:25 +0000, by rubidium
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(svn r9932) -Fix: can't assume a zoom-level with MarkAllViewportsDirty, causing segfaults when trying to load savegames in dedicated server via -g (reported by peter1138) draftSat, 26 May 2007 12:19:54 +0000, by truelight
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(svn r9931) -Fix: some glitches with catenary and bridges. draftSat, 26 May 2007 10:40:34 +0000, by rubidium
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(svn r9930) -Fix (r9838): obiwan could cause vehicles to way a long time (2.5 years) at stations. draftSat, 26 May 2007 09:13:59 +0000, by rubidium
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(svn r9929) -Fix [FS#803]: fix several drawing issues. draftSat, 26 May 2007 07:58:49 +0000, by rubidium
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(svn r9928) -Fix (r9805): Default display options were not set correctly. draftSat, 26 May 2007 07:47:52 +0000, by peter1138
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(svn r9927) -Fix: assert triggered when letting a tram run into the wrong side of a depot. draftFri, 25 May 2007 23:45:36 +0000, by rubidium
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(svn r9926) -Fix (r9923): the vehicle should continue on the next tile, not 'finishing' the turn. draftFri, 25 May 2007 23:32:30 +0000, by rubidium
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(svn r9925) -Fix: wrong tooltips in station picker. draftFri, 25 May 2007 23:21:32 +0000, by rubidium
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(svn r9924) -Fix: update the road vehicle speeds when stopped and/or running just behind another vehicle. draftFri, 25 May 2007 22:31:34 +0000, by rubidium
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(svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0. draftFri, 25 May 2007 22:07:40 +0000, by rubidium
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(svn r9922) -Fix (r9914): [YAPF] null pointer dereference. draftFri, 25 May 2007 15:49:14 +0000, by rubidium
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(svn r9921) -Fix (r9892): ownership wasn't properly propagated on owner changes. draftFri, 25 May 2007 15:37:12 +0000, by rubidium
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(svn r9920) -Update: WebTranslator2 update to 2007-05-25 14:56:27 draftFri, 25 May 2007 12:56:41 +0000, by miham
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(svn r9919) -Codechange: prepare some more places for more road types. draftFri, 25 May 2007 11:01:44 +0000, by rubidium
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(svn r9918) -Fix: the available roadtypes/railtypes were not updated on GRF updates. draftFri, 25 May 2007 08:47:40 +0000, by rubidium
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(svn r9917) -Codechange: prepare some more areas for more road types. draftFri, 25 May 2007 08:13:01 +0000, by rubidium
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(svn r9916) -Codechange: Free memory used by cargo translation tables draftFri, 25 May 2007 06:39:12 +0000, by peter1138
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(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. draftThu, 24 May 2007 22:41:50 +0000, by rubidium
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(svn r9913) -Update: the landscape documentation to reflect the changes to the road bits. draftThu, 24 May 2007 21:59:12 +0000, by rubidium
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(svn r9912) -Fix: the AIs could build any road(station)s. draftThu, 24 May 2007 21:45:54 +0000, by rubidium
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(svn r9911) -Update: WebTranslator2 update to 2007-05-24 23:07:47 draftThu, 24 May 2007 21:08:08 +0000, by miham
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(svn r9910) -Codechange: prepare road building/removing commands for more road types. draftThu, 24 May 2007 09:31:09 +0000, by rubidium
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(svn r9909) -Fix (r9897): Highlight road tunnels properly when building them. draftThu, 24 May 2007 09:24:46 +0000, by maedhros
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(svn r9908) -Codechange: prepare the station picker for more road types. draftThu, 24 May 2007 08:52:28 +0000, by rubidium
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(svn r9907) -Codechange: prepare the road gui for more road types. draftThu, 24 May 2007 08:36:11 +0000, by rubidium
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(svn r9906) -Codechange: Add common properties for both industry and industry tiles specs draftThu, 24 May 2007 01:12:00 +0000, by belugas
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(svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01. draftWed, 23 May 2007 17:33:03 +0000, by maedhros
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(svn r9904) -Codechange [FS#798]: Add OpenBSD support to configure (matthias) draftWed, 23 May 2007 16:40:40 +0000, by peter1138
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(svn r9903) -Fix (r9901): Make the demolish and level land tools work in the scenario editor again. draftWed, 23 May 2007 14:43:47 +0000, by maedhros
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(svn r9902) -Fix (r9898): Don't check group owner when adding a vehicle to the 'default' group. draftWed, 23 May 2007 14:02:10 +0000, by peter1138
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(svn r9901) -Codechange: Decide what to do with selected land areas based on the specific variable, not how it was highlighted. draftWed, 23 May 2007 13:52:10 +0000, by maedhros
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(svn r9900) -Codechange: Separate the variables for how to highlight a land area and what to do with it afterwards. draftWed, 23 May 2007 12:45:56 +0000, by maedhros
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(svn r9899) -Update: WebTranslator2 update to 2007-05-22 23:52:38 draftTue, 22 May 2007 21:55:37 +0000, by miham
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(svn r9897) -Codechange: prepare the toolbar for more road types. draftMon, 21 May 2007 21:58:31 +0000, by rubidium