Mercurial > hg > openttd
diff src/station_cmd.cpp @ 8109:eaab22131e32 draft
(svn r11670) -Feature [FS#1565]: list neutral stations where the player has service in the station list too
author | smatz <smatz@openttd.org> |
---|---|
date | Wed, 19 Dec 2007 23:35:14 +0000 (2007-12-19) |
parents | 4faab45e2603 |
children | 2d6af5d7a142 |
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--- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -1868,15 +1868,20 @@ return CommandCost(_price.build_dock); } -/* Checks if any ship is servicing the buoy specified. Returns yes or no */ -static bool CheckShipsOnBuoy(Station *st) +/** + * Tests whether the player's vehicles have this station in orders + * When player == INVALID_PLAYER, then check all vehicles + * @param station station ID + * @param player player ID, INVALID_PLAYER to disable the check + */ +bool HasStationInUse(StationID station, PlayerID player) { const Vehicle *v; FOR_ALL_VEHICLES(v) { - if (v->type == VEH_SHIP) { + if (player == INVALID_PLAYER || v->owner == player) { const Order *order; FOR_VEHICLE_ORDERS(v, order) { - if (order->type == OT_GOTO_STATION && order->dest == st->index) { + if (order->type == OT_GOTO_STATION && order->dest == station) { return true; } } @@ -1892,7 +1897,7 @@ TileIndex tile = st->dock_tile; - if (CheckShipsOnBuoy(st)) return_cmd_error(STR_BUOY_IS_IN_USE); + if (HasStationInUse(st->index, INVALID_PLAYER)) return_cmd_error(STR_BUOY_IS_IN_USE); if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR; if (flags & DC_EXEC) {