view src/roadveh.h @ 5800:9b2e11950b8f draft

(svn r8362) -Codechange: [vehicle build window] moved the engine drawing loop to a function of it's own -Fix (r8335): [vehicle build window] ship sprites were moved two pixels to the left
author bjarni <bjarni@openttd.org>
date Mon, 22 Jan 2007 23:23:30 +0000
parents d63183d407e9
children 4a39d6291d58
line wrap: on
line source

/* $Id$ */

#ifndef ROADVEH_H
#define ROADVEH_H

#include "vehicle.h"


static inline bool IsRoadVehInDepot(const Vehicle* v)
{
	assert(v->type == VEH_Road);
	return v->u.road.state == 254;
}

static inline bool IsRoadVehInDepotStopped(const Vehicle* v)
{
	return IsRoadVehInDepot(v) && v->vehstatus & VS_STOPPED;
}

void CcBuildRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2);
void CcCloneRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2);

#endif /* ROADVEH_H */