Mercurial > hg > openttd
graph
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(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI draftMon, 19 Dec 2011 21:00:55 +0000, by truebrain
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(svn r23625) -Add: ScriptViewport::ScrollTo, for SinglePlayer only (GameScript only) draftMon, 19 Dec 2011 21:00:48 +0000, by truebrain
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(svn r23624) -Add: ScriptVehicle/ScriptStation/ScriptSign::GetOwner, to get the owner of those objects (GameScript only) draftMon, 19 Dec 2011 21:00:40 +0000, by truebrain
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(svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript draftMon, 19 Dec 2011 21:00:32 +0000, by truebrain
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(svn r23622) -Add: a set of events to trigger in a GameScript draftMon, 19 Dec 2011 20:59:36 +0000, by truebrain
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(svn r23621) -Add: allow manipulation of signs via GameScripts draftMon, 19 Dec 2011 20:59:29 +0000, by truebrain
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(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only) draftMon, 19 Dec 2011 20:59:19 +0000, by truebrain
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(svn r23619) -Add: ScriptDate::GetSystemTime, to get the seconds since 1 Jan 1970 of the real system (GameScript only) draftMon, 19 Dec 2011 20:59:12 +0000, by truebrain
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(svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only) draftMon, 19 Dec 2011 20:58:59 +0000, by truebrain
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(svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only) draftMon, 19 Dec 2011 20:57:51 +0000, by truebrain
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(svn r23616) -Add: ScriptGameSettings::SetValue, to set gamesettings (GameScript only) draftMon, 19 Dec 2011 20:57:43 +0000, by truebrain
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(svn r23615) -Add: more API functions exposed to NoGo (part 2) draftMon, 19 Dec 2011 20:57:34 +0000, by truebrain
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(svn r23614) -Add: more API functions exposed to NoGo (part 1) draftMon, 19 Dec 2011 20:57:23 +0000, by truebrain
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(svn r23613) -Add: allow IsDeveloperOnly in info.nut, to indicate if you can select this GS via the GUI (optional, defaults to false) draftMon, 19 Dec 2011 20:57:08 +0000, by truebrain
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(svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library) draftMon, 19 Dec 2011 20:56:59 +0000, by truebrain
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(svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so draftMon, 19 Dec 2011 20:56:50 +0000, by truebrain
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(svn r23610) -Add: Doxygen files for NoGo API (Yexo) draftMon, 19 Dec 2011 20:56:42 +0000, by truebrain
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(svn r23609) -Add: save/load all GameScript related material draftMon, 19 Dec 2011 20:56:34 +0000, by truebrain
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(svn r23608) -Fix: remove now unused strings from all other languages too draftMon, 19 Dec 2011 20:56:23 +0000, by truebrain
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(svn r23607) -Add: wire GameScript in all the GUIs draftMon, 19 Dec 2011 20:56:06 +0000, by truebrain
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(svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console draftMon, 19 Dec 2011 20:55:56 +0000, by truebrain
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(svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory draftMon, 19 Dec 2011 20:54:37 +0000, by truebrain
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(svn r23604) -Add: initial support for GameScripts draftMon, 19 Dec 2011 20:50:54 +0000, by truebrain
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(svn r23603) -Add: support for control commands in strings, in both network and safe/load (Rubidium) draftMon, 19 Dec 2011 20:50:44 +0000, by truebrain
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(svn r23602) -Add: support for DEITY commands, commands where no real company was involved in (Rubidium) draftMon, 19 Dec 2011 20:50:36 +0000, by truebrain
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(svn r23601) -Fix: fix the conflict in window number draftMon, 19 Dec 2011 20:50:21 +0000, by truebrain
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(svn r23600) -Codechange: link WC+number to a Widget, and the Widget to a Window class draftMon, 19 Dec 2011 20:46:17 +0000, by truebrain
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(svn r23599) -Codechange: document WC_ entries, and reoder a bit draftMon, 19 Dec 2011 20:44:47 +0000, by truebrain
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(svn r23598) -Fix: harden FormatString against abuse draftMon, 19 Dec 2011 20:44:39 +0000, by truebrain
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(svn r23597) -Codechange: fix up squirrel export script a bit draftMon, 19 Dec 2011 20:44:31 +0000, by truebrain