Mercurial > hg > openttd
graph
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(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on draftFri, 22 Jun 2007 20:04:21 +0000, by truelight
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(svn r10273) -Change: remove the strings removed in r10270 from the translations draftFri, 22 Jun 2007 19:42:00 +0000, by glx
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(svn r10272) -Fix (FS#916): remove more invalid characters from savegame names draftFri, 22 Jun 2007 19:30:59 +0000, by glx
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(svn r10271) -Fix r9563: move the Transparency Option menu item to the place it should have been in the first place: Option Menu, not Map Menu (go figure :p) draftFri, 22 Jun 2007 18:43:11 +0000, by truelight
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(svn r10270) -Add: prefixed the loading indicator with an arrow, up meaning vehicle is loading, down meaning vehicle is unloading draftFri, 22 Jun 2007 18:28:44 +0000, by truelight
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(svn r10269) -Fix [FS#912]: station ratings were shown for all cargos instead of only the cargos that have been transported. draftFri, 22 Jun 2007 17:34:04 +0000, by rubidium
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(svn r10268) -Fix: some old savegames could have the wrong bits unset (follow up of r10147) draftFri, 22 Jun 2007 17:33:13 +0000, by rubidium
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(svn r10267) -Add: enable double clic to add in 'add newgrf' window draftFri, 22 Jun 2007 13:10:56 +0000, by glx
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(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. draftFri, 22 Jun 2007 11:58:59 +0000, by rubidium
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(svn r10265) -Feature: allow double-clicking on certain places: build-vehicle and town-action draftFri, 22 Jun 2007 10:57:53 +0000, by truelight
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(svn r10264) -Fix: forgot to add texteff.hpp to the project files draftFri, 22 Jun 2007 09:44:21 +0000, by truelight
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(svn r10263) -Fix (r10262): due to 64 bits alignment a struct became a little too large. draftThu, 21 Jun 2007 19:18:49 +0000, by rubidium
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(svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger. draftThu, 21 Jun 2007 19:08:47 +0000, by rubidium
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(svn r10261) -Cleanup: we do not need CURRENCY64 and CURRCOMPACT64 anymore, because everything is already 64 bits by default. draftThu, 21 Jun 2007 17:38:59 +0000, by rubidium
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(svn r10260) -Update: WebTranslator2 update to 2007-06-21 19:36:07 draftThu, 21 Jun 2007 17:36:16 +0000, by miham
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(svn r10259) -Fix (r10258): committed a little too much.. would've made pretty cheap tunnels though :) draftThu, 21 Jun 2007 17:27:21 +0000, by rubidium
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(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s. draftThu, 21 Jun 2007 17:25:17 +0000, by rubidium
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(svn r10257) -Update: WebTranslator2 update to 2007-06-21 19:15:05 draftThu, 21 Jun 2007 17:18:33 +0000, by miham
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(svn r10256) -Add: Addition of IndustryTileOverrideManager draftThu, 21 Jun 2007 17:09:10 +0000, by belugas
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(svn r10255) -Codechange: remove some old debug code nobody was using anymore draftThu, 21 Jun 2007 16:53:57 +0000, by truelight
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(svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh) draftThu, 21 Jun 2007 16:17:47 +0000, by truelight
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(svn r10253) -Fix (r10249): putting the < the wrong way around made the new towns pretty small. draftThu, 21 Jun 2007 16:12:31 +0000, by rubidium
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(svn r10252) -Fix: never overflow when applying exchange rates before drawing the amount of money. draftThu, 21 Jun 2007 15:57:14 +0000, by rubidium
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(svn r10251) -Fix (r10186, FS#907): alt-tab back into openttd could leave the taskbar visible draftThu, 21 Jun 2007 15:48:00 +0000, by glx
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(svn r10250) -Fix: money is always 64 bits, so always parse those 64 bits. draftThu, 21 Jun 2007 15:37:05 +0000, by rubidium
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(svn r10249) -Fix [FS#906]: town tried to gather information about the neighbourhood of a tile when it couldn't even *ever* build on that tile. draftThu, 21 Jun 2007 15:13:09 +0000, by rubidium
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(svn r10248) -Codechange: don't limit the cost of tunnels. draftThu, 21 Jun 2007 14:58:30 +0000, by rubidium
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(svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string. draftThu, 21 Jun 2007 14:54:51 +0000, by rubidium
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(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch. draftThu, 21 Jun 2007 14:32:27 +0000, by rubidium
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(svn r10245) -Codechange: added GetName also to all Blitters, instead of only the Factory draftThu, 21 Jun 2007 13:56:59 +0000, by truelight
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(svn r10244) -Fix: make sure to let 32bpp-anim report the increased buffer-size it needs draftThu, 21 Jun 2007 13:31:41 +0000, by truelight
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(svn r10243) -Fix: crash when resizing with 32bpp and 'broken' display with 'non-standard' resolutions draftThu, 21 Jun 2007 13:30:23 +0000, by glx
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(svn r10242) -Fix: avoid a segfault if you move your mouse at startup with 32bpp-anim draftThu, 21 Jun 2007 12:45:41 +0000, by truelight
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(svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes draftThu, 21 Jun 2007 12:36:46 +0000, by truelight
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(svn r10240) -Update: WebTranslator2 update to 2007-06-21 08:03:49 draftThu, 21 Jun 2007 06:09:50 +0000, by miham
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(svn r10239) -Fix (r10236): The pin button didn't move when resizing the timetable gui. draftWed, 20 Jun 2007 20:02:30 +0000, by maedhros
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(svn r10238) -Fix (r10236): Resizing the timetable window caused it to think it could only show one line at a time. draftWed, 20 Jun 2007 19:57:18 +0000, by maedhros
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(svn r10237) -Fix (r10236): It helps if you use svn add with new files... draftWed, 20 Jun 2007 19:26:25 +0000, by maedhros
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(svn r10236) -Feature: Introduce a form of timetabling for vehicles. draftWed, 20 Jun 2007 19:17:22 +0000, by maedhros
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(svn r10235) -Fix: the 32bpp-anim blitter repainted pixel color 0, which is transparency and therefor should never be repainted (spotted by Rubidium) draftWed, 20 Jun 2007 12:09:47 +0000, by truelight
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(svn r10233) -Fix: 8bpp-optimized encoder fucked up if 255+ pixels in a row were non-transparent (tnx boekabart) draftWed, 20 Jun 2007 10:26:39 +0000, by truelight
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(svn r10232) -Fix(r1): _numof_industry_table never was composed of 12 entries. Only 11. draftWed, 20 Jun 2007 03:03:00 +0000, by belugas
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(svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal. draftTue, 19 Jun 2007 21:15:14 +0000, by rubidium
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(svn r10229) -Cleanup: removed duplicate include (dihedral) draftTue, 19 Jun 2007 19:49:03 +0000, by glx
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(svn r10228) -Fix [FS#894]: why MSVC must always bitch about stuff? draftTue, 19 Jun 2007 19:04:25 +0000, by rubidium
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(svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites) draftTue, 19 Jun 2007 17:43:30 +0000, by truelight
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(svn r10226) -Codechange: Add support for newindustry tiles drawing. draftTue, 19 Jun 2007 17:33:12 +0000, by belugas
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(svn r10225) -Codechange: move common Colour routines for 32bpp to the base class (and nick it colour, not color) draftTue, 19 Jun 2007 17:32:01 +0000, by truelight
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(svn r10224) -Fix [FS#891]: the town road belongs to didn't get set properly when a town builds road over tram bits. draftTue, 19 Jun 2007 17:27:59 +0000, by rubidium
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(svn r10223) -Fix r10211: GCF_INIT_ONLY flag was never cleared draftTue, 19 Jun 2007 17:13:25 +0000, by glx
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(svn r10221) -Fix: the one way sprites weren't drawn in the correct order, so they could remove the tramtrack in some cases. draftTue, 19 Jun 2007 15:56:03 +0000, by rubidium
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(svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends draftTue, 19 Jun 2007 15:40:27 +0000, by truelight
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(svn r10219) -Fix [FS#882,FS#890]: land under foundations was terraform when it shouldn't be terraformed. draftTue, 19 Jun 2007 15:34:43 +0000, by rubidium
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(svn r10217) -Fix r10216: forgot to declare 'blitter' in win32 and cocoa driver (tnx glx) draftTue, 19 Jun 2007 15:18:26 +0000, by truelight
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(svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed draftTue, 19 Jun 2007 15:04:08 +0000, by truelight
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(svn r10215) -Fix r10214: forgot 2 cases of the same mistake draftTue, 19 Jun 2007 12:19:31 +0000, by truelight
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(svn r10214) -Fix: off-by-one in draw-rect-color-remapping (peter1138) draftTue, 19 Jun 2007 12:18:24 +0000, by truelight
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(svn r10212) -Fix [FS#723]: money overflow bugs in many locations. draftTue, 19 Jun 2007 00:05:26 +0000, by rubidium
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(svn r10211) -Feature: [NewGRF] Add support for action 0F draftMon, 18 Jun 2007 23:00:55 +0000, by glx
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(svn r10210) -Codechange: make all money related variables 64 bits, so overflowing them should become a little harder. draftMon, 18 Jun 2007 22:49:55 +0000, by rubidium
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(svn r10209) -Fix/Codechange: forgot a few changes of int32 -> Money in the previous commit draftMon, 18 Jun 2007 22:09:54 +0000, by rubidium
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(svn r10208) -Codechange: replace int32 with Money where appropriate. draftMon, 18 Jun 2007 21:44:47 +0000, by rubidium
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(svn r10207) -Codechange: remove the redundant player_money in favour of the money64, which is now renamed to player_money. draftMon, 18 Jun 2007 21:00:14 +0000, by rubidium
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(svn r10206) -Codechange: more moving things to blitter-layer: ScrollBuffer draftMon, 18 Jun 2007 20:08:21 +0000, by truelight
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(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified. draftMon, 18 Jun 2007 19:53:50 +0000, by rubidium
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(svn r10204) -Fix: copy docs/32bpp.txt at 'make bundle' draftMon, 18 Jun 2007 19:42:48 +0000, by truelight
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(svn r10203) -Codechange: more moving things to blitter-layer: DrawLine draftMon, 18 Jun 2007 19:38:23 +0000, by truelight
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(svn r10201) -Codechange: Replace Blitter::SetHorizontalLine with Blitter::DrawRect, as the former was only used by the rectangle drawing code anyway. This lets us draw rectangles in one go. draftMon, 18 Jun 2007 18:45:12 +0000, by peter1138
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(svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded). draftMon, 18 Jun 2007 16:42:40 +0000, by rubidium
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(svn r10199) -Fix [FS#884, YAPF]: 'target_seen' flag that is set prematurely in some cases (1 tile long cached segment followed by target station) stops on assert (immeR) draftMon, 18 Jun 2007 14:40:07 +0000, by KUDr
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(svn r10198) -Fix (r10194): did not search all search paths. draftMon, 18 Jun 2007 11:04:12 +0000, by rubidium
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(svn r10197) -Codechange: replace int32 with CommandCost where appropriate. draftMon, 18 Jun 2007 10:48:15 +0000, by rubidium
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(svn r10196) -Update: WebTranslator2 update to 2007-06-18 10:15:44 draftMon, 18 Jun 2007 08:17:31 +0000, by miham
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(svn r10194) -Codechange: prefer the current working directory above the user's home directory when openttd.cfg exists in the current working directory, otherwise prefer the home directory. draftSun, 17 Jun 2007 21:26:57 +0000, by rubidium
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(svn r10193) -Fix r10190: somehow an other partly-patch was applied too draftSun, 17 Jun 2007 20:47:11 +0000, by truelight
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(svn r10192) -Fix r10190: forgot to change the includes of win32 and cocoa video-driver draftSun, 17 Jun 2007 20:40:02 +0000, by truelight
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(svn r10191) -Backport (r9148 from NoAI): detecting of CPU type (32 vs 64 bits). draftSun, 17 Jun 2007 20:36:14 +0000, by rubidium
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(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter draftSun, 17 Jun 2007 20:30:28 +0000, by truelight
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(svn r10189) -Add: added a safety check in MSVC project generate script to make sure we do not use filenames with the same name in different directories, as MSVC is plain stupid and can't handle that (go wine to Billy or something if you want it fixed properly) draftSun, 17 Jun 2007 20:14:38 +0000, by truelight
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(svn r10188) -Codechange: make it a little easier to load a savegame from the console: draftSun, 17 Jun 2007 20:09:05 +0000, by rubidium
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(svn r10187) -Fix: don't do a 270 degree turn on the international airport when a 90 degree turn is enough. draftSun, 17 Jun 2007 19:46:01 +0000, by rubidium
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(svn r10186) -Fix (FS#876): don't mess desktop when using alt-tab (win32) draftSun, 17 Jun 2007 19:00:45 +0000, by glx
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(svn r10185) -Codechange: make the bounding boxes of the drive through road stops a little larger so NewGRFs authors have more possibilities when replacing them (minime). draftSun, 17 Jun 2007 18:22:43 +0000, by rubidium
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(svn r10184) -Fix: remove empty strings that are clearly bad. WT2 shouldn't add them anymore. draftSun, 17 Jun 2007 18:18:18 +0000, by rubidium
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(svn r10183) -Fix (r10182): some bashism sneaked in. draftSun, 17 Jun 2007 15:55:52 +0000, by rubidium
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(svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible. draftSun, 17 Jun 2007 15:48:57 +0000, by rubidium
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(svn r10181) -Fix (r10093): clamp the zoom level so it won't try to use a wrong zoom level when loading an old savegame. draftSun, 17 Jun 2007 13:27:50 +0000, by rubidium
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(svn r10180) -Fix (r10167): do not reset the 2cc loaded feature setting when a (later) newgrf does not have 2cc. draftSun, 17 Jun 2007 13:26:19 +0000, by rubidium
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(svn r10179) -Fix: spritecache wasn't in source.list, thus wasn't in the MSVC project files. draftSun, 17 Jun 2007 12:30:43 +0000, by rubidium
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(svn r10178) -Fix: Don't deactivate newgrf files when skipping the rest of the file during the initialisation stage. draftSun, 17 Jun 2007 11:01:58 +0000, by maedhros
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(svn r10177) -Fix: Passengers has one A and two Es (ln) draftSun, 17 Jun 2007 10:47:30 +0000, by peter1138
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(svn r10176) -Fix (r10071): Deselect the currently selected order when clicking on an empty part of the orders window. draftSun, 17 Jun 2007 10:14:47 +0000, by maedhros
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(svn r10175) -Fix: [Translations] Stupid me, {STRINGx} can only be used in english... draftSun, 17 Jun 2007 07:24:39 +0000, by miham
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(svn r10174) -Fix: [Translations]: piglatin plural forms had some problem.. draftSun, 17 Jun 2007 07:21:02 +0000, by miham
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(svn r10173) -Add: Translations: added new language "Pig Latin". Already "pre-translated", only needs checking. Idea of Piglatin language was from Adam M-W draftSun, 17 Jun 2007 05:45:05 +0000, by miham
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(svn r10172) -Fix(r10127): Wrong evaluation order on variable 0x41 for industry tile. draftSun, 17 Jun 2007 01:01:15 +0000, by belugas
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(svn r10171) -Add: simple support for ccache (--with-ccache). draftSat, 16 Jun 2007 21:57:30 +0000, by rubidium
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(svn r10170) -Codechange: remove some duplication of code. draftSat, 16 Jun 2007 12:03:36 +0000, by rubidium
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(svn r10169) -Fix [FS#875]: trunk did still tell Windows that it was version 0.5.0(.0), so now we use a "bogus" version number to tell it's not a real release. The version number that will be shown in-game will not change, only the version number in the file properties. draftSat, 16 Jun 2007 11:13:30 +0000, by rubidium
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(svn r10168) -Fix [FS#879]: cannot build airport when an aircraft is flying over it. draftSat, 16 Jun 2007 10:10:22 +0000, by rubidium
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(svn r10167) -Codechange: Change the flagging system of grf loaded feature from a bitset to a bool evaluation. draftFri, 15 Jun 2007 23:55:52 +0000, by belugas
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(svn r10166) -Feature(tte): Add support for antialiased typefaces via FreeType. This is configurable for each font size in the configuration settings and requires using the 32bpp blitter and suitable fonts. draftFri, 15 Jun 2007 16:21:56 +0000, by peter1138
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(svn r10165) -Fix [FS#874]: crash when trying to get the aircraft movement state of an aircraft going to a just deleted airport. draftFri, 15 Jun 2007 08:05:24 +0000, by rubidium
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(svn r10164) -Update: WebTranslator2 update to 2007-06-15 07:44:28 draftFri, 15 Jun 2007 05:44:45 +0000, by miham
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(svn r10163) -Fix(r8128): Industries had lost their random recoloring. A test was removed and is now reintroduced in another way. draftFri, 15 Jun 2007 01:53:43 +0000, by belugas
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(svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable. draftThu, 14 Jun 2007 15:24:34 +0000, by rubidium
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(svn r10157) -Fix: use as indentified for PNGs, the place of the image as it was in the grf, not the internal SpriteID draftThu, 14 Jun 2007 14:31:48 +0000, by truelight
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(svn r10156) -Fix: PNG loader can now load 8bpp palette images and greyscale images draftThu, 14 Jun 2007 14:11:08 +0000, by truelight
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(svn r10155) -Fix [FS#601]: Airports didn't flood when there are aircraft on the airport. draftThu, 14 Jun 2007 08:39:27 +0000, by rubidium
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(svn r10154) -Fix [FS#870]: some vehicles were not drawn when having a high resolution and a high zoom-out level. Patch by B. N. SmatZ!. draftWed, 13 Jun 2007 23:43:00 +0000, by rubidium
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(svn r10153) -Fix [FS#869]: vehicles disappear when crossing certain tiles. Fix by B. N. SmatZ!. draftWed, 13 Jun 2007 23:14:08 +0000, by rubidium
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(svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available draftWed, 13 Jun 2007 19:34:33 +0000, by truelight
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(svn r10149) -Fix r10143: MSVC warnings... (tnx boekabart and glx) draftWed, 13 Jun 2007 19:05:42 +0000, by truelight
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(svn r10148) -Fix r10143: make --without-png to compile again draftWed, 13 Jun 2007 18:52:06 +0000, by truelight
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(svn r10147) -Fix: the oldloader did clear some bits for road vehicles that shouldn't be cleared in some cases. draftWed, 13 Jun 2007 18:36:04 +0000, by rubidium
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(svn r10146) -Codechange: Silence a compiler warning draftWed, 13 Jun 2007 18:35:06 +0000, by belugas