Mercurial > hg > openttd
graph
-
(svn r15568) -Cleanup: *allocT/AllocaM doesn't return NULL when allocating fails draftTue, 24 Feb 2009 20:59:17 +0000, by smatz
-
(svn r15567) -Fix [FS#2674]: When building signals by dragging from a pre/entry/combo block signal, the signal you started at became a normal block signal. draftTue, 24 Feb 2009 19:15:23 +0000, by yexo
-
(svn r15566) -Change: reintroduce space as valid method of selecting 'content' as long as the filter box is not focused. Enter will also work when the filter box is focused. draftTue, 24 Feb 2009 13:32:18 +0000, by rubidium
-
(svn r15565) -Fix [FS#2675]: dependency information wasn't requested after the content state was reset causing the dependencies not always being selected (and thus downloaded) automatically. draftTue, 24 Feb 2009 13:25:35 +0000, by rubidium
-
(svn r15564) -Fix: Refresh all industry windows if the modify production cheat is enabled/disabled. draftMon, 23 Feb 2009 22:00:29 +0000, by yexo
-
(svn r15563) -Change [API CHANGE]: Remove AIIndustry::GetMaxIndustryID(). draftMon, 23 Feb 2009 21:07:01 +0000, by yexo
-
(svn r15562) -Change: Use GetName() to determine the unique AI name instead of GetInstanceName() to make branching of AIs easier. draftMon, 23 Feb 2009 20:57:55 +0000, by yexo
-
(svn r15561) -Fix [FS#2646]: segfault when saving a preset with unknown NewGRFs draftMon, 23 Feb 2009 20:45:34 +0000, by rubidium
-
(svn r15560) -Fix: typos in Spanish town names (Erregerre) draftMon, 23 Feb 2009 20:42:20 +0000, by rubidium
-
(svn r15559) -Feature: Show required/already-delivered cargo needed for town-growth in town-view-window. (and only if it is really needed) draftMon, 23 Feb 2009 20:03:38 +0000, by frosch
-
(svn r15558) -Cleanup: Remove some unnecessary friend declarations. draftMon, 23 Feb 2009 19:35:19 +0000, by yexo
-
(svn r15557) -Fix: the font width cache was not updated when changing fonts causing the font spacing to be off when changing fonts in-game (auto font detection). draftMon, 23 Feb 2009 18:14:18 +0000, by rubidium
-
(svn r15556) -Change: don't temporary malloc+free when encoding sprites, just reuse the same piece of allocated memory for each encoding. draftMon, 23 Feb 2009 17:54:02 +0000, by rubidium
-
(svn r15555) -Codechange: remove the mallocs + frees for temporary data from loading sprites. draftMon, 23 Feb 2009 10:50:25 +0000, by rubidium
-
(svn r15554) -Fix: -v null crashing in 2051 due to trying to show the high score of the spectator. draftMon, 23 Feb 2009 01:51:19 +0000, by rubidium
-
(svn r15553) -Update: WebTranslator2 update to 2009-02-22 18:58:31 draftSun, 22 Feb 2009 18:58:44 +0000, by translators
-
(svn r15552) -Fix (r15544): some compiler/OS combinations don't like closing the same FD twice and zlib's docs weren't very clear about whether it would close a FD it didn't open. draftSun, 22 Feb 2009 02:57:15 +0000, by rubidium
-
(svn r15551) -Fix [FS#2656]: [NoAI] crash when setting a depot order to the southern part of a ship depot draftSun, 22 Feb 2009 00:30:36 +0000, by rubidium
-
(svn r15550) -Fix [FS#2654]: bogus secondary error message when dynamiting industries/unmoveables; "X is in the way" isn't helpful at all in that case. draftSat, 21 Feb 2009 21:38:46 +0000, by rubidium
-
(svn r15549) -Update: WebTranslator2 update to 2009-02-21 18:48:25 draftSat, 21 Feb 2009 18:48:38 +0000, by translators
-
(svn r15548) -Fix: incorrect error message when removing non-existing diagonal rail (TRACK_X/Y) with the single directional rail tool (i.e. not autorail). draftSat, 21 Feb 2009 18:10:08 +0000, by rubidium
-
(svn r15547) -Codechange: Eliminate all == and != comparisons between v->cargo_cap and v->cargo.Count() to improve behaviour wrt. broken/incompatible grfs. draftSat, 21 Feb 2009 15:56:02 +0000, by frosch
-
(svn r15546) -Fix [FS#2651]: keep_all_autosave ignored for dedicated servers/spectators. draftSat, 21 Feb 2009 15:23:49 +0000, by rubidium
-
(svn r15545) -Fix [FS#2653]: if a buoy was placed directly in front of a dock, that dock was seen as a buoy and thus skipped once within 3 tiles. draftSat, 21 Feb 2009 14:02:00 +0000, by rubidium
-
(svn r15544) -Fix [FS#2650]: extracting downloaded content didn't work for Windows if one uses a non-ASCII. draftSat, 21 Feb 2009 14:00:35 +0000, by rubidium
-
(svn r15543) -Change: allow the default debug level of 6 for a dedicated server to be overriden by -d (if used after -D). draftSat, 21 Feb 2009 13:27:09 +0000, by rubidium
-
(svn r15542) -Feature(ette): Support vehicle vars 0x47 and 0xF2 in purchase list. draftSat, 21 Feb 2009 13:24:55 +0000, by frosch
-
(svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID. draftSat, 21 Feb 2009 12:52:41 +0000, by frosch
-
(svn r15540) -Fix: Testing of 'only_this' in CmdRefitRoadVeh() could be skipped by 'continue'. draftSat, 21 Feb 2009 11:54:25 +0000, by frosch
-
(svn r15539) -Fix: If an aircraft cannot carry any available cargo, it should not be available either instead of falling back to passenger/mail. Just like the other vehicle types also do. draftSat, 21 Feb 2009 11:50:17 +0000, by frosch
-
(svn r15538) -Fix (r15334): The difficulty level wasn't set to custom when changing the amount of towns/industries from the newgame gui. draftSat, 21 Feb 2009 02:34:53 +0000, by yexo
-
(svn r15537) -Fix (r5215): don't allow special sprite characters (e.g. the ship sprite) as characters in input like filenames or text that is sent over the network. draftSat, 21 Feb 2009 00:47:59 +0000, by rubidium
-
(svn r15535) -Fix (r15460, pre noai merge): use '.' as 'any' for squirrel calls typechecking as stated in squirrel docs draftSat, 21 Feb 2009 00:43:18 +0000, by glx
-
(svn r15532) -Fix (r15525): don't try to load (and forget) AI data from a non-existing AI when joining a server. In other words: you can join network servers again. draftFri, 20 Feb 2009 21:05:27 +0000, by rubidium
-
(svn r15531) -Fix (r15467): AIs were stopped at every error, whether they caught it or not. draftFri, 20 Feb 2009 13:39:18 +0000, by yexo
-
(svn r15530) -Fix (r15519): The AIWaypoint classes were not exported to squirrel. draftFri, 20 Feb 2009 10:03:16 +0000, by yexo
-
(svn r15529) -Fix [FS#2644]: the local command queue didn't get properly cleaned when leaving a game meaning you could end up executing commands of the previous network game. draftFri, 20 Feb 2009 00:03:29 +0000, by rubidium
-
(svn r15528) -Fix (r15525): Check should be the other way around (thanks SmatZ). draftFri, 20 Feb 2009 00:02:25 +0000, by yexo
-
(svn r15526) -Add [NoAI]: Support for conditional orders. draftThu, 19 Feb 2009 23:12:57 +0000, by yexo
-
(svn r15525) -Fix: Don't try to find the AIs the server runs when joining a mp server. draftThu, 19 Feb 2009 23:10:32 +0000, by yexo
-
(svn r15524) -Add [NoAI]: AIEngine::GetPower, AIEngine::GetWeight and AIEngine::GetMaxTractiveEffort. draftThu, 19 Feb 2009 19:44:19 +0000, by yexo
-
(svn r15523) -Update: WebTranslator2 update to 2009-02-19 16:58:17 draftThu, 19 Feb 2009 16:58:24 +0000, by translators
-
(svn r15521) -Codechange: add helper function to get the display tractive effort of a vehicle. draftThu, 19 Feb 2009 09:45:44 +0000, by rubidium
-
(svn r15520) -Cleanup [NoAI]: Fix some typos, unify the comment style and update some documentation since a few enums have been renamed. draftThu, 19 Feb 2009 09:01:34 +0000, by yexo
-
(svn r15519) -Add [NoAI]: support for waypoints by adding AIRail::Build/Remove RailWaypoint, AIWaypoint and AIWaypointList. draftThu, 19 Feb 2009 07:40:08 +0000, by yexo
-
(svn r15518) -Fix [FS#2631]: use distance to closest station tile as estimate for YAPF too (NPF already does so). This makes it behave 'better' with wide stations. draftThu, 19 Feb 2009 00:15:36 +0000, by rubidium
-
(svn r15517) -Fix [FS#2642](r6455): Wagonoverrides and articulated engine parts use the colour scheme of the engine, but not its recolour callback, nor its 2CC flag. Same applies to roadvehicles. draftWed, 18 Feb 2009 20:40:24 +0000, by frosch
-
(svn r15516) -Fix (r10097): Livery overrides for articulated parts of roadvehicles were not applied. draftWed, 18 Feb 2009 20:35:02 +0000, by frosch
-
(svn r15515) -Update: WebTranslator2 update to 2009-02-18 18:31:54 draftWed, 18 Feb 2009 18:32:10 +0000, by translators
-
(svn r15514) -Fix: make the join/spectate command require to be connected to a network game; in SP it could lead to crashes. draftWed, 18 Feb 2009 15:17:27 +0000, by rubidium
-
(svn r15513) -Cleanup: Unavailable varaction variable value does not matter, but at least it can be consistent. draftWed, 18 Feb 2009 09:14:41 +0000, by peter1138
-
(svn r15511) -Fix [FS#2641] (r15190): Generating a map with the original map generator with freeform edges on resulted in an assert. draftTue, 17 Feb 2009 20:33:13 +0000, by yexo
-
(svn r15510) -Update: WebTranslator2 update to 2009-02-17 17:50:34 draftTue, 17 Feb 2009 17:50:53 +0000, by translators
-
(svn r15509) -Codechange: move definition of some Window methods to class definition draftTue, 17 Feb 2009 12:41:29 +0000, by smatz
-
(svn r15508) -Fix: three header files had incorrect 'anti-multiple-inclusion' header draftTue, 17 Feb 2009 02:08:53 +0000, by smatz
-
(svn r15507) -Update (r15506): rename strings in other languages too draftTue, 17 Feb 2009 00:30:59 +0000, by smatz
-
(svn r15506) -Codechange: rename ScenarioEditorTownGenerationWindow to FoundTownWindow draftTue, 17 Feb 2009 00:21:08 +0000, by smatz