Mercurial > hg > openttd
view src/newgrf_station.cpp @ 13748:4f41c01242a8 draft
(svn r18273) -Codechange: do not require widget numbers for default widgets (close, sticky, resize buttons and the caption), except when you want to use SetStringParameter for the caption ofcourse. Also remove the requirement for some of the WDF flags; no need to test for both the flag whether a feature is used and whether the feature is in action.
author | rubidium <rubidium@openttd.org> |
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date | Tue, 24 Nov 2009 17:13:24 +0000 |
parents | a6e569a5cc14 |
children | 604900d87631 |
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/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file newgrf_station.cpp Functions for dealing with station classes and custom stations. */ #include "stdafx.h" #include "variables.h" #include "landscape.h" #include "debug.h" #include "station_base.h" #include "waypoint_base.h" #include "roadstop_base.h" #include "newgrf_cargo.h" #include "newgrf_commons.h" #include "newgrf_station.h" #include "newgrf_spritegroup.h" #include "newgrf_sound.h" #include "town.h" #include "newgrf_town.h" #include "gfx_func.h" #include "date_func.h" #include "company_func.h" #include "animated_tile_func.h" #include "functions.h" #include "tunnelbridge_map.h" #include "spritecache.h" #include "table/strings.h" static StationClass _station_classes[STAT_CLASS_MAX]; enum { MAX_SPECLIST = 255, }; enum TriggerArea { TA_TILE, TA_PLATFORM, TA_WHOLE, }; struct ETileArea : TileArea { ETileArea(const BaseStation *st, TileIndex tile, TriggerArea ta) { switch (ta) { default: NOT_REACHED(); case TA_TILE: this->tile = tile; this->w = 1; this->h = 1; break; case TA_PLATFORM: { TileIndex start, end; Axis axis = GetRailStationAxis(tile); TileIndexDiff delta = TileOffsByDiagDir(AxisToDiagDir(axis)); for (end = tile; IsRailStationTile(end + delta) && IsCompatibleTrainStationTile(tile, end + delta); end += delta) { /* Nothing */ } for (start = tile; IsRailStationTile(start - delta) && IsCompatibleTrainStationTile(tile, start - delta); start -= delta) { /* Nothing */ } this->tile = start; this->w = TileX(end) - TileX(start) + 1; this->h = TileY(end) - TileY(start) + 1; break; } case TA_WHOLE: st->GetTileArea(this, Station::IsExpected(st) ? STATION_RAIL : STATION_WAYPOINT); this->w++; this->h++; break; } } }; /** * Reset station classes to their default state. * This includes initialising the Default and Waypoint classes with an empty * entry, for standard stations and waypoints. */ void ResetStationClasses() { for (StationClassID i = STAT_CLASS_BEGIN; i < STAT_CLASS_MAX; i++) { _station_classes[i].id = 0; _station_classes[i].name = STR_EMPTY; _station_classes[i].stations = 0; free(_station_classes[i].spec); _station_classes[i].spec = NULL; } /* Set up initial data */ _station_classes[0].id = 'DFLT'; _station_classes[0].name = STR_STATION_CLASS_DFLT; _station_classes[0].stations = 1; _station_classes[0].spec = MallocT<StationSpec*>(1); _station_classes[0].spec[0] = NULL; _station_classes[1].id = 'WAYP'; _station_classes[1].name = STR_STATION_CLASS_WAYP; _station_classes[1].stations = 1; _station_classes[1].spec = MallocT<StationSpec*>(1); _station_classes[1].spec[0] = NULL; } /** * Allocate a station class for the given class id. * @param cls A 32 bit value identifying the class. * @return Index into _station_classes of allocated class. */ StationClassID AllocateStationClass(uint32 cls) { for (StationClassID i = STAT_CLASS_BEGIN; i < STAT_CLASS_MAX; i++) { if (_station_classes[i].id == cls) { /* ClassID is already allocated, so reuse it. */ return i; } else if (_station_classes[i].id == 0) { /* This class is empty, so allocate it to the ClassID. */ _station_classes[i].id = cls; return i; } } grfmsg(2, "StationClassAllocate: already allocated %d classes, using default", STAT_CLASS_MAX); return STAT_CLASS_DFLT; } /** Set the name of a custom station class */ void SetStationClassName(StationClassID sclass, StringID name) { assert(sclass < STAT_CLASS_MAX); _station_classes[sclass].name = name; } /** Retrieve the name of a custom station class */ StringID GetStationClassName(StationClassID sclass) { assert(sclass < STAT_CLASS_MAX); return _station_classes[sclass].name; } /** * Get the number of station classes in use. * @return Number of station classes. */ uint GetNumStationClasses() { uint i; for (i = 0; i < STAT_CLASS_MAX && _station_classes[i].id != 0; i++) {} return i; } /** * Return the number of stations for the given station class. * @param sclass Index of the station class. * @return Number of stations in the class. */ uint GetNumCustomStations(StationClassID sclass) { assert(sclass < STAT_CLASS_MAX); return _station_classes[sclass].stations; } /** * Tie a station spec to its station class. * @param statspec The station spec. */ void SetCustomStationSpec(StationSpec *statspec) { StationClass *station_class; int i; /* If the station has already been allocated, don't reallocate it. */ if (statspec->allocated) return; assert(statspec->sclass < STAT_CLASS_MAX); station_class = &_station_classes[statspec->sclass]; i = station_class->stations++; station_class->spec = ReallocT(station_class->spec, station_class->stations); station_class->spec[i] = statspec; statspec->allocated = true; } /** * Retrieve a station spec from a class. * @param sclass Index of the station class. * @param station The station index with the class. * @return The station spec. */ const StationSpec *GetCustomStationSpec(StationClassID sclass, uint station) { assert(sclass < STAT_CLASS_MAX); if (station < _station_classes[sclass].stations) return _station_classes[sclass].spec[station]; /* If the custom station isn't defined any more, then the GRF file * probably was not loaded. */ return NULL; } /** * Retrieve a station spec by GRF location. * @param grfid GRF ID of station spec. * @param localidx Index within GRF file of station spec. * @param index Pointer to return the index of the station spec in its station class. If NULL then not used. * @return The station spec. */ const StationSpec *GetCustomStationSpecByGrf(uint32 grfid, byte localidx, int *index) { uint j; for (StationClassID i = STAT_CLASS_BEGIN; i < STAT_CLASS_MAX; i++) { for (j = 0; j < _station_classes[i].stations; j++) { const StationSpec *statspec = _station_classes[i].spec[j]; if (statspec == NULL) continue; if (statspec->grffile->grfid == grfid && statspec->localidx == localidx) { if (index != NULL) *index = j; return statspec; } } } return NULL; } /* Evaluate a tile's position within a station, and return the result a bitstuffed format. * if not centred: .TNLcCpP, if centred: .TNL..CP * T = Tile layout number (GetStationGfx), N = Number of platforms, L = Length of platforms * C = Current platform number from start, c = from end * P = Position along platform from start, p = from end * if centred, C/P start from the centre and c/p are not available. */ uint32 GetPlatformInfo(Axis axis, byte tile, int platforms, int length, int x, int y, bool centred) { uint32 retval = 0; if (axis == AXIS_X) { Swap(platforms, length); Swap(x, y); } /* Limit our sizes to 4 bits */ platforms = min(15, platforms); length = min(15, length); x = min(15, x); y = min(15, y); if (centred) { x -= platforms / 2; y -= length / 2; SB(retval, 0, 4, y & 0xF); SB(retval, 4, 4, x & 0xF); } else { SB(retval, 0, 4, y); SB(retval, 4, 4, length - y - 1); SB(retval, 8, 4, x); SB(retval, 12, 4, platforms - x - 1); } SB(retval, 16, 4, length); SB(retval, 20, 4, platforms); SB(retval, 24, 4, tile); return retval; } /* Find the end of a railway station, from the tile, in the direction of delta. * If check_type is set, we stop if the custom station type changes. * If check_axis is set, we stop if the station direction changes. */ static TileIndex FindRailStationEnd(TileIndex tile, TileIndexDiff delta, bool check_type, bool check_axis) { byte orig_type = 0; Axis orig_axis = AXIS_X; StationID sid = GetStationIndex(tile); if (check_type) orig_type = GetCustomStationSpecIndex(tile); if (check_axis) orig_axis = GetRailStationAxis(tile); while (true) { TileIndex new_tile = TILE_ADD(tile, delta); if (!IsTileType(new_tile, MP_STATION) || GetStationIndex(new_tile) != sid) break; if (!HasStationRail(new_tile)) break; if (check_type && GetCustomStationSpecIndex(new_tile) != orig_type) break; if (check_axis && GetRailStationAxis(new_tile) != orig_axis) break; tile = new_tile; } return tile; } static uint32 GetPlatformInfoHelper(TileIndex tile, bool check_type, bool check_axis, bool centred) { int tx = TileX(tile); int ty = TileY(tile); int sx = TileX(FindRailStationEnd(tile, TileDiffXY(-1, 0), check_type, check_axis)); int sy = TileY(FindRailStationEnd(tile, TileDiffXY( 0, -1), check_type, check_axis)); int ex = TileX(FindRailStationEnd(tile, TileDiffXY( 1, 0), check_type, check_axis)) + 1; int ey = TileY(FindRailStationEnd(tile, TileDiffXY( 0, 1), check_type, check_axis)) + 1; tx -= sx; ex -= sx; ty -= sy; ey -= sy; return GetPlatformInfo(GetRailStationAxis(tile), GetStationGfx(tile), ex, ey, tx, ty, centred); } static uint32 GetRailContinuationInfo(TileIndex tile) { /* Tile offsets and exit dirs for X axis */ static const Direction x_dir[8] = { DIR_SW, DIR_NE, DIR_SE, DIR_NW, DIR_S, DIR_E, DIR_W, DIR_N }; static const DiagDirection x_exits[8] = { DIAGDIR_SW, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NE, DIAGDIR_SW, DIAGDIR_NE }; /* Tile offsets and exit dirs for Y axis */ static const Direction y_dir[8] = { DIR_SE, DIR_NW, DIR_SW, DIR_NE, DIR_S, DIR_W, DIR_E, DIR_N }; static const DiagDirection y_exits[8] = { DIAGDIR_SE, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NW, DIAGDIR_SE, DIAGDIR_NW }; Axis axis = GetRailStationAxis(tile); /* Choose appropriate lookup table to use */ const Direction *dir = axis == AXIS_X ? x_dir : y_dir; const DiagDirection *diagdir = axis == AXIS_X ? x_exits : y_exits; uint32 res = 0; uint i; for (i = 0; i < lengthof(x_dir); i++, dir++, diagdir++) { TileIndex neighbour_tile = tile + TileOffsByDir(*dir); TrackBits trackbits = TrackStatusToTrackBits(GetTileTrackStatus(neighbour_tile, TRANSPORT_RAIL, 0)); if (trackbits != TRACK_BIT_NONE) { /* If there is any track on the tile, set the bit in the second byte */ SetBit(res, i + 8); /* With tunnels and bridges the tile has tracks, but they are not necessarily connected * with the next tile because the ramp is not going in the right direction. */ if (IsTileType(neighbour_tile, MP_TUNNELBRIDGE) && GetTunnelBridgeDirection(neighbour_tile) != *diagdir) { continue; } /* If any track reaches our exit direction, set the bit in the lower byte */ if (trackbits & DiagdirReachesTracks(*diagdir)) SetBit(res, i); } } return res; } /* Station Resolver Functions */ static uint32 StationGetRandomBits(const ResolverObject *object) { const BaseStation *st = object->u.station.st; const TileIndex tile = object->u.station.tile; return (st == NULL ? 0 : st->random_bits) | (tile == INVALID_TILE ? 0 : GetStationTileRandomBits(tile) << 16); } static uint32 StationGetTriggers(const ResolverObject *object) { const BaseStation *st = object->u.station.st; return st == NULL ? 0 : st->waiting_triggers; } static void StationSetTriggers(const ResolverObject *object, int triggers) { BaseStation *st = const_cast<BaseStation *>(object->u.station.st); assert(st != NULL); st->waiting_triggers = triggers; } /** * Station variable cache * This caches 'expensive' station variable lookups which iterate over * several tiles that may be called multiple times per Resolve(). */ static struct { uint32 v40; uint32 v41; uint32 v45; uint32 v46; uint32 v47; uint32 v49; uint8 valid; } _svc; static uint32 StationGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available) { const BaseStation *st = object->u.station.st; TileIndex tile = object->u.station.tile; if (object->scope == VSG_SCOPE_PARENT) { /* Pass the request on to the town of the station */ const Town *t; if (st != NULL) { t = st->town; } else if (tile != INVALID_TILE) { t = ClosestTownFromTile(tile, UINT_MAX); } else { *available = false; return UINT_MAX; } return TownGetVariable(variable, parameter, available, t); } if (st == NULL) { /* Station does not exist, so we're in a purchase list */ switch (variable) { case 0x40: case 0x41: case 0x46: case 0x47: case 0x49: return 0x2110000; // Platforms, tracks & position case 0x42: return 0; // Rail type (XXX Get current type from GUI?) case 0x43: return _current_company; // Station owner case 0x44: return 2; // PBS status case 0xFA: return Clamp(_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535); // Build date, clamped to a 16 bit value } *available = false; return UINT_MAX; } switch (variable) { /* Calculated station variables */ case 0x40: if (!HasBit(_svc.valid, 0)) { _svc.v40 = GetPlatformInfoHelper(tile, false, false, false); SetBit(_svc.valid, 0); } return _svc.v40; case 0x41: if (!HasBit(_svc.valid, 1)) { _svc.v41 = GetPlatformInfoHelper(tile, true, false, false); SetBit(_svc.valid, 1); } return _svc.v41; case 0x42: return GetTerrainType(tile) | (GetRailType(tile) << 8); case 0x43: return st->owner; // Station owner case 0x44: return HasStationReservation(tile) ? 7 : 4; // PBS status case 0x45: if (!HasBit(_svc.valid, 2)) { _svc.v45 = GetRailContinuationInfo(tile); SetBit(_svc.valid, 2); } return _svc.v45; case 0x46: if (!HasBit(_svc.valid, 3)) { _svc.v46 = GetPlatformInfoHelper(tile, false, false, true); SetBit(_svc.valid, 3); } return _svc.v46; case 0x47: if (!HasBit(_svc.valid, 4)) { _svc.v47 = GetPlatformInfoHelper(tile, true, false, true); SetBit(_svc.valid, 4); } return _svc.v47; case 0x49: if (!HasBit(_svc.valid, 5)) { _svc.v49 = GetPlatformInfoHelper(tile, false, true, false); SetBit(_svc.valid, 5); } return _svc.v49; case 0x4A: // Animation frame of tile return GetStationAnimationFrame(tile); /* Variables which use the parameter */ /* Variables 0x60 to 0x65 are handled separately below */ case 0x66: // Animation frame of nearby tile if (parameter != 0) tile = GetNearbyTile(parameter, tile); return st->TileBelongsToRailStation(tile) ? GetStationAnimationFrame(tile) : UINT_MAX; case 0x67: { // Land info of nearby tile Axis axis = GetRailStationAxis(tile); if (parameter != 0) tile = GetNearbyTile(parameter, tile); // only perform if it is required Slope tileh = GetTileSlope(tile, NULL); bool swap = (axis == AXIS_Y && HasBit(tileh, SLOPE_W) != HasBit(tileh, SLOPE_E)); return GetNearbyTileInformation(tile) ^ (swap ? SLOPE_EW : 0); } case 0x68: { // Station info of nearby tiles TileIndex nearby_tile = GetNearbyTile(parameter, tile); if (!HasStationTileRail(nearby_tile)) return 0xFFFFFFFF; uint32 grfid = st->speclist[GetCustomStationSpecIndex(tile)].grfid; bool perpendicular = GetRailStationAxis(tile) != GetRailStationAxis(nearby_tile); bool same_station = st->TileBelongsToRailStation(nearby_tile); uint32 res = GB(GetStationGfx(nearby_tile), 1, 2) << 12 | !!perpendicular << 11 | !!same_station << 10; if (IsCustomStationSpecIndex(nearby_tile)) { const StationSpecList ssl = BaseStation::GetByTile(nearby_tile)->speclist[GetCustomStationSpecIndex(nearby_tile)]; res |= 1 << (ssl.grfid != grfid ? 9 : 8) | ssl.localidx; } return res; } /* General station variables */ case 0x82: return 50; case 0x84: return st->string_id; case 0x86: return 0; case 0xF0: return st->facilities; case 0xFA: return Clamp(st->build_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535); } return st->GetNewGRFVariable(object, variable, parameter, available); } uint32 Station::GetNewGRFVariable(const ResolverObject *object, byte variable, byte parameter, bool *available) const { switch (variable) { case 0x48: { // Accepted cargo types CargoID cargo_type; uint32 value = 0; for (cargo_type = 0; cargo_type < NUM_CARGO; cargo_type++) { if (HasBit(this->goods[cargo_type].acceptance_pickup, GoodsEntry::PICKUP)) SetBit(value, cargo_type); } return value; } case 0x8A: return this->had_vehicle_of_type; case 0xF1: return this->airport_type; case 0xF2: return this->truck_stops->status; case 0xF3: return this->bus_stops->status; case 0xF6: return this->airport_flags; case 0xF7: return GB(this->airport_flags, 8, 8); } /* Handle cargo variables with parameter, 0x60 to 0x65 */ if (variable >= 0x60 && variable <= 0x65) { CargoID c = GetCargoTranslation(parameter, object->u.station.statspec->grffile); if (c == CT_INVALID) return 0; const GoodsEntry *ge = &this->goods[c]; switch (variable) { case 0x60: return min(ge->cargo.Count(), 4095); case 0x61: return ge->days_since_pickup; case 0x62: return ge->rating; case 0x63: return ge->cargo.DaysInTransit(); case 0x64: return ge->last_speed | (ge->last_age << 8); case 0x65: return GB(ge->acceptance_pickup, GoodsEntry::ACCEPTANCE, 1) << 3; } } /* Handle cargo variables (deprecated) */ if (variable >= 0x8C && variable <= 0xEC) { const GoodsEntry *g = &this->goods[GB(variable - 0x8C, 3, 4)]; switch (GB(variable - 0x8C, 0, 3)) { case 0: return g->cargo.Count(); case 1: return GB(min(g->cargo.Count(), 4095), 0, 4) | (GB(g->acceptance_pickup, GoodsEntry::ACCEPTANCE, 1) << 7); case 2: return g->days_since_pickup; case 3: return g->rating; case 4: return g->cargo.Source(); case 5: return g->cargo.DaysInTransit(); case 6: return g->last_speed; case 7: return g->last_age; } } DEBUG(grf, 1, "Unhandled station variable 0x%X", variable); *available = false; return UINT_MAX; } uint32 Waypoint::GetNewGRFVariable(const ResolverObject *object, byte variable, byte parameter, bool *available) const { switch (variable) { case 0x48: return 0; // Accepted cargo types case 0x8A: return HVOT_WAYPOINT; case 0xF1: return 0; // airport type case 0xF2: return 0; // truck stop status case 0xF3: return 0; // bus stop status case 0xF6: return 0; // airport flags case 0xF7: return 0; // airport flags cont. } /* Handle cargo variables with parameter, 0x60 to 0x65 */ if (variable >= 0x60 && variable <= 0x65) { return 0; } /* Handle cargo variables (deprecated) */ if (variable >= 0x8C && variable <= 0xEC) { switch (GB(variable - 0x8C, 0, 3)) { case 3: return INITIAL_STATION_RATING; case 4: return INVALID_STATION; default: return 0; } } DEBUG(grf, 1, "Unhandled station variable 0x%X", variable); *available = false; return UINT_MAX; } static const SpriteGroup *StationResolveReal(const ResolverObject *object, const RealSpriteGroup *group) { const BaseStation *bst = object->u.station.st; const StationSpec *statspec = object->u.station.statspec; uint set; uint cargo = 0; CargoID cargo_type = object->u.station.cargo_type; if (bst == NULL || statspec->sclass == STAT_CLASS_WAYP) { return group->loading[0]; } const Station *st = Station::From(bst); switch (cargo_type) { case CT_INVALID: case CT_DEFAULT_NA: case CT_PURCHASE: cargo = 0; break; case CT_DEFAULT: for (cargo_type = 0; cargo_type < NUM_CARGO; cargo_type++) { cargo += st->goods[cargo_type].cargo.Count(); } break; default: cargo = st->goods[cargo_type].cargo.Count(); break; } if (HasBit(statspec->flags, SSF_DIV_BY_STATION_SIZE)) cargo /= (st->train_station.w + st->train_station.h); cargo = min(0xfff, cargo); if (cargo > statspec->cargo_threshold) { if (group->num_loading > 0) { set = ((cargo - statspec->cargo_threshold) * group->num_loading) / (4096 - statspec->cargo_threshold); return group->loading[set]; } } else { if (group->num_loaded > 0) { set = (cargo * group->num_loaded) / (statspec->cargo_threshold + 1); return group->loaded[set]; } } return group->loading[0]; } static void NewStationResolver(ResolverObject *res, const StationSpec *statspec, const BaseStation *st, TileIndex tile) { res->GetRandomBits = StationGetRandomBits; res->GetTriggers = StationGetTriggers; res->SetTriggers = StationSetTriggers; res->GetVariable = StationGetVariable; res->ResolveReal = StationResolveReal; res->u.station.st = st; res->u.station.statspec = statspec; res->u.station.tile = tile; res->callback = CBID_NO_CALLBACK; res->callback_param1 = 0; res->callback_param2 = 0; res->last_value = 0; res->trigger = 0; res->reseed = 0; res->count = 0; res->grffile = (statspec != NULL ? statspec->grffile : NULL); } static const SpriteGroup *ResolveStation(ResolverObject *object) { const SpriteGroup *group; CargoID ctype = CT_DEFAULT_NA; if (object->u.station.st == NULL) { /* No station, so we are in a purchase list */ ctype = CT_PURCHASE; } else if (Station::IsExpected(object->u.station.st)) { const Station *st = Station::From(object->u.station.st); /* Pick the first cargo that we have waiting */ const CargoSpec *cs; FOR_ALL_CARGOSPECS(cs) { if (object->u.station.statspec->spritegroup[cs->Index()] != NULL && !st->goods[cs->Index()].cargo.Empty()) { ctype = cs->Index(); break; } } } group = object->u.station.statspec->spritegroup[ctype]; if (group == NULL) { ctype = CT_DEFAULT; group = object->u.station.statspec->spritegroup[ctype]; } if (group == NULL) return NULL; /* Remember the cargo type we've picked */ object->u.station.cargo_type = ctype; /* Invalidate all cached vars */ _svc.valid = 0; return SpriteGroup::Resolve(group, object); } SpriteID GetCustomStationRelocation(const StationSpec *statspec, const BaseStation *st, TileIndex tile) { const SpriteGroup *group; ResolverObject object; NewStationResolver(&object, statspec, st, tile); group = ResolveStation(&object); if (group == NULL || group->type != SGT_RESULT) return 0; return group->GetResult() - 0x42D; } SpriteID GetCustomStationGroundRelocation(const StationSpec *statspec, const BaseStation *st, TileIndex tile) { const SpriteGroup *group; ResolverObject object; NewStationResolver(&object, statspec, st, tile); if (HasBit(statspec->flags, SSF_SEPARATE_GROUND)) { object.callback_param1 = 1; // Indicate we are resolving the ground sprite } group = ResolveStation(&object); if (group == NULL || group->type != SGT_RESULT) return 0; return group->GetResult() - 0x42D; } uint16 GetStationCallback(CallbackID callback, uint32 param1, uint32 param2, const StationSpec *statspec, const BaseStation *st, TileIndex tile) { const SpriteGroup *group; ResolverObject object; NewStationResolver(&object, statspec, st, tile); object.callback = callback; object.callback_param1 = param1; object.callback_param2 = param2; group = ResolveStation(&object); if (group == NULL) return CALLBACK_FAILED; return group->GetCallbackResult(); } /** * Allocate a StationSpec to a Station. This is called once per build operation. * @param statspec StationSpec to allocate. * @param st Station to allocate it to. * @param exec Whether to actually allocate the spec. * @return Index within the Station's spec list, or -1 if the allocation failed. */ int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exec) { uint i; if (statspec == NULL || st == NULL) return 0; for (i = 1; i < st->num_specs && i < MAX_SPECLIST; i++) { if (st->speclist[i].spec == NULL && st->speclist[i].grfid == 0) break; } if (i == MAX_SPECLIST) { /* As final effort when the spec list is already full... * try to find the same spec and return that one. This might * result in slighty "wrong" (as per specs) looking stations, * but it's fairly unlikely that one reaches the limit anyways. */ for (i = 1; i < st->num_specs && i < MAX_SPECLIST; i++) { if (st->speclist[i].spec == statspec) return i; } return -1; } if (exec) { if (i >= st->num_specs) { st->num_specs = i + 1; st->speclist = ReallocT(st->speclist, st->num_specs); if (st->num_specs == 2) { /* Initial allocation */ st->speclist[0].spec = NULL; st->speclist[0].grfid = 0; st->speclist[0].localidx = 0; } } st->speclist[i].spec = statspec; st->speclist[i].grfid = statspec->grffile->grfid; st->speclist[i].localidx = statspec->localidx; } return i; } /** Deallocate a StationSpec from a Station. Called when removing a single station tile. * @param st Station to work with. * @param specindex Index of the custom station within the Station's spec list. * @return Indicates whether the StationSpec was deallocated. */ void DeallocateSpecFromStation(BaseStation *st, byte specindex) { /* specindex of 0 (default) is never freeable */ if (specindex == 0) return; ETileArea area = ETileArea(st, INVALID_TILE, TA_WHOLE); /* Check all tiles over the station to check if the specindex is still in use */ TILE_LOOP(tile, area.w, area.h, area.tile) { if (st->TileBelongsToRailStation(tile) && GetCustomStationSpecIndex(tile) == specindex) { return; } } /* This specindex is no longer in use, so deallocate it */ st->speclist[specindex].spec = NULL; st->speclist[specindex].grfid = 0; st->speclist[specindex].localidx = 0; /* If this was the highest spec index, reallocate */ if (specindex == st->num_specs - 1) { for (; st->speclist[st->num_specs - 1].grfid == 0 && st->num_specs > 1; st->num_specs--) {} if (st->num_specs > 1) { st->speclist = ReallocT(st->speclist, st->num_specs); } else { free(st->speclist); st->num_specs = 0; st->speclist = NULL; st->cached_anim_triggers = 0; return; } } StationUpdateAnimTriggers(st); } /** Draw representation of a station tile for GUI purposes. * @param x Position x of image. * @param y Position y of image. * @param axis Axis. * @param railtype Rail type. * @param sclass, station Type of station. * @param station station ID * @return True if the tile was drawn (allows for fallback to default graphic) */ bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID sclass, uint station) { const StationSpec *statspec; const DrawTileSprites *sprites; const DrawTileSeqStruct *seq; const RailtypeInfo *rti = GetRailTypeInfo(railtype); SpriteID relocation; SpriteID image; SpriteID palette = COMPANY_SPRITE_COLOUR(_local_company); uint tile = 2; statspec = GetCustomStationSpec(sclass, station); if (statspec == NULL) return false; relocation = GetCustomStationRelocation(statspec, NULL, INVALID_TILE); if (HasBit(statspec->callback_mask, CBM_STATION_SPRITE_LAYOUT)) { uint16 callback = GetStationCallback(CBID_STATION_SPRITE_LAYOUT, 0x2110000, 0, statspec, NULL, INVALID_TILE); if (callback != CALLBACK_FAILED) tile = callback; } if (statspec->renderdata == NULL) { sprites = GetStationTileLayout(STATION_RAIL, tile + axis); } else { sprites = &statspec->renderdata[(tile < statspec->tiles) ? tile + axis : (uint)axis]; } image = sprites->ground.sprite; SpriteID pal = sprites->ground.pal; if (HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) { image += GetCustomStationGroundRelocation(statspec, NULL, INVALID_TILE); image += rti->custom_ground_offset; } else { image += rti->total_offset; } DrawSprite(image, GroundSpritePaletteTransform(image, pal, palette), x, y); Point child_offset = {0, 0}; foreach_draw_tile_seq(seq, sprites->seq) { image = seq->image.sprite; if (HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) { image += rti->total_offset; } else { image += relocation; } pal = SpriteLayoutPaletteTransform(image, seq->image.pal, palette); if ((byte)seq->delta_z != 0x80) { Point pt = RemapCoords(seq->delta_x, seq->delta_y, seq->delta_z); DrawSprite(image, pal, x + pt.x, y + pt.y); const Sprite *spr = GetSprite(image & SPRITE_MASK, ST_NORMAL); child_offset.x = pt.x + spr->x_offs; child_offset.y = pt.y + spr->y_offs; } else { /* For stations and original spritelayouts delta_x and delta_y are signed */ DrawSprite(image, pal, x + child_offset.x + seq->delta_x, y + child_offset.y + seq->delta_y); } } return true; } const StationSpec *GetStationSpec(TileIndex t) { if (!IsCustomStationSpecIndex(t)) return NULL; const BaseStation *st = BaseStation::GetByTile(t); uint specindex = GetCustomStationSpecIndex(t); return specindex < st->num_specs ? st->speclist[specindex].spec : NULL; } /* Check if a rail station tile is traversable. * XXX This could be cached (during build) in the map array to save on all the dereferencing */ bool IsStationTileBlocked(TileIndex tile) { const StationSpec *statspec = GetStationSpec(tile); return statspec != NULL && HasBit(statspec->blocked, GetStationGfx(tile)); } /* Check if a rail station tile is electrifiable. * XXX This could be cached (during build) in the map array to save on all the dereferencing */ bool IsStationTileElectrifiable(TileIndex tile) { const StationSpec *statspec = GetStationSpec(tile); return statspec == NULL || HasBit(statspec->pylons, GetStationGfx(tile)) || !HasBit(statspec->wires, GetStationGfx(tile)); } void AnimateStationTile(TileIndex tile) { const StationSpec *ss = GetStationSpec(tile); if (ss == NULL) return; const BaseStation *st = BaseStation::GetByTile(tile); uint8 animation_speed = ss->anim_speed; if (HasBit(ss->callback_mask, CBM_STATION_ANIMATION_SPEED)) { uint16 callback = GetStationCallback(CBID_STATION_ANIMATION_SPEED, 0, 0, ss, st, tile); if (callback != CALLBACK_FAILED) animation_speed = Clamp(callback & 0xFF, 0, 16); } if (_tick_counter % (1 << animation_speed) != 0) return; uint8 frame = GetStationAnimationFrame(tile); uint8 num_frames = ss->anim_frames; bool frame_set_by_callback = false; if (HasBit(ss->callback_mask, CBM_STATION_ANIMATION_NEXT_FRAME)) { uint32 param = HasBit(ss->flags, SSF_CB141_RANDOM_BITS) ? Random() : 0; uint16 callback = GetStationCallback(CBID_STATION_ANIM_NEXT_FRAME, param, 0, ss, st, tile); if (callback != CALLBACK_FAILED) { frame_set_by_callback = true; switch (callback & 0xFF) { case 0xFF: DeleteAnimatedTile(tile); break; case 0xFE: frame_set_by_callback = false; break; default: frame = callback & 0xFF; break; } /* If the lower 7 bits of the upper byte of the callback * result are not empty, it is a sound effect. */ if (GB(callback, 8, 7) != 0) PlayTileSound(ss->grffile, GB(callback, 8, 7), tile); } } if (!frame_set_by_callback) { if (frame < num_frames) { frame++; } else if (frame == num_frames && HasBit(ss->anim_status, 0)) { /* This animation loops, so start again from the beginning */ frame = 0; } else { /* This animation doesn't loop, so stay here */ DeleteAnimatedTile(tile); } } SetStationAnimationFrame(tile, frame); MarkTileDirtyByTile(tile); } static void ChangeStationAnimationFrame(const StationSpec *ss, const BaseStation *st, TileIndex tile, uint16 random_bits, StatAnimTrigger trigger, CargoID cargo_type) { uint16 callback = GetStationCallback(CBID_STATION_ANIM_START_STOP, (random_bits << 16) | Random(), (uint8)trigger | (cargo_type << 8), ss, st, tile); if (callback == CALLBACK_FAILED) return; switch (callback & 0xFF) { case 0xFD: /* Do nothing. */ break; case 0xFE: AddAnimatedTile(tile); break; case 0xFF: DeleteAnimatedTile(tile); break; default: SetStationAnimationFrame(tile, callback); AddAnimatedTile(tile); break; } /* If the lower 7 bits of the upper byte of the callback * result are not empty, it is a sound effect. */ if (GB(callback, 8, 7) != 0) PlayTileSound(ss->grffile, GB(callback, 8, 7), tile); } void StationAnimationTrigger(const BaseStation *st, TileIndex tile, StatAnimTrigger trigger, CargoID cargo_type) { /* List of coverage areas for each animation trigger */ static const TriggerArea tas[] = { TA_TILE, TA_WHOLE, TA_WHOLE, TA_PLATFORM, TA_PLATFORM, TA_PLATFORM, TA_WHOLE }; /* Get Station if it wasn't supplied */ if (st == NULL) st = BaseStation::GetByTile(tile); /* Check the cached animation trigger bitmask to see if we need * to bother with any further processing. */ if (!HasBit(st->cached_anim_triggers, trigger)) return; uint16 random_bits = Random(); ETileArea area = ETileArea(st, tile, tas[trigger]); /* Check all tiles over the station to check if the specindex is still in use */ for (uint y = 0; y < area.h; y++) { for (uint x = 0; x < area.w; x++) { if (st->TileBelongsToRailStation(area.tile)) { const StationSpec *ss = GetStationSpec(area.tile); if (ss != NULL && HasBit(ss->anim_triggers, trigger)) { CargoID cargo; if (cargo_type == CT_INVALID) { cargo = CT_INVALID; } else { cargo = GetReverseCargoTranslation(cargo_type, ss->grffile); } ChangeStationAnimationFrame(ss, st, area.tile, random_bits, trigger, cargo); } } area.tile += TileDiffXY(1, 0); } area.tile += TileDiffXY(-area.w, 1); } } /** * Update the cached animation trigger bitmask for a station. * @param st Station to update. */ void StationUpdateAnimTriggers(BaseStation *st) { st->cached_anim_triggers = 0; /* Combine animation trigger bitmask for all station specs * of this station. */ for (uint i = 0; i < st->num_specs; i++) { const StationSpec *ss = st->speclist[i].spec; if (ss != NULL) st->cached_anim_triggers |= ss->anim_triggers; } }