Mercurial > hg > openttd
view src/articulated_vehicles.h @ 14396:4de60292e2a6 draft
(svn r18953) -Feature: [NoAI] allow editing AI settings while an AI is running
Only settings with the AICONFIG_INGAME flag can be editted in this way
author | yexo <yexo@openttd.org> |
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date | Fri, 29 Jan 2010 21:38:55 +0000 |
parents | 7b24b1bfb31b |
children | 5604c42fa1ce |
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/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file articulated_vehicles.h Functions related to articulated vehicles. */ #ifndef ARTICULATED_VEHICLES_H #define ARTICULATED_VEHICLES_H #include "vehicle_type.h" #include "engine_type.h" uint CountArticulatedParts(EngineID engine_type, bool purchase_window); CargoArray GetCapacityOfArticulatedParts(EngineID engine); void AddArticulatedParts(Vehicle *first); void GetArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type, uint32 *union_mask, uint32 *intersection_mask); uint32 GetUnionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type); uint32 GetIntersectionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type); bool IsArticulatedVehicleCarryingDifferentCargos(const Vehicle *v, CargoID *cargo_type); bool IsArticulatedVehicleRefittable(EngineID engine); void CheckConsistencyOfArticulatedVehicle(const Vehicle *v); #endif /* ARTICULATED_VEHICLES_H */