Mercurial > hg > openttd
view src/os/macosx/macos.h @ 5587:c44c070c5032 draft
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
author | rubidium <rubidium@openttd.org> |
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date | Wed, 10 Jan 2007 18:56:51 +0000 |
parents | eabf4b86aed6 |
children | d0e1f93e603a |
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/* $Id$ */ #ifndef MACOS_H #define MACOS_H /* * Functions to show the popup window * use ShowMacDialog when you want to control title, message and text on the button * ShowMacAssertDialog is used by assert * ShowMacErrorDialog should be used when an unrecoverable error shows up. It only contains the title, which will should tell what went wrong * the function then adds text that tells the user to update and then report the bug if it's present in the newest version * It also quits in a nice way since we call it when we know something happened that will crash OpenTTD (like a needed pointer turns out to be NULL or similar) */ #ifdef __cplusplus extern "C" { #endif //__cplusplus void ShowMacDialog ( const char *title, const char *message, const char *buttonLabel ); void ShowMacAssertDialog ( const char *function, const char *file, const int line, const char *expression ); void ShowMacErrorDialog(const char *error); #ifdef __cplusplus } #endif //__cplusplus // Since MacOS X users will never see an assert unless they started the game from a terminal // we're using a custom assert(e) macro. #undef assert #ifdef NDEBUG #define assert(e) ((void)0) #else #define assert(e) \ (__builtin_expect(!(e), 0) ? ShowMacAssertDialog ( __func__, __FILE__, __LINE__, #e ): (void)0 ) #endif #endif /* MACOS_H */