Mercurial > hg > openttd
graph
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(svn r20850) -Codechange: Add IndustrySpec::UsesSmoothEconomy() to deduplicate code. draftSun, 26 Sep 2010 11:04:30 +0000, by frosch
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(svn r20849) -Change: Only display liveries in the liverywindow if they are used by some vehicle somewhen (not considering date or such). draftSat, 25 Sep 2010 22:00:49 +0000, by frosch
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(svn r20848) -Add: _loaded_newgrf_features.used_liveries to keep track which liveries are used by some vehicle resp. which are not used at all. draftSat, 25 Sep 2010 21:59:22 +0000, by frosch
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(svn r20847) -Codechange: Split most of GetEngineLivery() into a separate GetEngineLiveryScheme() function. draftSat, 25 Sep 2010 21:57:52 +0000, by frosch
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(svn r20845) -Fix (r20835): Group GUI was no longer horizontally resizeable. draftSat, 25 Sep 2010 17:46:54 +0000, by frosch
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(svn r20843) -Fix [FS#2534] (r20506): Make sure (gradual) loading is properly terminated for consists with multiple cargo types. Don't stop loading if the timetabled wait is not over yet. (Steve-N) draftSat, 25 Sep 2010 12:48:33 +0000, by michi_cc
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(svn r20841) -Fix: unbreak some translations' compilation draftFri, 24 Sep 2010 14:06:39 +0000, by rubidium
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(svn r20840) -Fix: make write to NULL pointer volatile so it's not optimised away draftFri, 24 Sep 2010 13:45:02 +0000, by smatz
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(svn r20838) -Fix [FS#4136]: Cast '1' in bitmath functions to width of result before shifting. draftWed, 22 Sep 2010 20:59:24 +0000, by alberth
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(svn r20837) -Fix [FS#4132]: Set height of industry directory to 5 lines like other lists. draftWed, 22 Sep 2010 19:47:01 +0000, by frosch
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(svn r20835) -Fix: the group gui had a small unused area with bigger gui buttons draftTue, 21 Sep 2010 20:33:49 +0000, by yexo
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(svn r20832) -Feature: Allow to select a custom percentage of water in the map generation window (based on patch by CommanderZ). draftMon, 20 Sep 2010 18:56:35 +0000, by terkhen
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(svn r20831) -Add: Show selected number of towns in the map generation window when using a custom amount. draftMon, 20 Sep 2010 18:48:33 +0000, by terkhen
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(svn r20829) -Fix [FS#4094]: Place less trees at once when planting random trees at the scenario editor. draftSat, 18 Sep 2010 20:48:40 +0000, by terkhen
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(svn r20828) -Add: Take into account tree group placement at the world generation progress bar. draftSat, 18 Sep 2010 20:44:13 +0000, by terkhen
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(svn r20827) -Codechange: Simplify code for placement of tree groups. draftSat, 18 Sep 2010 20:41:06 +0000, by terkhen
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(svn r20826) -Codechange: Simplify code for generating more trees above the snowline. draftSat, 18 Sep 2010 20:36:13 +0000, by terkhen
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(svn r20825) -Codechange: Replace a few magic numbers by constants. draftSat, 18 Sep 2010 20:33:04 +0000, by terkhen
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(svn r20823) -Codechange: enable/add some error/sanity checking in the pthread code draftFri, 17 Sep 2010 16:24:26 +0000, by rubidium
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(svn r20822) -Fix [FS#3707]: deadlock when aborting map generation on windows draftFri, 17 Sep 2010 16:07:31 +0000, by yexo
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(svn r20821) -Fix [FS#4129]: terraforming the land under objects could leave sloped or elevated sea tiles draftFri, 17 Sep 2010 15:16:19 +0000, by yexo
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(svn r20820) -Codechange: remove two more contants related to the height of the main toolbar draftFri, 17 Sep 2010 06:12:53 +0000, by yexo
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(svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted draftThu, 16 Sep 2010 22:06:36 +0000, by rubidium
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(svn r20818) -Fix [FS#3791]: make the crash-on-saveload message clearer and more correct draftThu, 16 Sep 2010 21:13:16 +0000, by rubidium
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(svn r20816) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille) draftThu, 16 Sep 2010 16:31:57 +0000, by rubidium
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(svn r20815) -Revert (r20814): wrong patch at wrong time... draftThu, 16 Sep 2010 16:31:38 +0000, by rubidium
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(svn r20814) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille) draftThu, 16 Sep 2010 16:28:40 +0000, by rubidium
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(svn r20813) -Fix: make the waypoint viewport keep centered around the waypoint when resizing the window (Krille) draftThu, 16 Sep 2010 16:14:30 +0000, by rubidium
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(svn r20812) -Fix [FS#4125]: crash when confirming newgrf changes with the newgrf parameter window open draftWed, 15 Sep 2010 22:46:18 +0000, by yexo
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(svn r20811) -Fix [FS#4079]: the colour palette file in the docs/ directory was broken draftWed, 15 Sep 2010 22:22:07 +0000, by yexo
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(svn r20810) -Merge: documentation updates from 1.0 draftWed, 15 Sep 2010 22:05:08 +0000, by rubidium
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(svn r20809) -Fix (r20809): as usual with these user provided Mac OS X patches lately... they either fail to compile or spew warnings draftWed, 15 Sep 2010 21:55:55 +0000, by rubidium
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(svn r20808) -Add [FS#4110]: [OSX] support for input using dead keys (Zydeco) draftWed, 15 Sep 2010 21:19:41 +0000, by rubidium
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(svn r20807) -Codechange: don't clamp the width of the main toolbar to 640 pixels draftWed, 15 Sep 2010 21:10:14 +0000, by yexo
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(svn r20802) -Fix: Building bridges on water/watery objects behaved inconsistently for towns and the bridge selection GUI. draftMon, 13 Sep 2010 19:45:39 +0000, by frosch
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(svn r20800) -Fix: [NewGRF] clamp some more vehicle variables draftMon, 13 Sep 2010 14:20:30 +0000, by yexo
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(svn r20799) -Fix: [NewGRF] clamp vehicle var 0xC2 (max age) to uint16 (Hirundo) draftMon, 13 Sep 2010 13:55:25 +0000, by yexo
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(svn r20798) -Doc [FS#4117]: [NoAI] AITile::HasTransportType doesn't work for TRANSPORT_AIR draftMon, 13 Sep 2010 13:36:36 +0000, by yexo
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(svn r20797) -Fix: disable houses without a size that are available according to their building flags draftMon, 13 Sep 2010 13:27:29 +0000, by yexo
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(svn r20796) -Fix: make sure all houses in the house spec array are valid. It was possible that part of a multitile house was not copied because the array was full draftMon, 13 Sep 2010 13:08:53 +0000, by yexo
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(svn r20795) -Codechange: clarify code/documentation of the start/stop bit in CmdMassStartStopVehicle (Krille) draftMon, 13 Sep 2010 12:14:22 +0000, by yexo
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(svn r20794) -Document [FS#4083]: a case where DirectMusic takes hours to initialise draftSun, 12 Sep 2010 23:06:28 +0000, by rubidium
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(svn r20792) -Fix (r8973): [NewGRF] vehicle vars 0x98 and 0xB4 (max speed and current speed) used the wrong unit for aircraft (Hirundo) draftSun, 12 Sep 2010 19:54:25 +0000, by yexo
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(svn r20791) -Fix (r12161): Building 2x2 houses did not work for 2x2 road layouts on all map sizes. draftSun, 12 Sep 2010 19:40:47 +0000, by frosch
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(svn r20790) -Fix (r0)[FS#4118]: Remove a check which is wrong for NewGrf houses and serves no use for original houses. draftSun, 12 Sep 2010 18:28:51 +0000, by frosch
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(svn r20788) -Fix (r20733)[FS#4119]: start/stop all vehicles from non-train depots was broken draftSun, 12 Sep 2010 16:54:39 +0000, by yexo