Mercurial > hg > openttd
graph
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(svn r1292) -Codechange: also updated the town/industry sort-list to be uint16 compatible draftTue, 28 Dec 2004 17:50:17 +0000, by truelight
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(svn r1291) -Codechange: prepared subsidies and towns to become an uint16 (happens draftTue, 28 Dec 2004 17:40:15 +0000, by truelight
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(svn r1290) Added type to typedef struct Engine and filled in the same data as in type in vehicle draftTue, 28 Dec 2004 17:18:46 +0000, by bjarni
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(svn r1289) -Fix: Minor fix for OS/2 message boxes (orudge) draftTue, 28 Dec 2004 12:11:34 +0000, by truelight
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(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as draftTue, 28 Dec 2004 11:51:31 +0000, by truelight
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(svn r1287) -Fix: reversed 1285, because it is not the solution. This also means draftTue, 28 Dec 2004 09:55:55 +0000, by truelight
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(svn r1286) -Fix: oeps, I clamp'd some numbers wrong :$ draftTue, 28 Dec 2004 09:31:38 +0000, by truelight
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(svn r1285) -Fix: your loan is now substracted from your company value draftTue, 28 Dec 2004 09:29:40 +0000, by truelight
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(svn r1284) -Fix: Fixed 'money-cheat' (read: bug which could give people a lot of money) draftTue, 28 Dec 2004 09:24:02 +0000, by truelight
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(svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side patch draftMon, 27 Dec 2004 18:18:44 +0000, by truelight
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(svn r1282) -Fix: forget 2 files for the OS/2 patch. And forgot to add: draftMon, 27 Dec 2004 13:40:30 +0000, by truelight
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(svn r1281) -Fix: the OS/2 is now finished. Fixes: draftMon, 27 Dec 2004 10:40:04 +0000, by truelight
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(svn r1280) -Codechange: made the last patch a bit more... readable (in other words: draftMon, 27 Dec 2004 10:24:38 +0000, by truelight
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(svn r1279) Fixed the scrollbar in the network gui(server list). It now updates when scrolling (HackyKid) draftSun, 26 Dec 2004 22:09:34 +0000, by bjarni
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(svn r1276) -Fix: [Network] Bug in bind system. Advertising failed on systems with draftFri, 24 Dec 2004 08:54:00 +0000, by truelight
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(svn r1274) Makefile: networking is not longer experimental draftFri, 24 Dec 2004 00:33:41 +0000, by bjarni
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(svn r1272) -Fix: game compiles again with network disabled draftFri, 24 Dec 2004 00:13:32 +0000, by truelight
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(svn r1271) -Fix: set eol-style to native on missing files draftFri, 24 Dec 2004 00:00:10 +0000, by darkvater
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(svn r1270) Updated all languages so they are ready to be released draftThu, 23 Dec 2004 23:53:13 +0000, by bjarni
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(svn r1269) - Updated changelog.txt and readme.txt for 0.3.5 draftThu, 23 Dec 2004 23:32:07 +0000, by truelight
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(svn r1267) -Fix: fix the wrong language file postfix strings...if you do such a change in english.txt, please also update the other language as well too! draftThu, 23 Dec 2004 22:45:24 +0000, by darkvater
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(svn r1266) -Fix: fix some cygwin/mingw warnings draftThu, 23 Dec 2004 22:31:46 +0000, by darkvater
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(svn r1265) -Fix: the server can also no longer use the money cheat if the draftThu, 23 Dec 2004 21:58:01 +0000, by truelight
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(svn r1264) Fix: Default currency is GBP again and the currency identifier is displayed correctly in the config file draftThu, 23 Dec 2004 20:42:24 +0000, by dominik
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(svn r1263) -Fix: [Network] Client-names are limited (serverside) to 25 chars draftThu, 23 Dec 2004 20:33:57 +0000, by truelight
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(svn r1262) -Fix: [1088996] kill some warnings for MinGW (luzi82) draftThu, 23 Dec 2004 20:23:05 +0000, by darkvater
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(svn r1261) Removed the English strings from danish.txt draftThu, 23 Dec 2004 19:50:01 +0000, by bjarni
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(svn r1260) -Fix: [1090357] Patch for braindead MinGW compiler (luzi82) draftThu, 23 Dec 2004 19:33:17 +0000, by darkvater
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(svn r1259) -Fix: [Network] Network now compiles with glibc 2.1 (MacBaine) draftThu, 23 Dec 2004 19:23:56 +0000, by truelight
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(svn r1255) Renamed "postfix" to "suffix", for strings and variable names draftThu, 23 Dec 2004 18:28:13 +0000, by dominik
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(svn r1254) - Fix: [ 993500 ] High bridge rendering error draftThu, 23 Dec 2004 18:14:12 +0000, by dominik
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(svn r1253) -Update: updated the multiplayer doc a bit. draftThu, 23 Dec 2004 17:59:37 +0000, by truelight
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(svn r1252) -Add: [Network] With 'set restart_game_date' you can set the date for in draftThu, 23 Dec 2004 17:37:26 +0000, by truelight
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(svn r1251) -Fix: [Console] The alias 'clean_company' is now working correctly draftThu, 23 Dec 2004 17:12:30 +0000, by truelight
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(svn r1250) -Fix: a dedicated server could not kick user number 1 draftThu, 23 Dec 2004 15:33:47 +0000, by truelight
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(svn r1249) -Fix: new files in the last commit had double content draftThu, 23 Dec 2004 15:08:53 +0000, by truelight
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(svn r1248) -Add: initial OS/2 support (read docs/ReadMe_OS2.txt) (orudge) draftThu, 23 Dec 2004 14:46:16 +0000, by truelight
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(svn r1247) -Fix: [ 1090313 ] Shares are now also sold when a company goes bankrupt draftThu, 23 Dec 2004 14:02:40 +0000, by truelight
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(svn r1246) -Fix: [ 1090099 ] Company-messages did crash the game, because draftThu, 23 Dec 2004 13:53:05 +0000, by truelight
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(svn r1244) -Fix: no longer show the current password when 'set company_pw' is called draftThu, 23 Dec 2004 13:03:48 +0000, by truelight
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(svn r1243) -Fix: Scenario road-building toolbar also stickified. Thx for the notice teeone draftThu, 23 Dec 2004 11:36:22 +0000, by darkvater
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(svn r1242) -Fix: fix some morhpos warnings (tokai) draftThu, 23 Dec 2004 11:31:06 +0000, by darkvater
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(svn r1241) -To get empty password, '*' is not needed in the gui; forgot to remove it from the tooltip...it's late already. draftThu, 23 Dec 2004 00:33:44 +0000, by darkvater
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(svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled. draftThu, 23 Dec 2004 00:24:44 +0000, by darkvater
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(svn r1239) -Feature: Added gui option of setting company password. It can be found in the 'company information' window draftWed, 22 Dec 2004 23:24:53 +0000, by darkvater
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(svn r1238) Changelog update with the mac specific stuff since 0.3.4 draftWed, 22 Dec 2004 22:52:06 +0000, by bjarni
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(svn r1237) -Fix: Viewports crash when too many viewports are open. Their amount was not updated to reflect the updated windows amount (thx lefti) draftWed, 22 Dec 2004 21:37:28 +0000, by darkvater
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(svn r1236) MorphOS: added make release like in OSX (tokai) draftWed, 22 Dec 2004 21:12:36 +0000, by bjarni
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(svn r1233) Fixed several currency issues. Now currencies should work correctly again. draftWed, 22 Dec 2004 19:48:27 +0000, by dominik
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(svn r1231) -Fix: missing header file for console_cmds.c draftWed, 22 Dec 2004 19:16:10 +0000, by truelight
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(svn r1228) -Add: [Network] When a server normally shuts down, it removed itself draftWed, 22 Dec 2004 18:56:52 +0000, by truelight
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(svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers) draftWed, 22 Dec 2004 18:42:56 +0000, by truelight
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(svn r1225) -Feature: SHIFT+DEL now deletes all non-vital windows (only status bar and main bar remain) draftWed, 22 Dec 2004 17:37:21 +0000, by darkvater
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(svn r1222) Currency cleanup. Changed some currency symbols according to forum suggestions (thx ChrisCF) and rearranged the currencies alphabetically (except for the major ones). draftWed, 22 Dec 2004 16:54:55 +0000, by dominik
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(svn r1219) -Fix: compilation for windows release build (forgotten VARDEF) draftWed, 22 Dec 2004 15:45:41 +0000, by darkvater
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(svn r1218) Fix: Autosaves go to the correct folder again with keep_all_autosave enabled draftWed, 22 Dec 2004 15:32:50 +0000, by dominik
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(svn r1215) Feature: You can now make a custom currency by chosing "Custom..." draftWed, 22 Dec 2004 13:19:26 +0000, by dominik
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(svn r1214) -Feature: Stickified Industries (list & window), Smallmaps (all three), Stations (list & window) and Towns (list & window). I hope I didn't forget to update a widget somewhere :O draftWed, 22 Dec 2004 01:32:30 +0000, by darkvater
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(svn r1212) -Feature: sticky windows all build-toolbars draftWed, 22 Dec 2004 00:18:40 +0000, by darkvater
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(svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized draftTue, 21 Dec 2004 23:27:58 +0000, by darkvater
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(svn r1208) -Fix: the owner-check introduced in r1203 now also works correctly for draftTue, 21 Dec 2004 19:37:10 +0000, by truelight
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(svn r1207) -Fix: Compiler warning due to the modified catchment areas draftTue, 21 Dec 2004 19:07:23 +0000, by celestar
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(svn r1206) Fix: Polished build docks window a bit. draftTue, 21 Dec 2004 18:30:51 +0000, by dominik
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(svn r1205) Fix: Made the network window a bit wider, so that other languages don't have overlapping strings draftTue, 21 Dec 2004 17:41:12 +0000, by dominik
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(svn r1204) -Add: [Network] Added some cheaters-protection (money-cheat mostly) draftTue, 21 Dec 2004 17:31:10 +0000, by truelight
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(svn r1203) -Fix: the pathfinder no longer sees rail with an other owner as a draftTue, 21 Dec 2004 17:12:20 +0000, by truelight
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(svn r1201) -Fix: I forgot to add a * in r1183 ;) draftTue, 21 Dec 2004 16:54:46 +0000, by truelight
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(svn r1200) -Fix: Fixed bug pointed out by Tron: when a train is on the draftTue, 21 Dec 2004 16:17:27 +0000, by truelight
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(svn r1199) -Fix: [ 958098 ] No longer road/rail crossing signals hang when a train draftTue, 21 Dec 2004 16:02:14 +0000, by truelight
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(svn r1198) -Fix: [ 1087701 ] It is no longer possible to crash trains of other draftTue, 21 Dec 2004 16:00:14 +0000, by truelight
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(svn r1197) -Fix: [GUI] in r1194 someone deleted too much code from WE_KEYPRESS. Now draftTue, 21 Dec 2004 14:54:27 +0000, by truelight
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(svn r1196) -Fix: Preview Vehicle had a small glitch. Fixed now. draftTue, 21 Dec 2004 14:42:06 +0000, by truelight
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(svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key. draftMon, 20 Dec 2004 22:14:39 +0000, by dominik
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(svn r1189) Fix vehicle list update glitch when moving waggons in depots draftMon, 20 Dec 2004 18:11:22 +0000, by tron
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(svn r1188) -Fix: [Network] Fixed that CTRL+<key> could sometimes hang a dedicated draftMon, 20 Dec 2004 16:35:16 +0000, by truelight
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(svn r1187) -Fix: [Network] You can no longer join as spectator a game with no draftMon, 20 Dec 2004 16:15:19 +0000, by truelight
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(svn r1186) -Fix: [Network] You can now join a company on a server where a company draftMon, 20 Dec 2004 16:02:01 +0000, by truelight
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(svn r1185) -Fix: [Network] Send to team now results in correct company on the sender draftMon, 20 Dec 2004 15:26:19 +0000, by truelight
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(svn r1184) -Fix: [Network] %p as chat message no longer gives funny result (tnx to draftMon, 20 Dec 2004 15:25:39 +0000, by truelight
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(svn r1183) -Fix: Newsmessage-validation-pointer was never reset, causing some nasty draftMon, 20 Dec 2004 14:38:28 +0000, by truelight
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(svn r1182) -Fix: Makefile had a small glitch, making it impossible to compile the game (Oskar_) draftMon, 20 Dec 2004 14:37:52 +0000, by truelight
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(svn r1180) Makefile: fixed dependancies so the flag -j can be used. It makes the compilation process into more than one job which makes it able to benefit from multiple CPUs. Using -j without setting a limit of jobs (like -j2) is not a great idea (thanks to ln-- for reporting the need for this one) draftSun, 19 Dec 2004 23:27:20 +0000, by bjarni
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(svn r1179) Fix: Tooltips for vehicle list sorting draftSun, 19 Dec 2004 22:23:32 +0000, by dominik
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(svn r1178) Fix: Error message for building canals on slopes is correct draftSun, 19 Dec 2004 22:17:27 +0000, by dominik
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(svn r1176) -Fix: [Network] PlayerBasedMenu's caused crashes when a company went bankrupt draftSun, 19 Dec 2004 19:17:15 +0000, by truelight
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(svn r1175) -Fix: [ 1086375 ] Backup-order-list was not closed with an OT_NOTHING, draftSun, 19 Dec 2004 16:26:45 +0000, by truelight
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(svn r1174) -Fix: [Network] All strings can now be translated (no more hardcoded strings) draftSun, 19 Dec 2004 15:14:55 +0000, by truelight
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(svn r1173) -Fix: [Network] Console input in dedicated server for windows was not draftSun, 19 Dec 2004 14:42:17 +0000, by truelight
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(svn r1172) -Fix: [Network] Pressing CTRL+C in dedicated server now closed the server draftSun, 19 Dec 2004 14:08:29 +0000, by truelight
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(svn r1171) Fix: Console hotkey works again on keyboards where this key is a deadkey. draftSun, 19 Dec 2004 13:28:09 +0000, by dominik
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(svn r1170) Fix: news_gui.c should compile everywhere without warnings now. draftSun, 19 Dec 2004 13:06:20 +0000, by dominik
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(svn r1169) -Fix: [Network] [ 1087591 ] When you want to be a spectator, you now draftSun, 19 Dec 2004 10:24:45 +0000, by truelight
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(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const' draftSun, 19 Dec 2004 10:17:26 +0000, by truelight
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(svn r1167) Feature: Added the possibility to add validation functions to NewsItems. This is now done for "Train in depot" messages. Before displaying such a message, it checks if the train really still is in the depot. Can be applied to other news items as well. draftSun, 19 Dec 2004 09:39:19 +0000, by dominik
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(svn r1166) Fix: [ 1040119 ] Flooded wagons in depots don't keep constantly exploding any more draftSun, 19 Dec 2004 09:33:02 +0000, by dominik
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(svn r1165) Fix: [ 1085255 ] Docks now have a button to display the catchment area draftSun, 19 Dec 2004 09:31:35 +0000, by dominik
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(svn r1164) Redid fix from revision 1163 to work with all patch settings draftSun, 19 Dec 2004 09:30:05 +0000, by dominik
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(svn r1163) Fix: [ 1087403 ] Crashed trains aren't reported to have too few orders any more draftSat, 18 Dec 2004 21:11:45 +0000, by dominik
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(svn r1162) The server list can now be automatically filled from the config file. Add a section [servers] with the addresses each in a new line. Those will be checked upon OpenTTD startup. draftSat, 18 Dec 2004 18:58:03 +0000, by dominik
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(svn r1161) Don't make redundant GetAirport() calls, use the cached value draftSat, 18 Dec 2004 18:19:49 +0000, by tron
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(svn r1160) -Fix: redid revision 1159. pid_t should not be defined under windows. draftSat, 18 Dec 2004 18:13:37 +0000, by truelight
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(svn r1159) -Fix: pid_t was unknown to windows; typedeffed to int. draftSat, 18 Dec 2004 18:05:56 +0000, by darkvater
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(svn r1157) Enhanced the config file (openttd.cfg) to use another section type. "List sections" as opposed to "variable sections" contain a list of values, separated by a new line. This is now used for the [newgrf] group. You have to edit each line in this section from e.g. "0 = firstset.grf" to only "firstset.grf". draftSat, 18 Dec 2004 16:00:10 +0000, by dominik
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(svn r1154) -Add: [Network] Forked dedicated server (start openttd with -Df) (GeniusDex) draftSat, 18 Dec 2004 14:19:21 +0000, by truelight
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(svn r1153) -Fix: FindCatchmentRadius is now a function that uses the enums instead draftSat, 18 Dec 2004 13:38:27 +0000, by truelight