diff src/vehicle.cpp @ 7232:f52c31934ab1 draft

(svn r10513) -Fix [FS#1022]: use vehicle subtile position to update cache, not tile, so that collision detection works on bridges and tunnels.
author peter1138 <peter1138@openttd.org>
date Wed, 11 Jul 2007 21:31:34 +0000
parents 5a90dec44a28
children 2370eca02bf1
line wrap: on
line diff
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -471,8 +471,8 @@
 	if (remove) {
 		new_hash = NULL;
 	} else {
-		int x = GB(TileX(v->tile), HASH_RES, HASH_BITS);
-		int y = GB(TileY(v->tile), HASH_RES, HASH_BITS) << HASH_BITS;
+		int x = GB(v->x_pos / TILE_SIZE, HASH_RES, HASH_BITS);
+		int y = GB(v->y_pos / TILE_SIZE, HASH_RES, HASH_BITS) << HASH_BITS;
 		new_hash = &_new_vehicle_position_hash[(x + y) & TOTAL_HASH_MASK];
 	}