diff src/vehicle.cpp @ 9625:b55686de084c draft

(svn r13681) -Revert (r13678, r13677): the fixes didn't work in all cases (assertions on savegame loads). -Fix [FS#2102]: but now in a hopefully beter way.
author rubidium <rubidium@openttd.org>
date Tue, 08 Jul 2008 15:10:23 +0000 (2008-07-08)
parents 6db124593633
children a05d108fe78f
line wrap: on
line diff
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -275,8 +275,17 @@
 	}
 
 	FOR_ALL_VEHICLES(v) {
-		assert(v->First() != NULL);
-
+		assert(v->first != NULL);
+
+		if (v->type == VEH_TRAIN && (IsFrontEngine(v) || IsFreeWagon(v))) {
+			if (IsFrontEngine(v)) v->u.rail.last_speed = v->cur_speed; // update displayed train speed
+			TrainConsistChanged(v);
+		} else if (v->type == VEH_ROAD && IsRoadVehFront(v)) {
+			RoadVehUpdateCache(v);
+		}
+	}
+
+	FOR_ALL_VEHICLES(v) {
 		switch (v->type) {
 			case VEH_ROAD:
 				v->u.road.roadtype = HasBit(EngInfo(v->engine_type)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD;
@@ -312,19 +321,6 @@
 	}
 }
 
-void InitializeVehicleCaches()
-{
-	Vehicle *v;
-	FOR_ALL_VEHICLES(v) {
-		if (v->type == VEH_TRAIN && (IsFrontEngine(v) || IsFreeWagon(v))) {
-			if (IsFrontEngine(v)) v->u.rail.last_speed = v->cur_speed; // update displayed train speed
-			TrainConsistChanged(v);
-		} else if (v->type == VEH_ROAD && IsRoadVehFront(v)) {
-			RoadVehUpdateCache(v);
-		}
-	}
-}
-
 Vehicle::Vehicle()
 {
 	this->type               = VEH_INVALID;