Mercurial > hg > openttd
view src/sdl.h @ 6148:4b171c8e99ce draft
(svn r8891) -Codechange: Remove remains of global cargo scheme. All cargo mapping is now dealt with only in NewGRF code, on load where possible.
author | peter1138 <peter1138@openttd.org> |
---|---|
date | Sat, 24 Feb 2007 23:36:40 +0000 |
parents | eabf4b86aed6 |
children | 57363e064324 |
line wrap: on
line source
/* $Id$ */ #ifndef SDL_H #define SDL_H const char* SdlOpen(uint32 x); void SdlClose(uint32 x); #ifdef WIN32 #define DYNAMICALLY_LOADED_SDL #endif #ifdef DYNAMICALLY_LOADED_SDL #include <SDL.h> typedef struct SDLProcs { int (SDLCALL *SDL_Init)(Uint32); int (SDLCALL *SDL_InitSubSystem)(Uint32); char *(SDLCALL *SDL_GetError)(void); void (SDLCALL *SDL_QuitSubSystem)(Uint32); void (SDLCALL *SDL_UpdateRect)(SDL_Surface *, Sint32, Sint32, Uint32, Uint32); void (SDLCALL *SDL_UpdateRects)(SDL_Surface *, int, SDL_Rect *); int (SDLCALL *SDL_SetColors)(SDL_Surface *, SDL_Color *, int, int); void (SDLCALL *SDL_WM_SetCaption)(const char *, const char *); int (SDLCALL *SDL_ShowCursor)(int); void (SDLCALL *SDL_FreeSurface)(SDL_Surface *); int (SDLCALL *SDL_PollEvent)(SDL_Event *); void (SDLCALL *SDL_WarpMouse)(Uint16, Uint16); uint32 (SDLCALL *SDL_GetTicks)(void); int (SDLCALL *SDL_OpenAudio)(SDL_AudioSpec *, SDL_AudioSpec*); void (SDLCALL *SDL_PauseAudio)(int); void (SDLCALL *SDL_CloseAudio)(void); int (SDLCALL *SDL_LockSurface)(SDL_Surface*); void (SDLCALL *SDL_UnlockSurface)(SDL_Surface*); SDLMod (SDLCALL *SDL_GetModState)(void); void (SDLCALL *SDL_Delay)(Uint32); void (SDLCALL *SDL_Quit)(void); SDL_Surface *(SDLCALL *SDL_SetVideoMode)(int, int, int, Uint32); int (SDLCALL *SDL_EnableKeyRepeat)(int, int); void (SDLCALL *SDL_EnableUNICODE)(int); void (SDLCALL *SDL_VideoDriverName)(char *, int); SDL_Rect **(SDLCALL *SDL_ListModes)(void *, int); Uint8 *(SDLCALL *SDL_GetKeyState)(int *); SDL_Surface *(SDLCALL *SDL_LoadBMP_RW)(SDL_RWops *, int); SDL_RWops *(SDLCALL *SDL_RWFromFile)(const char *, const char *); int (SDLCALL *SDL_SetColorKey)(SDL_Surface *, Uint32, Uint32); void (SDLCALL *SDL_WM_SetIcon)(SDL_Surface *, Uint8 *); Uint32 (SDLCALL *SDL_MapRGB)(SDL_PixelFormat *, Uint8, Uint8, Uint8); } SDLProcs; extern SDLProcs sdl_proc; #define SDL_CALL sdl_proc. #else #define SDL_CALL #endif #endif /* SDL_H */