Mercurial > hg > openttd
graph
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(svn r20539) -Codechange: make order backups more self-contained. draftWed, 18 Aug 2010 15:15:59 +0000, by rubidium
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(svn r20538) -Codechange: introduce a few macros to initialize the airport classes draftWed, 18 Aug 2010 01:19:03 +0000, by yexo
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(svn r20537) -Codechange: make RefitVehicle a static (local) function draftWed, 18 Aug 2010 00:48:22 +0000, by rubidium
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(svn r20536) -Codechange: unify the refitting of vehicles draftWed, 18 Aug 2010 00:47:31 +0000, by rubidium
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(svn r20535) -Codechange: make the 'vehicle must be stopped in depot' strings consistant draftWed, 18 Aug 2010 00:46:14 +0000, by yexo
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(svn r20534) -Codechange: unify the naming of the 'vehicle must be stopped in depot' strings draftWed, 18 Aug 2010 00:30:12 +0000, by yexo
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(svn r20533) -Codechange: shuffle a bit with the bits in the sell command draftWed, 18 Aug 2010 00:03:08 +0000, by rubidium
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(svn r20532) -Codechange: unify selling of vehicles a bit draftTue, 17 Aug 2010 23:55:22 +0000, by rubidium
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(svn r20531) -Codechange: unify quite a bit of the vehicle building commands draftTue, 17 Aug 2010 23:15:55 +0000, by rubidium
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(svn r20530) -Cleanup (r13507): p2 bit 0 for CmdBUildRailVehicle is no longer valid so don't use it draftTue, 17 Aug 2010 22:33:27 +0000, by yexo
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(svn r20529) -Codechange: simplify UpdateAirplanesOnNewStation by removing code for situations that don't happen draftTue, 17 Aug 2010 21:50:58 +0000, by yexo
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(svn r20528) -Fix: in old savegames aircraft can have an invalid state draftTue, 17 Aug 2010 21:46:25 +0000, by yexo
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(svn r20527) -Codechange: move the flood code and remove some redundant checks draftTue, 17 Aug 2010 19:52:44 +0000, by yexo
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(svn r20525) -Codechange: make Aircraft::UpdateDeltaXY more readable by removing the MKIT macro draftTue, 17 Aug 2010 11:59:52 +0000, by yexo
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(svn r20524) -Codechange: remove old airport debug code draftTue, 17 Aug 2010 11:59:09 +0000, by yexo
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(svn r20523) -Fix [FS#4040]: Do not print a colon for AI settings with empty name. draftTue, 17 Aug 2010 09:49:31 +0000, by frosch
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(svn r20522) -Fix [FS#4041] (r20482): the wrong "delete" was called for Objects draftTue, 17 Aug 2010 09:42:38 +0000, by rubidium
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(svn r20517) -Fix (r20516): Committed way too much. draftMon, 16 Aug 2010 17:25:11 +0000, by terkhen
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(svn r20516) -Feature [FS#3472]: Filter signs at the sign list window. (Zuu) draftMon, 16 Aug 2010 16:15:22 +0000, by terkhen
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(svn r20515) -Feature: ignore _ in console command names so there is no "inconsistent" behaviour w.r.t. underscores anymore without breaking backwards compatability greatly draftMon, 16 Aug 2010 15:18:21 +0000, by rubidium
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(svn r20514) -Fix: Draw error messages in white by default, they may not have a colour code. draftMon, 16 Aug 2010 12:32:49 +0000, by frosch
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(svn r20513) -Change: unify style of some "broken NewGRF" strings draftMon, 16 Aug 2010 12:21:17 +0000, by rubidium
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(svn r20512) -Fix [FS#4036]: Generation seed is unsigned. draftMon, 16 Aug 2010 09:44:05 +0000, by frosch
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(svn r20511) -Fix: Initial height of townlist was not a multiple of the line height. draftMon, 16 Aug 2010 08:33:28 +0000, by frosch
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(svn r20510) -Codechange: unify packet queue handling and make insertion O(1) instead of O(n) draftSun, 15 Aug 2010 23:44:45 +0000, by rubidium
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(svn r20509) -Change: don't cycle (quickly) through the shade states. Just make scrolling up shade the window and scrolling down unshade it. (avdg) draftSun, 15 Aug 2010 23:42:36 +0000, by rubidium
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(svn r20508) -Add [FS#3973]: A new screenshot type that makes a zoomed-in screenshot of the visible viewport. (Eddi) draftSun, 15 Aug 2010 23:32:36 +0000, by michi_cc
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(svn r20507) -Change: Remove the shortcut hints from the screenshot menu strings (as they're configurable now) and rename "Giant screenshot" to "Whole map screenshot". draftSun, 15 Aug 2010 23:32:32 +0000, by michi_cc
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(svn r20505) -Feature [FS#3978]: Allow changing visual effect when changing railtype. draftSun, 15 Aug 2010 19:59:48 +0000, by frosch
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(svn r20504) -Codechange: Move updating of train's visual effect to separate function. draftSun, 15 Aug 2010 19:53:53 +0000, by frosch
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(svn r20503) -Fix (r18838): Powered wagons should check the railtype of the tile they are on, not where the engine is on. draftSun, 15 Aug 2010 18:35:57 +0000, by frosch
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(svn r20502) -Fix (r12330): VRF_POWEREDWAGON is part of train flags, not vehicle_flags. draftSun, 15 Aug 2010 18:25:57 +0000, by frosch
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(svn r20500) -Fix: When converting rail all trains with a part on the converted rails need updating. Not only engines, which have power afterwards. Also update Acceleration after updating Power. draftSun, 15 Aug 2010 15:47:07 +0000, by frosch
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(svn r20499) -Doc: Spelling fixes, and one doxygen comment addition. draftSun, 15 Aug 2010 14:06:43 +0000, by alberth
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(svn r20498) -Fix [FS#4030]: ignore the non-stop state when comparing one order type to another order type draftSun, 15 Aug 2010 13:17:04 +0000, by rubidium
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(svn r20497) -Fix [FS#3960]: non-dedicated servers failing to load a game caused the introgame to be the server's game causing desyncs when people tried to join draftSun, 15 Aug 2010 11:58:20 +0000, by rubidium
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(svn r20496) -Codechange: Remove IsProductionMinimum()/Maximum(). The 0 and 255 constants are used all over the place, no need for trivial wrapper functions. draftSun, 15 Aug 2010 10:14:08 +0000, by frosch
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(svn r20490) -Change: merge the extra GRF sources so updating them becomes a bit easier. draftSat, 14 Aug 2010 14:50:06 +0000, by rubidium
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(svn r20489) -Fix [FS#4031]: [NoAI] checking whether water tiles are connected failed in some cases draftSat, 14 Aug 2010 09:46:36 +0000, by rubidium
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(svn r20488) -Fix [FS#4029]: Version detection for MSVC using mercurial failed (Hirundo). draftSat, 14 Aug 2010 09:28:03 +0000, by terkhen
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(svn r20485) -Fix [FS#4012]: Sorting of refittable cargos was wrong for trains. draftFri, 13 Aug 2010 14:28:51 +0000, by terkhen
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(svn r20484) -Codechange: Move BuildRefitList to the RefitWindow class. draftFri, 13 Aug 2010 14:26:29 +0000, by terkhen
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(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns draftFri, 13 Aug 2010 12:45:26 +0000, by rubidium
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(svn r20481) -Fix: statues were not removed when towns would be removed draftFri, 13 Aug 2010 11:58:45 +0000, by rubidium
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(svn r20480) -Codechange: make CmdDeleteTown responsible for actually clearing tiles and such; ~Town still checks it though. draftFri, 13 Aug 2010 11:57:59 +0000, by rubidium
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(svn r20479) -Change: Use 'Buttons Name: Value' layout for AI and NewGRF parameter GUI. draftFri, 13 Aug 2010 07:34:28 +0000, by frosch
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(svn r20478) -Codechange: remove support for 'helipad groups' because there are no airports with more than 1 helipad group draftFri, 13 Aug 2010 00:36:12 +0000, by yexo
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(svn r20477) -Codechange: remove some airport-related constants/functions and add some documentation draftFri, 13 Aug 2010 00:21:03 +0000, by yexo
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(svn r20476) -Codechange: simplify a check in aircraft_cmd.cpp by using the existing CanVehicleUseStation draftThu, 12 Aug 2010 22:36:42 +0000, by yexo
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(svn r20475) -Fix (r20474): also remove the include of crc32.hpp draftThu, 12 Aug 2010 22:08:45 +0000, by yexo
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(svn r20473) -Codechange: pass Town instead of TownID to BuildObject draftThu, 12 Aug 2010 19:18:58 +0000, by rubidium