Mercurial > hg > openttd
view src/table/water_land.h @ 9413:512ea64da840 draft
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Thu, 29 May 2008 15:13:28 +0000 |
parents | d48433370037 |
children | 592ae9307430 |
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/* $Id$ */ /** @file water_land.h Sprites to use and how to display them for water tiles (depots/shiplifts). */ struct WaterDrawTileStruct { byte delta_x; byte delta_y; byte delta_z; byte width; byte height; byte unk; SpriteID image; }; #define BEGIN(image) { 0, 0, 0, 0, 0, 0, image } #define END(y) { 0x80, y, 0, 0, 0, 0, 0 } static const WaterDrawTileStruct _shipdepot_display_seq_1[] = { BEGIN(0xFDD), { 0, 15, 0, 16, 1, 0x14, 0xFE8 | (1 << PALETTE_MODIFIER_COLOR) }, END(0) }; static const WaterDrawTileStruct _shipdepot_display_seq_2[] = { BEGIN(0xFDD), { 0, 0, 0, 16, 1, 0x14, 0xFEA }, { 0, 15, 0, 16, 1, 0x14, 0xFE6 | (1 << PALETTE_MODIFIER_COLOR) }, END(0) }; static const WaterDrawTileStruct _shipdepot_display_seq_3[] = { BEGIN(0xFDD), { 15, 0, 0, 1, 0x10, 0x14, 0xFE9 | (1 << PALETTE_MODIFIER_COLOR) }, END(0) }; static const WaterDrawTileStruct _shipdepot_display_seq_4[] = { BEGIN(0xFDD), { 0, 0, 0, 1, 16, 0x14, 0xFEB }, { 15, 0, 0, 1, 16, 0x14, 0xFE7 | (1 << PALETTE_MODIFIER_COLOR) }, END(0) }; static const WaterDrawTileStruct* const _shipdepot_display_seq[] = { _shipdepot_display_seq_1, _shipdepot_display_seq_2, _shipdepot_display_seq_3, _shipdepot_display_seq_4, }; static const WaterDrawTileStruct _shiplift_display_seq_0[] = { BEGIN(1), { 0, 0, 0, 0x10, 1, 0x14, 0 + 1 }, { 0, 0xF, 0, 0x10, 1, 0x14, 4 + 1 }, END(0) }; static const WaterDrawTileStruct _shiplift_display_seq_1[] = { BEGIN(0), { 0, 0, 0, 1, 0x10, 0x14, 0 }, { 0xF, 0, 0, 1, 0x10, 0x14, 4 }, END(0) }; static const WaterDrawTileStruct _shiplift_display_seq_2[] = { BEGIN(2), { 0, 0, 0, 0x10, 1, 0x14, 0 + 2 }, { 0, 0xF, 0, 0x10, 1, 0x14, 4 + 2 }, END(0) }; static const WaterDrawTileStruct _shiplift_display_seq_3[] = { BEGIN(3), { 0, 0, 0, 1, 0x10, 0x14, 0 + 3 }, { 0xF, 0, 0, 1, 0x10, 0x14, 4 + 3 }, END(0) }; static const WaterDrawTileStruct _shiplift_display_seq_0b[] = { BEGIN(0xFDD), { 0, 0, 0, 0x10, 1, 0x14, 8 + 1 }, { 0, 0xF, 0, 0x10, 1, 0x14, 12 + 1 }, END(0) }; static const WaterDrawTileStruct _shiplift_display_seq_1b[] = { BEGIN(0xFDD), { 0, 0, 0, 0x1, 0x10, 0x14, 8 }, { 0xF, 0, 0, 0x1, 0x10, 0x14, 12 }, END(0) }; static const WaterDrawTileStruct _shiplift_display_seq_2b[] = { BEGIN(0xFDD), { 0, 0, 0, 0x10, 1, 0x14, 8 + 2 }, { 0, 0xF, 0, 0x10, 1, 0x14, 12 + 2 }, END(0) }; static const WaterDrawTileStruct _shiplift_display_seq_3b[] = { BEGIN(0xFDD), { 0, 0, 0, 1, 0x10, 0x14, 8 + 3 }, { 0xF, 0, 0, 1, 0x10, 0x14, 12 + 3 }, END(0) }; static const WaterDrawTileStruct _shiplift_display_seq_0t[] = { BEGIN(0xFDD), { 0, 0, 0, 0x10, 1, 0x14, 16 + 1 }, { 0, 0xF, 0, 0x10, 1, 0x14, 20 + 1 }, END(8) }; static const WaterDrawTileStruct _shiplift_display_seq_1t[] = { BEGIN(0xFDD), { 0, 0, 0, 0x1, 0x10, 0x14, 16 }, { 0xF, 0, 0, 0x1, 0x10, 0x14, 20 }, END(8) }; static const WaterDrawTileStruct _shiplift_display_seq_2t[] = { BEGIN(0xFDD), { 0, 0, 0, 0x10, 1, 0x14, 16 + 2 }, { 0, 0xF, 0, 0x10, 1, 0x14, 20 + 2 }, END(8) }; static const WaterDrawTileStruct _shiplift_display_seq_3t[] = { BEGIN(0xFDD), { 0, 0, 0, 1, 0x10, 0x14, 16 + 3 }, { 0xF, 0, 0, 1, 0x10, 0x14, 20 + 3 }, END(8) }; static const WaterDrawTileStruct* const _shiplift_display_seq[] = { _shiplift_display_seq_0, _shiplift_display_seq_1, _shiplift_display_seq_2, _shiplift_display_seq_3, _shiplift_display_seq_0b, _shiplift_display_seq_1b, _shiplift_display_seq_2b, _shiplift_display_seq_3b, _shiplift_display_seq_0t, _shiplift_display_seq_1t, _shiplift_display_seq_2t, _shiplift_display_seq_3t, }; #undef BEGIN #undef END