view src/blitter/8bpp_optimized.hpp @ 6937:b6cf3513b2c4 draft

(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter -Codechange: introduced a hierachy of blitters to avoid a lot of code duplication Note: this allows much easier adding other types of video-drivers, like OpenGL
author truelight <truelight@openttd.org>
date Sun, 17 Jun 2007 20:30:28 +0000
parents f74436edb34b
children cadc3d2f5929
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/* $Id$ */

/** @file 8bpp_optimized.hpp */

#ifndef BLITTER_8BPP_OPTIMIZED_HPP
#define BLITTER_8BPP_OPTIMIZED_HPP

#include "8bpp_base.hpp"
#include "factory.hpp"

class Blitter_8bppOptimized : public Blitter_8bppBase {
public:
	/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
	/* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);
};

class FBlitter_8bppOptimized: public BlitterFactory<FBlitter_8bppOptimized> {
public:
	/* virtual */ const char *GetName() { return "8bpp-optimized"; }
	/* virtual */ const char *GetDescription() { return "8bpp Optimized Blitter (compression + all-ZoomLevel cache)"; }
	/* virtual */ Blitter *CreateInstance() { return new Blitter_8bppOptimized(); }
};

#endif /* BLITTER_8BPP_OPTIMIZED_HPP */