diff src/water.h @ 8380:ccf4087c045f draft

(svn r11947) -Feature: Make use of new sprites added by Action5 type 0D. Tiles which only consist of shore do not flood anymore, instead they get removed if they are no longer connected to flooding water.
author frosch <frosch@openttd.org>
date Tue, 22 Jan 2008 17:48:08 +0000 (2008-01-22)
parents 51c891bcfc8b
children 1e4ea519bfaf
line wrap: on
line diff
--- a/src/water.h
+++ b/src/water.h
@@ -6,10 +6,15 @@
 #define WATER_H
 
 void TileLoop_Water(TileIndex tile);
+bool FloodHalftile(TileIndex t);
+
+void ConvertGroundTilesIntoWaterTiles();
+
 void DrawShipDepotSprite(int x, int y, int image);
 void DrawCanalWater(TileIndex tile);
+void DrawShoreTile(Slope tileh);
+
 void MakeWaterOrCanalDependingOnOwner(TileIndex tile, Owner o);
 void MakeWaterOrCanalDependingOnSurroundings(TileIndex t, Owner o);
-bool FloodHalftile(TileIndex t);
 
 #endif /* WATER_H */