Mercurial > hg > openttd
graph
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(svn r2353) - Prepare windows installer for 0.4.0.1 draftSat, 21 May 2005 15:18:20 +0000, by Darkvater
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(svn r2352) - Feature: add the possibility to print out the current debug-level draftFri, 20 May 2005 17:59:24 +0000, by Darkvater
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(svn r2351) -Fix: It was possible to open more than one tree window draftThu, 19 May 2005 17:40:26 +0000, by tron
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(svn r2350) [Translations] Updated to 2005-04-18 (156 strs / 3 langs) draftThu, 19 May 2005 16:25:35 +0000, by miham
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(svn r2349) - Fix: remove warning from release build when assertions are no longer active draftWed, 18 May 2005 12:53:37 +0000, by Darkvater
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(svn r2348) - Fix: Do not scroll the game with the arrow keys when the chatbox is open draftTue, 17 May 2005 23:25:18 +0000, by Darkvater
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(svn r2347) - Fix (regression): depot window did not get redrawn when a non-train-engine was sold. draftTue, 17 May 2005 23:08:21 +0000, by Darkvater
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(svn r2346) - Fix: Have the windows installer also delete any spritecache.xx files on uninstall draftTue, 17 May 2005 20:59:29 +0000, by Darkvater
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(svn r2345) - Fix: Don't allow stuff to be renamed to nothing if we don't support it. Only valid ones are signs (delete) and waypoints (rename to default). draftTue, 17 May 2005 20:58:58 +0000, by Darkvater
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(svn r2344) - Fix (regression): [ 1197216 ] Error: !invalid string id 0 in GetString. Dedicated server also had the endgame window shown and because now it is properly no-player anymore it crashed. draftTue, 17 May 2005 20:54:05 +0000, by Darkvater
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(svn r2341) [Translations] Updated to 2005-04-17 (74 strs / 6 langs) draftTue, 17 May 2005 19:08:27 +0000, by miham
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(svn r2340) - Fix (Regression): [ 1203731 ] Signs don't work in multiplayer, unwanted remains of the _decode_parameters to _cmd_text move. draftTue, 17 May 2005 18:50:07 +0000, by Darkvater
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(svn r2339) - Fix: on a dedicated server, after the joining of a player, the player was set to player 0 instead of remaining OWNER_SPECTATOR. Fix this, and allow the dedicated server to execute commands (so 'patch <value>') now works and not only when a client is connected. draftTue, 17 May 2005 18:22:59 +0000, by Darkvater
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(svn r2338) - CodeChange: only call the variable hooks when you set their value not when you query them draftTue, 17 May 2005 16:07:48 +0000, by Darkvater
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(svn r2337) -Fix: NetworkUDPRemoveAdvertise wasn't fully correct (which made Darkvater go crazy ;)) draftTue, 17 May 2005 16:01:19 +0000, by truelight
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(svn r2336) - GFX: make the openttd icon look good on Win2k and lower as well. The TrueColor/256 icons had an ugly black shadow draftTue, 17 May 2005 11:22:43 +0000, by Darkvater
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(svn r2335) [Translations] Updated to 2005-05-16 (36 strs / 17 langs, removed unused strings) draftMon, 16 May 2005 18:19:04 +0000, by miham
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(svn r2334) - Fix (regression): moved togglefullscreen into the video-driver, now windows works, dedicated works and sdl works. Also reverted the change to the makefile. draftMon, 16 May 2005 16:19:32 +0000, by Darkvater
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(svn r2333) - CodeChange: also don't execute command if user has typed all spaces (eg nothing worthwhile). Suggested and implemented by Tron. draftMon, 16 May 2005 15:05:49 +0000, by Darkvater
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(svn r2332) - Feature: Add 'clear' command and CTRL+L to empty the console window draftMon, 16 May 2005 13:46:26 +0000, by Darkvater
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(svn r2331) - Fix (regression): fix text overflows in about box. draftMon, 16 May 2005 12:15:53 +0000, by Darkvater
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(svn r2330) - Fix: link error when compiling as dedicated. Add sdl.c to always compile in makefile as it is always protected by WITH_SDL and add a stub for ToggleFullScreen() draftMon, 16 May 2005 12:15:34 +0000, by Darkvater
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(svn r2329) CMD_CHANGE_PRESIDENT_NAME and CMD_CHANGE_COMPANY_NAME don't use p1, so don't send any meaningful value for it when invoking these commands draftMon, 16 May 2005 08:41:42 +0000, by tron
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(svn r2328) There's no need for extra magic to detect libpng on FreeBSD draftMon, 16 May 2005 08:30:32 +0000, by tron
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(svn r2327) -fix [MacOSX] default path for midi player on mac is now correct again draftMon, 16 May 2005 00:04:01 +0000, by bjarni
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(svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes. draftSun, 15 May 2005 18:50:55 +0000, by tron
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(svn r2322) - CodeChange: doxygen commented the tunnel-crash fix. Also if (bla) {return;} else {return;} is not proper code. It's if (bla) {return;} return; ;) draftSun, 15 May 2005 16:30:02 +0000, by Darkvater
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(svn r2321) - Fix: [ 1202286 ] On OS/2 you get a double backslash in your filename after browsing to the root dir of a drive and "." and ".." are incorrectly displayed. (orudge) draftSun, 15 May 2005 14:01:35 +0000, by matthijs
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(svn r2320) - Fix: [ 1185176 ] Train in tunnel is not properly detected by signal code (Hackykid) draftSun, 15 May 2005 13:48:23 +0000, by matthijs
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(svn r2318) - Feature: added console command 'part' to leave a currently running game and 'join' which is an alias to 'connect' to join a multiplayer server. draftSun, 15 May 2005 10:40:53 +0000, by Darkvater
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(svn r2317) - Fix: [ 1193048 ] Pre-signal stays red when there is only a single exit signal (dinno) draftSun, 15 May 2005 10:23:42 +0000, by Darkvater
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(svn r2316) - Fix: [ 1154454 ] Fix BeOS build on Trunk (myob) draftSat, 14 May 2005 23:48:39 +0000, by Darkvater
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(svn r2315) - Fix: [ 1187613 ] No HQ present for competitor, disable 'View HQ' button, inspired by lucaspiller draftSat, 14 May 2005 22:51:15 +0000, by Darkvater
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(svn r2314) - Feature: [ 1187490 ] Patches for building on IRIX (jgilje) draftSat, 14 May 2005 22:42:33 +0000, by Darkvater
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(svn r2313) - Fix: [ 1202115 ] Clicking shipslist on bouy asserts GetPlayer(). Bouys and oilrigs don't have owners, so it cannot get the vehicle-list of the station-owner. Just use _current_player draftSat, 14 May 2005 22:03:25 +0000, by Darkvater
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(svn r2312) - Fix (regression): changing to/from fullscreen got broken with SDL. draftSat, 14 May 2005 21:55:54 +0000, by Darkvater
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(svn r2311) - Fix: eh, forgot to remove moved function. draftSat, 14 May 2005 21:03:46 +0000, by Darkvater
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(svn r2309) - CodeChange: Change all _iconsole_color_whatever into _icolour_wtv (abbreviated). Besides the changed into proper english, yes this commit is pretty useless ;) draftSat, 14 May 2005 19:34:59 +0000, by Darkvater
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(svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security" draftSat, 14 May 2005 19:25:18 +0000, by Darkvater
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(svn r2307) - Fix (regression): it was not possible to change the drive-side in the intro-game. draftSat, 14 May 2005 18:25:01 +0000, by Darkvater
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(svn r2306) - CodeChange: Check the last commands; refits. This needed an extensive rewrite and global/local-cargo ID juggling and bitmasking. However with this done it looks better as well and is compatible with newgrf handling. Big thanks to HackyKid for doing most of the work. This also closes patch "[ 1199277 ] Command checks" draftSat, 14 May 2005 12:36:16 +0000, by Darkvater
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(svn r2305) [Translations] Updated to 2005-05-14 (~50 strs / 7 langs) draftSat, 14 May 2005 06:48:14 +0000, by miham
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(svn r2304) - Fix (regression): excuse the Lumber mill from the list of raw-industries build-restriction, as it can be built always, patch-setting, or no patch-setting. draftFri, 13 May 2005 18:19:26 +0000, by Darkvater
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(svn r2303) - CodeChange (fix): when giving money to other players only allow transferring money that is above your loan. Eg you can't give away your loan. draftFri, 13 May 2005 17:09:05 +0000, by Darkvater
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(svn r2302) - Fix: when you started a server 'load <file>' did not work prior to doing 'ls'. Fixed by moving the changing of saveload_mode into BuildFileList() draftFri, 13 May 2005 17:05:03 +0000, by Darkvater
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(svn r2301) - CodeChange: prettyify ChangeOwnerShipOfPlayerItems() a bit draftThu, 12 May 2005 23:47:45 +0000, by Darkvater
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(svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands. draftThu, 12 May 2005 23:46:01 +0000, by Darkvater
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(svn r2299) - Fix: add more verbose output to possible hack-attempt. draftThu, 12 May 2005 00:20:16 +0000, by Darkvater
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(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame(). draftThu, 12 May 2005 00:18:30 +0000, by Darkvater
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(svn r2297) - CodeChange: server-check the next batch of commands. draftThu, 12 May 2005 00:11:37 +0000, by Darkvater
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(svn r2296) - Fix (regression): oops, forgot the MS code-decleration rules :p draftWed, 11 May 2005 18:09:12 +0000, by darkvater
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(svn r2295) - Fix: you were still able to delete any tile if you were not careful with CmdDestroyCompanyHQ. Fixed this; thanks HackyKid. draftWed, 11 May 2005 16:29:33 +0000, by Darkvater
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(svn r2294) - CodeChange: check the service interval settings when changing of all vehicle-types. To simplify things introduce GetServiceIntervalClamped() that returns the same or clamped value of the new service interval. There were some inconsistencies in the gui files so I had to change those, and const correctness kicked in, so it's a bit messy at certain points. draftWed, 11 May 2005 16:17:03 +0000, by Darkvater
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(svn r2293) - Fix (regression): You couldn't modify commands anymore; fixed. (|| and && are kinda confusing with !=) :P draftWed, 11 May 2005 15:31:10 +0000, by Darkvater
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(svn r2292) - Fix (regression): make error message more general for console errors. Dedicated servers are properly filtered out when requesting player-password. draftWed, 11 May 2005 15:30:28 +0000, by Darkvater
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(svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :) draftWed, 11 May 2005 00:00:27 +0000, by Darkvater
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(svn r2289) - Fix (regression): check p1 param of road-depot building instead of unused p2 (typo). Thanks peter1138. draftTue, 10 May 2005 08:45:55 +0000, by Darkvater
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(svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115). draftMon, 09 May 2005 22:33:00 +0000, by Darkvater
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(svn r2287) - Fix (regression): cast stationcount to unsigned instead of p1 to signed when checking valid waypoint types. Thanks for pointing it out Tron draftMon, 09 May 2005 19:56:08 +0000, by Darkvater
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(svn r2286) - CodeChange: paramcheck the next batch of commands. draftMon, 09 May 2005 16:37:40 +0000, by Darkvater
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(svn r2285) - Codechange: Fix up some of the missing things from server-checking; namely bridge-type, bridge-length, dragged end-tile (bridge/station), station_spread draftMon, 09 May 2005 13:26:15 +0000, by Darkvater
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(svn r2283) - Fix (regression): [ 1197493 ] train_gui.c:1341: failed assertion ..., somehow RebuildVehicleList() got lost during the rewrite :P draftSun, 08 May 2005 20:53:02 +0000, by Darkvater
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(svn r2282) [Translations] Updated to 2005-05-08 (58 strs / 3 langs) draftSun, 08 May 2005 16:17:01 +0000, by miham
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(svn r2280) - Fix: Check if the passed tile to DoCommand is within the current mapsize draftSat, 07 May 2005 10:26:45 +0000, by Darkvater
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(svn r2279) - Fix: Check the parameters of the first 10 Commands. While there also add proper comments for the functions and fix up CmdFailed() draftSat, 07 May 2005 10:26:12 +0000, by Darkvater
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(svn r2278) When renaming a station, check if the station exists and belongs to the correct player draftSat, 07 May 2005 08:14:06 +0000, by tron
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(svn r2277) - Codechange: change sscanf() into stroul() Which Does The Right Thing tm. Thanks tron draftFri, 06 May 2005 22:06:40 +0000, by Darkvater
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(svn r2276) - CodeChange: remove DebugProc() and make the ALT+0...4 codes only available in debug mode draftFri, 06 May 2005 20:38:18 +0000, by Darkvater
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(svn r2275) - Fix: [ 1196662 ] scrollto doesn't accept hexadecimal numbers draftFri, 06 May 2005 18:34:28 +0000, by Darkvater
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(svn r2274) - Codechange: some comments, parentheses and EngineID typedef for engine_type draftFri, 06 May 2005 16:13:44 +0000, by Darkvater
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(svn r2273) -Fix: Road vehicles no longer try to obtain a slot when they have crashed. (peter1138) draftFri, 06 May 2005 12:00:25 +0000, by celestar
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(svn r2272) Remove unused attribute from struct Station draftFri, 06 May 2005 06:59:24 +0000, by tron
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(svn r2271) CMD_SET_PLAYER_FACE, CMD_SET_PLAYER_COLOR, CMD_INCREASE_LOAN, CMD_DECREASE_LOAN only make sense for the current player, so don't explicitly pass a player number draftFri, 06 May 2005 06:56:30 +0000, by tron
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(svn r2270) - Fix/Codechange: fix up selling rail vehicles. Try to be smart about it. When selling dual-headed trains, also sell the rear end; if the now-first wagon is an engine, make it a train. When selling the whole train, try to leave dual-headed setups intact draftThu, 05 May 2005 20:46:14 +0000, by Darkvater
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(svn r2269) - CodeChange: no else after return; exchange some magic 0xffff with INVALID_VEHICLE, vehicle index is of type VehicleID draftThu, 05 May 2005 20:44:52 +0000, by Darkvater
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(svn r2268) - Fix [ 1195595 ] high resolutions don't work. Clamp all possible inputs of resolutions to the maximum availble draftThu, 05 May 2005 15:22:20 +0000, by Darkvater
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(svn r2267) - Codechange: Reverted the typedeffing of VehicleType (r2256), since that interfered with the saveload code. draftWed, 04 May 2005 22:13:07 +0000, by matthijs
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(svn r2265) - Fix: some more useful help messages and consistent errors for failed console-cmds. Make command 'clients' only available in network mode draftWed, 04 May 2005 10:17:00 +0000, by Darkvater
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(svn r2264) - Fix: [ 1060686 1187655 ] Changing the full-load flag on the current order doesn't take effect immediately. (glx) draftTue, 03 May 2005 22:18:40 +0000, by matthijs
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(svn r2263) - Fix: If the seperator string is empty for custom currencies, everything after that is cut off. Fix it by replacing nothing with ' '. Thanks for noticing peter1138 draftTue, 03 May 2005 22:05:34 +0000, by Darkvater
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(svn r2262) - Fix: Assertion when vehicle in a depot wants to do pathfinding. draftTue, 03 May 2005 20:45:23 +0000, by matthijs
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(svn r2261) - Fix: When crashed vehicles try to find a depot for servicing, openttd asserts. draftTue, 03 May 2005 19:31:33 +0000, by matthijs
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(svn r2260) - Fix (regression): custom currency input works again ingame draftTue, 03 May 2005 15:20:08 +0000, by Darkvater
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(svn r2259) - Fix (regression): remove a warning and make the help for variables behave the same as for commands draftTue, 03 May 2005 11:48:55 +0000, by Darkvater
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(svn r2258) - Fix (regression): game crashes on resizing window. Windows is a bit too aggressive with its _assume(0), and it did not even belong there draftTue, 03 May 2005 11:14:06 +0000, by Darkvater
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(svn r2257) - Fix: [NPF] NPF debug markings modify _map2 instead of _map3_hi for street tiles, corrupting them. draftTue, 03 May 2005 00:11:30 +0000, by matthijs
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(svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx) draftMon, 02 May 2005 23:59:11 +0000, by matthijs
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(svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships draftMon, 02 May 2005 22:13:20 +0000, by matthijs
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(svn r2254) - Fix: using 'ls' or 'dir' in the console always shows loadable savegames and does not depend on the whim of the currently open saveload dialog draftMon, 02 May 2005 21:56:01 +0000, by Darkvater
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(svn r2253) - Fix: [ 1190896 1184378 ] [NPF] Trains ignoring their railtype (mono, maglev) (glx) draftMon, 02 May 2005 18:53:06 +0000, by matthijs
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(svn r2252) - ReFix: Redo r2251. Just remove the 'default widget handler', WDF_STD_BTN, instead of doing the "workaround" of the previous commit draftMon, 02 May 2005 18:22:16 +0000, by Darkvater
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(svn r2251) - Fix: [ 1193945 ] Clicking on the chat text box causes an assertion failure draftMon, 02 May 2005 18:08:34 +0000, by Darkvater
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(svn r2250) - Fix (regression): arguments with spaces in them were incorrectly parsed draftMon, 02 May 2005 17:58:11 +0000, by Darkvater
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(svn r2249) - Fix: [ 1187703 ] [NPF] Road vehicles cannot find a depot when in a roadstop draftMon, 02 May 2005 17:52:35 +0000, by matthijs
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(svn r2248) - Fix (regression): fix crashing of game when joining a dedicated server (only reset _thd.pos, not the whole structure; as done in revision 2241 to fix another crash) draftMon, 02 May 2005 17:14:31 +0000, by Darkvater
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(svn r2247) - Fix (regression): executing scripts now works (remove newline character(s)). draftMon, 02 May 2005 17:05:59 +0000, by Darkvater
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(svn r2246) - CodeChange: Station is 'st' not 'station' - random commit of the day draftMon, 02 May 2005 16:02:24 +0000, by Darkvater
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(svn r2245) - CodeChange: simplify the clamping of values for patch-settings by using clamp() draftMon, 02 May 2005 16:01:53 +0000, by Darkvater
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(svn r2244) - Fix: 'scrollto' is not debug only..sorry :) draftMon, 02 May 2005 16:00:49 +0000, by Darkvater
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(svn r2243) -Fix: Rework of console. Use 'help command|variable' to get help about it. You can assign variables with =, ++, --, or just new value. Console parser is now lenient towards typed spaces, and more robust in general (at least readable). Removed the 'set' command, instead implemented all such variables as 'variables'. draftMon, 02 May 2005 15:52:19 +0000, by Darkvater
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(svn r2242) -Fix: [ 1193414 ] Fix for waypoint GUI, scrolling and button-actions (Hackykid) draftSun, 01 May 2005 20:16:52 +0000, by Darkvater
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(svn r2241) - Fix: [ 1190625 ] Changing mapsize crashes game with highlighting. Without shutting down OpenTTD some possibly 'invalid' data in TileHighLightData (_thd) is left behind; reset it. draftSun, 01 May 2005 19:37:20 +0000, by Darkvater
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(svn r2240) [Translations] Updated to 2005-05-01 (17 strs / 2 langs) draftSun, 01 May 2005 18:40:01 +0000, by miham
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(svn r2239) -Fix [autoreplace]: [ 1185653 ] autoreplacing a dualheaded engine into a singleheaded engine is no longer a potiontial crash draftSun, 01 May 2005 15:13:39 +0000, by bjarni
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(svn r2238) - [ 1184377 ] Update to OpenTTD readme (orudge) draftSat, 30 Apr 2005 11:18:45 +0000, by Darkvater
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(svn r2237) - Fix (regression): [ 1192284 ] Bug: Ship refuses to add buoy to its orders (init100) draftSat, 30 Apr 2005 10:49:47 +0000, by Darkvater
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(svn r2236) [Translations] Updated to 2005-04-28 (21 strs / 3 langs) draftThu, 28 Apr 2005 17:42:13 +0000, by miham
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(svn r2235) [Translations] Updated finnish translation (Ville Koshinen) draftWed, 27 Apr 2005 05:49:03 +0000, by miham
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(svn r2234) [Translations] Updated to 2005-04-26 (149 strs / 12 langs) draftTue, 26 Apr 2005 17:56:52 +0000, by miham