Mercurial > hg > openttd
graph
-
(svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore(). draftSun, 21 Nov 2010 12:31:16 +0000, by alberth
-
(svn r21281) -Doc: Add doxygen comments to saveload code. draftSun, 21 Nov 2010 12:12:23 +0000, by alberth
-
(svn r21280) -Merge: documentation updates from 1.0 draftSat, 20 Nov 2010 21:27:21 +0000, by rubidium
-
(svn r21277) -Fix: failure of WT3 to properly validate some string... draftSat, 20 Nov 2010 18:47:36 +0000, by rubidium
-
(svn r21275) -Fix (r21272): Draw NW+SW fences in the correct order. draftSat, 20 Nov 2010 15:57:25 +0000, by frosch
-
(svn r21274) -Change: Increase the bounding box size of hangars in the hope it fixes more glitches than it causes. draftSat, 20 Nov 2010 15:54:54 +0000, by frosch
-
(svn r21273) -Codechange: Return values should start at the same line. draftSat, 20 Nov 2010 15:44:24 +0000, by alberth
-
(svn r21272) -Change [FS#119-ish]: Draw airport fences as groundsprites on runway/taxiway tiles. This makes the usual foundation-glitch a lot less likely to happen. draftSat, 20 Nov 2010 14:45:52 +0000, by frosch
-
(svn r21271) -Change: use the last red instead of last red exit penalty for making sure other waypoint entries are evaluated as well when they are occupied, e.g. when there are no signals before the waypoint but a train just beyond the waypoint is stopped (like for stations) draftSat, 20 Nov 2010 14:34:57 +0000, by rubidium
-
(svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code. draftSat, 20 Nov 2010 14:15:02 +0000, by alberth
-
(svn r21269) -Codechange: Add TILE_SEQ_CHILD macro to construct child sprites in default stations sprite layouts. draftSat, 20 Nov 2010 14:05:16 +0000, by frosch
-
(svn r21268) -Fix (r21266): crash (or rather a triggered assertion) in some cases draftSat, 20 Nov 2010 13:57:49 +0000, by rubidium
-
(svn r21266) -Change: don't receive money for removing the rail of non-rail railstation tiles, i.e. rail station tiles for which the NewGRF has prevented trains to be routed draftSat, 20 Nov 2010 12:52:06 +0000, by rubidium
-
(svn r21265) -Fix [FS#4245]: Don't setup target industry type counts if there are no industry types available. draftSat, 20 Nov 2010 12:20:59 +0000, by alberth
-
(svn r21264) -Change: compress some PNGs more efficiently draftSat, 20 Nov 2010 12:11:11 +0000, by rubidium
-
(svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leave a non-drive through road stop at once draftSat, 20 Nov 2010 09:09:57 +0000, by rubidium
-
(svn r21262) -Fix (r18708)[FS#4246]: Custom station foundations using the 'simple foundations'-method did not draw any sprite for WSE-slopes when there are foundations on both neighboured tiles in the north. As there must be at least one sprite to provide the correct offset for the groundsprite draw the (empty) default foundation sprite in that case. draftSat, 20 Nov 2010 00:24:50 +0000, by frosch
-
(svn r21261) -Codechange: beat some sense into some variable names draftFri, 19 Nov 2010 23:08:45 +0000, by rubidium
-
(svn r21260) -Codechange: make strgen more stringent w.r.t. the allowed characters in strings draftFri, 19 Nov 2010 19:38:02 +0000, by rubidium
-
(svn r21259) -Change: [NewGRF] Split var43 into var43 (animation stage) and var47 (object colour) draftFri, 19 Nov 2010 19:25:35 +0000, by rubidium
-
(svn r21258) -Fix: remove strings with the U+FFFD "replacement character" draftFri, 19 Nov 2010 18:47:09 +0000, by rubidium
-
(svn r21256) -Fix [FS#4189]: Clients weren't always notified when the connection was lost draftFri, 19 Nov 2010 15:55:53 +0000, by rubidium
-
(svn r21255) -Fix (r179): main menu error messages wouldn't show when you had an error message open in the game while whatever triggered you to go back to the main menu draftFri, 19 Nov 2010 13:24:32 +0000, by rubidium
-
(svn r21254) -Change: show a different "lag" message when a client is lagging because of connection trouble or lagging because the client is just slow draftFri, 19 Nov 2010 12:33:19 +0000, by rubidium
-
(svn r21253) -Change: mention the OpenTTD version on the console/logs when starting an OpenTTD dedicated server like we mention it in the title bar for the GUI version draftFri, 19 Nov 2010 10:58:38 +0000, by rubidium
-
(svn r21252) -Codechange: introduce a constant for the number of milliseconds per game tick and use it draftFri, 19 Nov 2010 10:35:59 +0000, by rubidium
-
(svn r21251) -Fix (r20950): toyland sprites were forgotten draftThu, 18 Nov 2010 23:51:08 +0000, by rubidium