Mercurial > hg > openttd
diff src/vehicle.cpp @ 5693:a6fe23c585d1 draft
(svn r8157) -Fix (r3136): moving cargo during auto replaces did not update the cached vehicle weight for trains properly. This caused (in network games) the server to have a different cached vehicle weight than newly joined clients would have, which causes desyncs.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Tue, 16 Jan 2007 15:45:20 +0000 (2007-01-16) |
parents | d30423f9fc3c |
children | 5e23e918212d |
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--- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -1901,6 +1901,14 @@ } while (source->cargo_count > 0 && (dest = dest->next) != NULL); dest = v; } while ((source = source->next) != NULL); + + /* + * The of the train will be incorrect at this moment. This is due + * to the fact that removing the old wagon updates the weight of + * the complete train, which is without the weight of cargo we just + * moved back into some (of the) new wagon(s). + */ + if (dest->type == VEH_Train) TrainConsistChanged(dest->first); } static bool VerifyAutoreplaceRefitForOrders(const Vehicle *v, const EngineID engine_type)