Mercurial > hg > openttd
view src/spritecache.h @ 7481:a811420eaa26 draft
(svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Mon, 27 Aug 2007 21:33:26 +0000 |
parents | 71da5dd33fa4 |
children | c26c28875749 |
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/* $Id$ */ /** @file spritecache.h */ #ifndef SPRITECACHE_H #define SPRITECACHE_H struct Sprite { byte height; uint16 width; int16 x_offs; int16 y_offs; byte data[VARARRAY_SIZE]; }; extern uint _sprite_cache_size; const void *GetRawSprite(SpriteID sprite, bool real_sprite); bool SpriteExists(SpriteID sprite); static inline const Sprite *GetSprite(SpriteID sprite) { return (Sprite*)GetRawSprite(sprite, true); } static inline const byte *GetNonSprite(SpriteID sprite) { return (byte*)GetRawSprite(sprite, false); } void GfxInitSpriteMem(); void IncreaseSpriteLRU(); bool LoadNextSprite(int load_index, byte file_index, uint file_sprite_id); void DupSprite(SpriteID old_spr, SpriteID new_spr); void SkipSprites(uint count); #endif /* SPRITECACHE_H */