Mercurial > hg > openttd
view src/mixer.h @ 5800:9b2e11950b8f draft
(svn r8362) -Codechange: [vehicle build window] moved the engine drawing loop to a function of it's own
-Fix (r8335): [vehicle build window] ship sprites were moved two pixels to the left
author | bjarni <bjarni@openttd.org> |
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date | Mon, 22 Jan 2007 23:23:30 +0000 |
parents | eabf4b86aed6 |
children | 3b141366478a |
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/* $Id$ */ #ifndef MIXER_H #define MIXER_H typedef struct MixerChannel MixerChannel; enum { MX_AUTOFREE = 1, // MX_8BIT = 2, // MX_STEREO = 4, // MX_UNSIGNED = 8, }; bool MxInitialize(uint rate); void MxMixSamples(void* buffer, uint samples); MixerChannel* MxAllocateChannel(void); void MxSetChannelRawSrc(MixerChannel *mc, int8 *mem, uint size, uint rate, uint flags); void MxSetChannelVolume(MixerChannel *mc, uint left, uint right); void MxActivateChannel(MixerChannel*); #endif /* MIXER_H */