Mercurial > hg > openttd
graph
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(svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const. draftThu, 30 Aug 2007 21:11:12 +0000, by rubidium
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(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. draftThu, 30 Aug 2007 20:40:33 +0000, by rubidium
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(svn r11006) -Fix: spectators are not allowed to issue commands. Issue spotted by SmatZ. draftThu, 30 Aug 2007 19:20:15 +0000, by rubidium
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(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types. draftThu, 30 Aug 2007 17:17:04 +0000, by rubidium
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(svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct. draftThu, 30 Aug 2007 13:09:44 +0000, by rubidium
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(svn r11002) -Codechange: unhackify the cargo packet list saving (a little). draftThu, 30 Aug 2007 12:10:32 +0000, by rubidium
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(svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot. draftWed, 29 Aug 2007 21:49:08 +0000, by rubidium
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(svn r11000) -Fix r10121: when introducing the new blitter system, smallmap regained an old bug: buffer-overflow when moving window to far bottom-right. draftWed, 29 Aug 2007 21:30:03 +0000, by truelight
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(svn r10999) -Codechange: unify the way the running cost of a vehicle is determined. Patch by nycom. draftWed, 29 Aug 2007 21:27:16 +0000, by rubidium
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(svn r10998) -Codechange: refactor of the "core" of the terraforming code to make it possible to push the tile type specific terraforming requirements out of the generic part of the terraforming code. Patch by frosch. For more information take a look at FS#1147. draftWed, 29 Aug 2007 21:08:35 +0000, by rubidium
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(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus. draftWed, 29 Aug 2007 20:50:58 +0000, by rubidium
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(svn r10996) -Feature: [OSX] added more options for right click emulation (controlled from the interface tab in the patch window) draftWed, 29 Aug 2007 08:20:04 +0000, by bjarni
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(svn r10995) -Codechange: unify the way to get the displayed maxium speed of a vehicle. Patch by nycom. draftTue, 28 Aug 2007 06:46:33 +0000, by rubidium
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(svn r10994) -Codechange: Change some function names to be more representative and more fitting of trunk's naming convention (skidd13) draftTue, 28 Aug 2007 01:09:41 +0000, by belugas
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(svn r10993) -Codechange: A few less magical numbers (skidd13) draftMon, 27 Aug 2007 23:50:56 +0000, by belugas
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(svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch. draftMon, 27 Aug 2007 21:33:26 +0000, by rubidium
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(svn r10991) -Codechange: add documentation, enumification and some code simplifications to the terraforming code. Patch by frosch. draftMon, 27 Aug 2007 21:18:04 +0000, by rubidium
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(svn r10986) -Fix (r10985): inconsistency between documentation and actual code... thanks to glx for spotting it. draftSun, 26 Aug 2007 21:53:11 +0000, by rubidium
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(svn r10985) -Codechange: unify/remove duplicate CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle. draftSun, 26 Aug 2007 21:21:59 +0000, by rubidium
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(svn r10984) -Codechange: unify the way one can get the current speed in the same forwat so we can display it. draftSun, 26 Aug 2007 20:43:22 +0000, by rubidium
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(svn r10983) -Codechange: use vehstatus & VS_CRASHED instead of some other "methods" custom to each vehicle to determine whether the vehicle is crashed. draftSun, 26 Aug 2007 20:16:02 +0000, by rubidium
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(svn r10982) -Fix [FS#1162]: some old savegames could be in a state that the current game logic does not like; in the list of vehicles loading at a station when the vehicle is not actually at the station. draftSun, 26 Aug 2007 14:38:44 +0000, by rubidium
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(svn r10981) -Fix [FS#1156] (r10970): stations gave ratings for accepted cargo too. draftSun, 26 Aug 2007 13:55:36 +0000, by rubidium
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(svn r10980) -Fix [FS#1158] : This will hopefully fix the case of an assert that happens when an industry uses a special gfx index (tile spec 0xFF). This 0xFF is the sentinel of a special check done for oil rigs, where water need to be around, but no tile will be constructed on it. draftSun, 26 Aug 2007 00:23:32 +0000, by belugas
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(svn r10979) -Fix [FS#1157]: catenary on tunnel tiles was drawn non-transparant when the other catenary was drawn transparant. Patch by smatz. draftSat, 25 Aug 2007 20:32:18 +0000, by rubidium
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(svn r10978) -Fix (r10974): only the first road stop (with correct roadtype) was considered when distributing vehicles. draftSat, 25 Aug 2007 20:05:58 +0000, by rubidium
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(svn r10975) -Update: WebTranslator2 update to 2007-08-24 21:49:23 draftFri, 24 Aug 2007 19:49:40 +0000, by miham
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(svn r10974) -Fix [FS#1144, FS#1155]: road vehicles that could not (properly) use a road stop still tried to go to that road stop. draftFri, 24 Aug 2007 19:19:18 +0000, by rubidium
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(svn r10973) -Fix [FS#1154]: update wp->xy when waypoint is moved (Catalan) draftFri, 24 Aug 2007 17:49:42 +0000, by KUDr