Mercurial > hg > openttd
diff src/main_gui.cpp @ 14230:95250f9a5035 draft
(svn r18781) -Codechange: pass the CommandCost to the callback instead of whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Mon, 11 Jan 2010 18:46:09 +0000 |
parents | 77bfe67f23bd |
children | a899d4e5ee1a |
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--- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -43,10 +43,10 @@ static int _rename_id = 1; static int _rename_what = -1; -void CcGiveMoney(bool success, TileIndex tile, uint32 p1, uint32 p2) +void CcGiveMoney(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2) { #ifdef ENABLE_NETWORK - if (!success || !_settings_game.economy.give_money) return; + if (result.Failed() || !_settings_game.economy.give_money) return; /* Inform the company of the action of one of it's clients (controllers). */ char msg[64]; @@ -112,9 +112,9 @@ } -void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2) +void CcPlaySound10(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2) { - if (success) SndPlayTileFx(SND_12_EXPLOSION, tile); + if (result.Succeeded()) SndPlayTileFx(SND_12_EXPLOSION, tile); } #ifdef ENABLE_NETWORK