Mercurial > hg > openttd
diff src/network/network_server.h @ 9428:ba7cdcf21f4c draft
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Fri, 30 May 2008 18:20:26 +0000 |
parents | d48433370037 |
children | 789e66340e43 |
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--- a/src/network/network_server.h +++ b/src/network/network_server.h @@ -14,21 +14,8 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_NEWGAME); DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_RCON)(NetworkTCPSocketHandler *cs, uint16 color, const char *command); -bool NetworkFindName(char new_name[NETWORK_CLIENT_NAME_LENGTH]); -void NetworkServer_HandleChat(NetworkAction action, DestType type, int dest, const char *msg, uint16 from_index); - bool NetworkServer_ReadPackets(NetworkTCPSocketHandler *cs); void NetworkServer_Tick(bool send_frame); -void NetworkServerMonthlyLoop(); -void NetworkServerYearlyLoop(); - -static inline const char* GetPlayerIP(const NetworkClientInfo* ci) -{ - struct in_addr addr; - - addr.s_addr = ci->client_ip; - return inet_ntoa(addr); -} #else /* ENABLE_NETWORK */ /* Network function stubs when networking is disabled */