Mercurial > hg > openttd
graph
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(svn r20957) -Codechange: Add another parameter to FindGRFConfig() to define search restrictions. draftSun, 17 Oct 2010 12:12:13 +0000, by frosch
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(svn r20956) -Feature: Center new extra viewports on the tile below the mouse. Only center on center of main viewport if mouse is not in any viewport. draftSat, 16 Oct 2010 23:13:05 +0000, by frosch
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(svn r20955) -Fix (r20952): Suppress bogus inconsistencies for games saved while Grfs were missing. draftSat, 16 Oct 2010 22:46:53 +0000, by frosch
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(svn r20954) -Codechange (r20952, r20953): Don't make stuff more complicated than needed. draftSat, 16 Oct 2010 22:34:43 +0000, by frosch
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(svn r20953) -Add: Resolve Grf filenames from the gamelog also using the md5sum. draftSat, 16 Oct 2010 21:20:46 +0000, by frosch
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(svn r20952) -Add: When printing the gamelog keep track of added/removed Grfs and check them for consistency. draftSat, 16 Oct 2010 21:13:55 +0000, by frosch
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(svn r20951) -Codechange: Add SmallMap::Contains() and use it. draftSat, 16 Oct 2010 20:34:43 +0000, by frosch
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(svn r20950) -Fix: (or at least greatly improve) alignment of some original graphics pillar sprites draftSat, 16 Oct 2010 20:00:20 +0000, by rubidium
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(svn r20947) -Change: Draw bridgepillars with correct length on all tile corners by drawing only half of the pillar sprite if required. (based on patch by uni657) draftSat, 16 Oct 2010 15:40:44 +0000, by frosch
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(svn r20946) -Codechange: Add helper function to draw pillar columns. draftSat, 16 Oct 2010 15:36:51 +0000, by frosch
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(svn r20945) -Codechange: Add helper function to draw single pillar sprites. (based on patch by uni657) draftSat, 16 Oct 2010 15:36:13 +0000, by frosch
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(svn r20944) -Codechange: Bail out early in DrawBridgePillars(). (uni657) draftSat, 16 Oct 2010 15:35:32 +0000, by frosch
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(svn r20943) -Codechange: Name some magic constants. (Based on patch by uni657) draftSat, 16 Oct 2010 15:34:59 +0000, by frosch
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(svn r20942) -Feature [NewGRF]: make it possible to distinguish player built/randomly placed industries in the location and land slope check callbacks draftSat, 16 Oct 2010 13:15:54 +0000, by rubidium
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(svn r20941) -Fix [FS#4163]: Readme referred to outdated behaviour draftSat, 16 Oct 2010 09:10:03 +0000, by planetmaker
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(svn r20940) -Fix (r20928): switch to the normal alphabet where 'b' comes before 'p' draftSat, 16 Oct 2010 06:14:24 +0000, by yexo
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(svn r20938) -Codechange: make the code for listening on a socket (more) reusable draftFri, 15 Oct 2010 21:56:06 +0000, by rubidium
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(svn r20937) -Codechange: move some variables from client/server to server only draftFri, 15 Oct 2010 20:29:59 +0000, by rubidium
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(svn r20936) -Codechange: make server side packet sending methods class methods draftFri, 15 Oct 2010 20:25:07 +0000, by rubidium
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(svn r20935) -Codechange: only let the server side use a pool of connected sockets draftFri, 15 Oct 2010 19:58:56 +0000, by rubidium
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(svn r20934) -Codechange: move NetworkGetClientName to the server's socket draftFri, 15 Oct 2010 19:35:08 +0000, by rubidium
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(svn r20933) -Codechange: move some more client related methods and such to network_client.cpp draftFri, 15 Oct 2010 19:33:08 +0000, by rubidium
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(svn r20932) -Add [FS#4153]: Highlight all destination tiles when building a lock. (uni657) draftFri, 15 Oct 2010 19:14:43 +0000, by terkhen
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(svn r20931) -Document: Waterways toolbar click functions. draftFri, 15 Oct 2010 19:05:17 +0000, by terkhen
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(svn r20930) -Codechange: simplify the socket handler allocation draftFri, 15 Oct 2010 18:45:56 +0000, by rubidium
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(svn r20929) -Codechange: make NetworkCloseClient a class method draftFri, 15 Oct 2010 18:42:52 +0000, by rubidium