Mercurial > hg > openttd
view src/blitter/8bpp_base.hpp @ 6937:b6cf3513b2c4 draft
(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
Note: this allows much easier adding other types of video-drivers, like OpenGL
author | truelight <truelight@openttd.org> |
---|---|
date | Sun, 17 Jun 2007 20:30:28 +0000 |
parents | |
children | 5e6103c8be0f |
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/* $Id$ */ /** @file 8bpp_base.hpp */ #ifndef BLITTER_8BPP_BASE_HPP #define BLITTER_8BPP_BASE_HPP #include "base.hpp" class Blitter_8bppBase : public Blitter { public: /* virtual */ uint8 GetScreenDepth() { return 8; } // /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom); /* virtual */ void DrawColorMappingRect(void *dst, int width, int height, int pal); // /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator); /* virtual */ void *MoveTo(const void *video, int x, int y); /* virtual */ void SetPixel(void *video, int x, int y, uint8 color); /* virtual */ void SetPixelIfEmpty(void *video, int x, int y, uint8 color); /* virtual */ void SetHorizontalLine(void *video, int width, uint8 color); /* virtual */ void DrawLine(void *video, int x, int y, int x2, int y2, uint8 color); /* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch); /* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch); /* virtual */ void MoveBuffer(void *video_dst, const void *video_src, int width, int height); /* virtual */ int BufferSize(int width, int height); }; #endif /* BLITTER_8BPP_BASE_HPP */