Mercurial > hg > openttd
graph
-
(svn r11087) -Update: WebTranslator2 update to 2007-09-10 22:36:01 draftMon, 10 Sep 2007 20:36:37 +0000, by miham
-
(svn r11086) -Fix/Revert (r11053, r10984): "fixing" r11053 made the acceleration code use the wrong speed, which can be fixed by reverting a small piece of r10984. draftMon, 10 Sep 2007 17:13:37 +0000, by rubidium
-
(svn r11085) -Fix-ish (r11084): some tabs that did not show up in the diff, which caused a mess of tab and non-tab usage. draftMon, 10 Sep 2007 15:36:33 +0000, by rubidium
-
(svn r11084) -Documentation [FS#1219]: of command.*. Patch by Progman. draftMon, 10 Sep 2007 15:21:14 +0000, by rubidium
-
(svn r11083) -Fix r11078: don't clear the anim buffer when alpha = 0 (tnx to frosch) draftMon, 10 Sep 2007 14:55:46 +0000, by truelight
-
(svn r11082) -Fix r11081: save before commit (yeah, whitelines are important too!) draftMon, 10 Sep 2007 00:05:27 +0000, by truelight
-
(svn r11081) -Fix r11080: now solved the problem in a pretty way: don't do animation if we are not drawing to the screen-pointer draftMon, 10 Sep 2007 00:03:47 +0000, by truelight
-
(svn r11080) -Fix r11079: fix it, still dirty, correctly, as the last commit was ... wrong ;) draftSun, 09 Sep 2007 23:57:47 +0000, by truelight
-
(svn r11079) -Fix: dirty fix to allow big-screenshots with 32bpp-anim draftSun, 09 Sep 2007 23:47:55 +0000, by truelight
-
(svn r11078) -Add: added 32bpp-optimized, which is almost twice as fast as 32bpp-simple (based on the work of frosch) draftSun, 09 Sep 2007 23:16:01 +0000, by truelight
-
(svn r11076) -Fix: MakeTransparent of 32bpp blitter used 0..100; using 0..255 makes it much faster (frosch) draftSun, 09 Sep 2007 21:56:52 +0000, by truelight
-
(svn r11072) -Fix [FS#1045]: when a vehicle had a service order, the goto-depot button did not make it possible to stop the vehicle at that depot. draftSun, 09 Sep 2007 17:42:59 +0000, by rubidium
-
(svn r11070) -Fix [FS#1217]: due to making an Action2 variable work properly, the NewGRF called other code too that wasn't prepared for non-train vehicles. draftSun, 09 Sep 2007 15:32:46 +0000, by rubidium
-
(svn r11069) -Codechange: allow slopes under statues. Patch by kaan. draftSun, 09 Sep 2007 11:30:44 +0000, by rubidium
-
(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set. draftSun, 09 Sep 2007 11:23:49 +0000, by rubidium
-
(svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ. draftSun, 09 Sep 2007 10:34:32 +0000, by rubidium
-
(svn r11066) -Documentation [FS#1091]: of map.*. Patch by Progman. draftSun, 09 Sep 2007 10:21:27 +0000, by rubidium
-
(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman. draftSun, 09 Sep 2007 10:13:17 +0000, by rubidium
-
(svn r11064) -Fix [FS#553]: when autorenew is enabled and it cannot renew the vehicle anymore (because the player cannot build the engine), the aging warnings as if autorenew is not enabled are shown. draftSat, 08 Sep 2007 22:53:10 +0000, by rubidium
-
(svn r11063) -Codechange: make it possible for people to view the loading indicators of everyone. Patch by SmatZ. draftSat, 08 Sep 2007 22:04:49 +0000, by rubidium
-
(svn r11062) -Update: WebTranslator2 update to 2007-09-08 22:37:00 draftSat, 08 Sep 2007 20:37:37 +0000, by miham
-
(svn r11061) -Fix [FS#1086]: [win32] some keys were handled twice draftSat, 08 Sep 2007 14:59:58 +0000, by glx
-
(svn r11060) -Codechange: replace some magic numbers with the right enumified constants. draftSat, 08 Sep 2007 10:10:31 +0000, by rubidium
-
(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ. draftSat, 08 Sep 2007 09:52:02 +0000, by rubidium
-
(svn r11058) -Fix[FS#1216]: GetTerrainType was a bit too relax with snow line. draftSat, 08 Sep 2007 00:37:37 +0000, by belugas
-
(svn r11057) -Fix [FS#1215]: loading TTD savegames went into an infinite loop due to not yet properly set next and previous pointers. draftFri, 07 Sep 2007 22:06:52 +0000, by rubidium
-
(svn r11056) -Fix [FS#1213]: road/tram tiles would not always get marked dirty properly, causing glitches for non-local players. Patch by SmatZ. draftFri, 07 Sep 2007 21:17:01 +0000, by rubidium
-
(svn r11055) -Fix [FS#1214]: loading indicators would sometimes glitch due to a bounding box that was too small. Patch by frosch. draftFri, 07 Sep 2007 21:15:32 +0000, by rubidium
-
(svn r11054) -Fix [FS#944]: mismatch between TTDP's and OTTD's placement of catenary, creating graphical glitches when loading a catenary replacement. Patch by frosch. draftFri, 07 Sep 2007 21:11:12 +0000, by rubidium
-
(svn r11053) -Fix: train status bar flickering a lot when waiting at a signal. draftFri, 07 Sep 2007 21:09:37 +0000, by rubidium