Mercurial > hg > openttd
diff src/saveload.h @ 7010:f0f87c5a431e draft
(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Fri, 22 Jun 2007 11:58:59 +0000 (2007-06-22) |
parents | bb43858bed10 |
children | 5facac7844e4 |
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--- a/src/saveload.h +++ b/src/saveload.h @@ -55,6 +55,7 @@ REF_VEHICLE_OLD = 4, REF_ROADSTOPS = 5, REF_ENGINE_RENEWS = 6, + REF_CARGO_PACKET = 7, }; #define SL_MAX_VERSION 255 @@ -172,6 +173,7 @@ /** SaveLoad type struct. Do NOT use this directly but use the SLE_ macros defined just below! */ struct SaveLoad { + bool global; ///< should we load a global variable or a non-global one SaveLoadType cmd; ///< the action to take with the saved/loaded type, All types need different action VarType conv; ///< type of the variable to be saved, int uint16 length; ///< (conditional) length of the variable (eg. arrays) (max array size is 65536 elements) @@ -180,7 +182,7 @@ /* NOTE: This element either denotes the address of the variable for a global * variable, or the offset within a struct which is then bound to a variable * during runtime. Decision on which one to use is controlled by the function - * that is called to save it. address: SlGlobList, offset: SlObject */ + * that is called to save it. address: global=true, offset: global=false */ void *address; ///< address of variable OR offset of variable in the struct (max offset is 65536) }; @@ -188,7 +190,7 @@ typedef SaveLoad SaveLoadGlobVarList; /* Simple variables, references (pointers) and arrays */ -#define SLE_GENERAL(cmd, base, variable, type, length, from, to) {cmd, type, length, from, to, (void*)cpp_offsetof(base, variable)} +#define SLE_GENERAL(cmd, base, variable, type, length, from, to) {false, cmd, type, length, from, to, (void*)cpp_offsetof(base, variable)} #define SLE_CONDVAR(base, variable, type, from, to) SLE_GENERAL(SL_VAR, base, variable, type, 0, from, to) #define SLE_CONDREF(base, variable, type, from, to) SLE_GENERAL(SL_REF, base, variable, type, 0, from, to) #define SLE_CONDARR(base, variable, type, length, from, to) SLE_GENERAL(SL_ARR, base, variable, type, length, from, to) @@ -209,7 +211,7 @@ #define SLE_INCLUDE(base, variable, include_index) SLE_GENERAL(SL_INCLUDE, base, variable, 0, 0, include_index, 0) /* The same as the ones at the top, only the offset is given directly; used for unions */ -#define SLE_GENERALX(cmd, offset, type, param1, param2) {cmd, type, 0, param1, param2, (void*)(offset)} +#define SLE_GENERALX(cmd, offset, type, param1, param2) {false, cmd, type, 0, param1, param2, (void*)(offset)} #define SLE_CONDVARX(offset, type, from, to) SLE_GENERALX(SL_VAR, offset, type, from, to) #define SLE_CONDREFX(offset, type, from, to) SLE_GENERALX(SL_REF, offset, type, from, to) @@ -220,10 +222,10 @@ #define SLE_INCLUDEX(offset, type) SLE_GENERALX(SL_INCLUDE, offset, type, 0, SL_MAX_VERSION) /* End marker */ -#define SLE_END() {SL_END, 0, 0, 0, 0, NULL} +#define SLE_END() {false, SL_END, 0, 0, 0, 0, NULL} /* Simple variables, references (pointers) and arrays, but for global variables */ -#define SLEG_GENERAL(cmd, variable, type, length, from, to) {cmd, type, length, from, to, (void*)&variable} +#define SLEG_GENERAL(cmd, variable, type, length, from, to) {true, cmd, type, length, from, to, (void*)&variable} #define SLEG_CONDVAR(variable, type, from, to) SLEG_GENERAL(SL_VAR, variable, type, 0, from, to) #define SLEG_CONDREF(variable, type, from, to) SLEG_GENERAL(SL_REF, variable, type, 0, from, to) @@ -237,9 +239,9 @@ #define SLEG_STR(variable, type) SLEG_CONDSTR(variable, type, lengthof(variable), 0, SL_MAX_VERSION) #define SLEG_LST(variable, type) SLEG_CONDLST(variable, type, 0, SL_MAX_VERSION) -#define SLEG_CONDNULL(length, from, to) {SL_ARR, SLE_FILE_U8 | SLE_VAR_NULL | SLF_CONFIG_NO, length, from, to, (void*)NULL} +#define SLEG_CONDNULL(length, from, to) {true, SL_ARR, SLE_FILE_U8 | SLE_VAR_NULL | SLF_CONFIG_NO, length, from, to, (void*)NULL} -#define SLEG_END() {SL_END, 0, 0, 0, 0, NULL} +#define SLEG_END() {true, SL_END, 0, 0, 0, 0, NULL} /** Checks if the savegame is below major.minor. */