view src/newgrf_sound.h @ 10480:649ba332458f draft

(svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous. -Note: 15 should be enough for now... making it any more means adding more bytes to the map array and thus wasting more bits instead of reducing the bit waste.
author rubidium <rubidium@openttd.org>
date Wed, 24 Dec 2008 09:53:15 +0000
parents d48433370037
children 58cf1ef548bb
line wrap: on
line source

/* $Id$ */

/** @file newgrf_sound.h Functions related to NewGRF provided sounds. */

#ifndef NEWGRF_SOUND_H
#define NEWGRF_SOUND_H

#include "sound_type.h"
#include "tile_type.h"

enum VehicleSoundEvent {
	VSE_START        = 1,
	VSE_TUNNEL       = 2,
	VSE_BREAKDOWN    = 3,
	VSE_RUNNING      = 4,
	VSE_TOUCHDOWN    = 5,
	VSE_TRAIN_EFFECT = 6,
	VSE_RUNNING_16   = 7,
	VSE_STOPPED_16   = 8,
	VSE_LOAD_UNLOAD  = 9,
};


FileEntry *AllocateFileEntry();
void InitializeSoundPool();
FileEntry *GetSound(uint index);
uint GetNumSounds();
bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event);
bool PlayTileSound(const struct GRFFile *file, uint16 sound_id, TileIndex tile);

#endif /* NEWGRF_SOUND_H */