Mercurial > hg > openttd
diff src/town_cmd.cpp @ 15404:cd15cfd9647d draft
(svn r20047) -Fix (rUnknown): Towns were not able to build level crossings when using original or better town layout.
author | michi_cc <michi_cc@openttd.org> |
---|---|
date | Fri, 02 Jul 2010 16:34:03 +0000 (2010-07-02) |
parents | e2c62d70dfcf |
children | fa04125ca60d |
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--- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -783,7 +783,7 @@ /* No, try if we are able to build a road piece there. * If that fails clear the land, and if that fails exit. * This is to make sure that we can build a road here later. */ - if (DoCommand(tile, ((dir == DIAGDIR_NW || dir == DIAGDIR_SE) ? ROAD_X : ROAD_Y), 0, DC_AUTO, CMD_BUILD_ROAD).Failed() && + if (DoCommand(tile, ((dir == DIAGDIR_NW || dir == DIAGDIR_SE) ? ROAD_Y : ROAD_X), 0, DC_AUTO, CMD_BUILD_ROAD).Failed() && DoCommand(tile, 0, 0, DC_AUTO, CMD_LANDSCAPE_CLEAR).Failed()) return false; }