Mercurial > hg > openttd
view src/newgrf_engine.h @ 5665:3cc382938839 draft
(svn r8125) -Codechange: Station is now constructed/destroyed using new/delete operators (don't worry, they still use the same memory pool). Few station related functions turned into Station::methods (just first step). All this new stuff moved from station_cmd.cpp to the new file (station.cpp).
author | KUDr <KUDr@openttd.org> |
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date | Sun, 14 Jan 2007 19:18:50 +0000 |
parents | e0691ac816a7 |
children | 57363e064324 |
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/* $Id$ */ #ifndef NEWGRF_ENGINE_H #define NEWGRF_ENGINE_H #include "newgrf.h" #include "direction.h" #include "newgrf_cargo.h" /** @file newgrf_engine.h */ extern int _traininfo_vehicle_pitch; extern int _traininfo_vehicle_width; void SetWagonOverrideSprites(EngineID engine, CargoID cargo, const struct SpriteGroup *group, byte *train_id, int trains); void SetCustomEngineSprites(EngineID engine, byte cargo, const struct SpriteGroup *group); void SetRotorOverrideSprites(EngineID engine, const struct SpriteGroup *group); SpriteID GetCustomEngineSprite(EngineID engine, const Vehicle* v, Direction direction); SpriteID GetRotorOverrideSprite(EngineID engine, const Vehicle* v, bool info_view); #define GetCustomRotorSprite(v, i) GetRotorOverrideSprite(v->engine_type, v, i) #define GetCustomRotorIcon(et) GetRotorOverrideSprite(et, NULL, true) /* Forward declaration of GRFFile, to avoid unnecessary inclusion of newgrf.h * elsewhere... */ struct GRFFile; void SetEngineGRF(EngineID engine, const struct GRFFile *file); const struct GRFFile *GetEngineGRF(EngineID engine); uint32 GetEngineGRFID(EngineID engine); uint16 GetVehicleCallback(uint16 callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v); uint16 GetVehicleCallbackParent(uint16 callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v, const Vehicle *parent); bool UsesWagonOverride(const Vehicle *v); #define GetCustomVehicleSprite(v, direction) GetCustomEngineSprite(v->engine_type, v, direction) #define GetCustomVehicleIcon(et, direction) GetCustomEngineSprite(et, NULL, direction) typedef enum VehicleTrigger { VEHICLE_TRIGGER_NEW_CARGO = 1, // Externally triggered only for the first vehicle in chain VEHICLE_TRIGGER_DEPOT = 2, // Externally triggered only for the first vehicle in chain, only if whole chain is empty VEHICLE_TRIGGER_EMPTY = 4, // Not triggered externally (called for the whole chain if we got NEW_CARGO) VEHICLE_TRIGGER_ANY_NEW_CARGO = 8, } VehicleTrigger; void TriggerVehicle(Vehicle *veh, VehicleTrigger trigger); void SetCustomEngineName(EngineID engine, StringID name); StringID GetCustomEngineName(EngineID engine); void UnloadWagonOverrides(void); void UnloadRotorOverrideSprites(void); void UnloadCustomEngineSprites(void); void UnloadCustomEngineNames(void); void ResetEngineListOrder(void); EngineID GetRailVehAtPosition(EngineID pos); uint16 ListPositionOfEngine(EngineID engine); void AlterRailVehListOrder(EngineID engine, EngineID target); #endif /* NEWGRF_ENGINE_H */