diff src/network/network_server.h @ 9428:ba7cdcf21f4c draft

(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
author rubidium <rubidium@openttd.org>
date Fri, 30 May 2008 18:20:26 +0000
parents d48433370037
children 789e66340e43
line wrap: on
line diff
--- a/src/network/network_server.h
+++ b/src/network/network_server.h
@@ -14,21 +14,8 @@
 DEF_SERVER_SEND_COMMAND(PACKET_SERVER_NEWGAME);
 DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_RCON)(NetworkTCPSocketHandler *cs, uint16 color, const char *command);
 
-bool NetworkFindName(char new_name[NETWORK_CLIENT_NAME_LENGTH]);
-void NetworkServer_HandleChat(NetworkAction action, DestType type, int dest, const char *msg, uint16 from_index);
-
 bool NetworkServer_ReadPackets(NetworkTCPSocketHandler *cs);
 void NetworkServer_Tick(bool send_frame);
-void NetworkServerMonthlyLoop();
-void NetworkServerYearlyLoop();
-
-static inline const char* GetPlayerIP(const NetworkClientInfo* ci)
-{
-	struct in_addr addr;
-
-	addr.s_addr = ci->client_ip;
-	return inet_ntoa(addr);
-}
 
 #else /* ENABLE_NETWORK */
 /* Network function stubs when networking is disabled */