Mercurial > hg > openttd
graph
-
(svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c draftSat, 22 Apr 2006 00:10:38 +0000, by Darkvater
-
(svn r4508) -Fix: (FS#125) Fixed a problem that caused DeliverGoodsToIndustry to not work as intended. Note: write something better for this entire function draftFri, 21 Apr 2006 20:25:34 +0000, by celestar
-
(svn r4506) -Fix: (FS#95) Use the tile hash when pathfinding to a depot. Eats a tiny bit of performance, but the likelihood that the depot is found is greatly increased draftFri, 21 Apr 2006 20:08:25 +0000, by celestar
-
(svn r4505) -Fix (FS#94) Ships can now be used to set up feeders as well. draftFri, 21 Apr 2006 19:47:52 +0000, by celestar
-
(svn r4502) -Cleanup: Remove code unused since rev1. (Rubidium) draftFri, 21 Apr 2006 17:51:01 +0000, by celestar
-
(svn r4501) -Fix: (FS#129) When, in a train that head multiple engines in front, the _first_ of those engines is sold, all the orders are copied to the second engine (to ensure "seamless" operation). However, during this operation, it was forgotten to update the prev_shared and next_shared pointers of the new head engine AND the next_shared and prev_shared of the share partners. draftFri, 21 Apr 2006 17:15:05 +0000, by celestar
-
(svn r4500) - NewGRF: When running a callback with no vehicle, use the purchase list 'cargo' type first, and then fallback to the default if needed. draftFri, 21 Apr 2006 17:02:51 +0000, by peter1138
-
(svn r4498) - Use an item's name instead of value when parsing configuration lists. draftFri, 21 Apr 2006 09:18:39 +0000, by peter1138
-
(svn r4496) - NewGRF: switch custom engine names from storing a char* to using the new StringID based text system. Vehicle name draftFri, 21 Apr 2006 07:06:31 +0000, by peter1138
-
(svn r4495) - NewGRF: Implement conversion from old language IDs (bitmask) to new language IDs (value) draftFri, 21 Apr 2006 07:03:37 +0000, by peter1138
-
(svn r4494) - NewGRF: Clean up and reset custom texts draftFri, 21 Apr 2006 06:55:47 +0000, by peter1138
-
(svn r4493) Newgrf : Action 04. Beginning of implementation. draftFri, 21 Apr 2006 03:00:20 +0000, by belugas
-
(svn r4491) - Codechange: handle IGT_LIST types just as the other types with a proper name and value setting (for example for newgrf parameters). draftThu, 20 Apr 2006 22:09:49 +0000, by Darkvater
-
(svn r4490) - Feature: The integer-list parser now accepts a space character as an item seperator next to the comma. draftThu, 20 Apr 2006 22:09:12 +0000, by Darkvater
-
(svn r4489) - Codechange: some small cleanups in the settings-parser code, mainly substituting terminating 0 characters with '\0'. draftThu, 20 Apr 2006 22:08:20 +0000, by Darkvater
-
(svn r4488) - Add newgrf_spritegroup.[ch] to MS VS project files draftThu, 20 Apr 2006 21:19:20 +0000, by peter1138
-
(svn r4487) - Codechange: replace the custom currency magic number 23 with a define draftThu, 20 Apr 2006 21:13:08 +0000, by peter1138
-
(svn r4486) - NewGRF: Create and use a memory pool to manage sprite groups. This draftThu, 20 Apr 2006 20:51:57 +0000, by peter1138
-
(svn r4484) - Newstations: Use StringIDs instead of char*s to reference our custom names. draftThu, 20 Apr 2006 17:04:08 +0000, by peter1138
-
(svn r4482) WebTranslator2 update to 2006-04-20 10:29:39 draftThu, 20 Apr 2006 08:33:42 +0000, by miham
-
(svn r4481) - Fix: Validate the given sprite ID when loading a sprite. draftThu, 20 Apr 2006 05:57:47 +0000, by peter1138
-
(svn r4479) -Fix (FS#90) electric engines (or rather their pantographs) no longer emit sparks when engine is pulled on convrail (MeusH) draftWed, 19 Apr 2006 16:10:17 +0000, by celestar
-
(svn r4478) -Fix (FS#107) In the cheat menu, don't hard-code the player icon, but compute its position from the length of the string. draftWed, 19 Apr 2006 16:02:07 +0000, by celestar
-
(svn r4474) - NewGRF: Skip non-fatal errors when not in stage 2. draftWed, 19 Apr 2006 07:50:16 +0000, by peter1138
-
(svn r4472) WebTranslator2 commit2 system precheck failed, fix in progress draftTue, 18 Apr 2006 21:17:54 +0000, by miham
-
(svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up. draftTue, 18 Apr 2006 18:48:50 +0000, by peter1138
-
(svn r4470) -Fix: FS#97 — Possible bug in Win64 versions (by michi_cc) draftTue, 18 Apr 2006 18:02:52 +0000, by KUDr
-
(svn r4468) -Fix: (FS#45) correct declaration of NORETURN for gcc (egladil) draftTue, 18 Apr 2006 13:55:11 +0000, by celestar
-
(svn r4467) -Fix: New plantations now cause the correct ".. being planted .." news item (MeusH) draftTue, 18 Apr 2006 13:16:00 +0000, by celestar
-
(svn r4466) -Fix: (FS#71) Game no longer crashes when the last vehicle serving a station has been deleted. draftTue, 18 Apr 2006 08:50:17 +0000, by celestar
-
(svn r4465) -Codechange (FS#60): Remove a variable no one really needs. (DaleStan) draftTue, 18 Apr 2006 07:20:37 +0000, by celestar
-
(svn r4464) -Codechange: Oops, forgot one file in last commit draftTue, 18 Apr 2006 06:42:14 +0000, by celestar
-
(svn r4463) -Codechange. Include vehicle.h directly instead of implicitly via station.h in a number of source files draftTue, 18 Apr 2006 05:16:13 +0000, by celestar
-
(svn r4462) - Newstations: ensure the chosen tile layout is available from a custom station draftMon, 17 Apr 2006 19:26:18 +0000, by peter1138
-
(svn r4461) -Codechange: Add and make use of map accessor functions for signal drawing. Includes some basic cleanup of the drawing functions draftMon, 17 Apr 2006 19:09:30 +0000, by celestar
-
(svn r4460) - Newstations: remove unused class_id / stat_id variables from the draftMon, 17 Apr 2006 18:47:50 +0000, by peter1138
-
(svn r4459) - Newstations: check pointer for NULL before using it. draftMon, 17 Apr 2006 18:35:44 +0000, by peter1138
-
(svn r4452) - NewGRF: switch to unsigned ints for array indices. draftSun, 16 Apr 2006 18:57:07 +0000, by peter1138
-
(svn r4450) - NewStations, rename *CustomStationSprite() to *CustomStationSpecIndex() to reflect their use, and alter the test for determining if a station has customised graphics. draftSun, 16 Apr 2006 17:29:37 +0000, by peter1138
-
(svn r4449) - NewStations, remove parameter to use first custom station when building a railway station. The parameters will be draftSun, 16 Apr 2006 17:05:45 +0000, by peter1138
-
(svn r4446) - Add function to determine if a Sprite ID exists. draftSun, 16 Apr 2006 11:26:23 +0000, by peter1138
-
(svn r4444) [WebTranslator2 commir] Dutch, Polish affected draftSun, 16 Apr 2006 10:03:15 +0000, by miham
-
(svn r4440) - Fix: Yoyo-effect of rail in desert/snow introduced by r4379. When a special groundtype below the track is encountered in the tileloop, always return even if groundtype hasn't changed. draftSat, 15 Apr 2006 22:16:47 +0000, by Darkvater
-
(svn r4435) - Fix: an assertion triggered when trying to remove a bridge with the remove-tool (r4348 surfaced this). In CmdRemoveRoad tiletype was not checked for ownership. Intorudce IsLevelCrossingTile() which checks if a tile is a crossing without knowing the type. Suggested by peter1138 and Tron. draftSat, 15 Apr 2006 20:07:42 +0000, by Darkvater
-
(svn r4434) - Codechange: use str_validate for the console as well instead of custom function doing the same. draftSat, 15 Apr 2006 19:52:58 +0000, by Darkvater
-
(svn r4431) - NewGRF: rename nfo_line to _nfo_line, to avoid confusing Darkvater ;) draftSat, 15 Apr 2006 16:40:54 +0000, by peter1138