Mercurial > hg > openttd
view src/engine_gui.h @ 18244:8f6022f41538 draft
(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.
author | frosch <frosch@openttd.org> |
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date | Tue, 01 Nov 2011 16:51:47 +0000 |
parents | 72cb3c72d619 |
children | a0d7e20ebafe |
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/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file engine_gui.h Engine GUI functions, used by build_vehicle_gui and autoreplace_gui */ #ifndef ENGINE_GUI_H #define ENGINE_GUI_H #include "engine_type.h" #include "sortlist_type.h" #include "gfx_type.h" typedef GUIList<EngineID, CargoID> GUIEngineList; typedef int CDECL EngList_SortTypeFunction(const EngineID*, const EngineID*); ///< argument type for EngList_Sort() void EngList_Sort(GUIEngineList *el, EngList_SortTypeFunction compare); ///< sort of the engine list void EngList_SortPartial(GUIEngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items); ///< sort of specified portion of the engine list StringID GetEngineCategoryName(EngineID engine); StringID GetEngineInfoString(EngineID engine); void DrawVehicleEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type); void DrawTrainEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type); void DrawRoadVehEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type); void DrawShipEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type); void DrawAircraftEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type); #endif /* ENGINE_GUI_H */