Mercurial > hg > openttd
view src/townname_func.h @ 14154:e3fe36dfb81e draft
(svn r18702) -Fix [FS#3467]: Enable DrawGroundSpriteAt() to deal with foundations as DrawGroundSprite() does, and use this for drawing one-way-road-signs and clear-land-fences.
author | frosch <frosch@openttd.org> |
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date | Sun, 03 Jan 2010 20:55:00 +0000 |
parents | ef8cf99dc344 |
children | 5117fc12b816 |
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/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file townname_func.h Town name generator stuff. */ #ifndef TOWNNAME_FUNC_H #define TOWNNAME_FUNC_H char *GenerateTownNameString(char *buf, const char *last, size_t lang, uint32 seed); char *GetTownName(char *buff, const struct TownNameParams *par, uint32 townnameparts, const char *last); char *GetTownName(char *buff, const struct Town *t, const char *last); bool VerifyTownName(uint32 r, const struct TownNameParams *par); bool GenerateTownName(uint32 *townnameparts); #endif /* TOWNNAME_FUNC_H */