Mercurial > hg > openttd
view src/blitter/8bpp_optimized.hpp @ 6937:b6cf3513b2c4 draft
(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
Note: this allows much easier adding other types of video-drivers, like OpenGL
author | truelight <truelight@openttd.org> |
---|---|
date | Sun, 17 Jun 2007 20:30:28 +0000 |
parents | f74436edb34b |
children | cadc3d2f5929 |
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/* $Id$ */ /** @file 8bpp_optimized.hpp */ #ifndef BLITTER_8BPP_OPTIMIZED_HPP #define BLITTER_8BPP_OPTIMIZED_HPP #include "8bpp_base.hpp" #include "factory.hpp" class Blitter_8bppOptimized : public Blitter_8bppBase { public: /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom); /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator); }; class FBlitter_8bppOptimized: public BlitterFactory<FBlitter_8bppOptimized> { public: /* virtual */ const char *GetName() { return "8bpp-optimized"; } /* virtual */ const char *GetDescription() { return "8bpp Optimized Blitter (compression + all-ZoomLevel cache)"; } /* virtual */ Blitter *CreateInstance() { return new Blitter_8bppOptimized(); } }; #endif /* BLITTER_8BPP_OPTIMIZED_HPP */