Mercurial > hg > openttd
diff src/network/network_gui.cpp @ 14098:6d35a3f22ae1 draft
(svn r18645) -Fix [FS#3433](r942): out-of-bounds access in the 'Start new multiplayer game' GUI
author | smatz <smatz@openttd.org> |
---|---|
date | Sun, 27 Dec 2009 13:38:08 +0000 |
parents | a2be9df79ee0 |
children | a899d4e5ee1a |
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--- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -1139,8 +1139,8 @@ GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, 0xD7); // black background of maps list for (uint pos = this->vscroll.GetPosition(); pos < _fios_items.Length() + 1; pos++) { - const FiosItem *item = _fios_items.Get(pos - 1); - if (item == this->map || (pos == 0 && this->map == NULL)) { + const FiosItem *item = (pos == 0) ? NULL : _fios_items.Get(pos - 1); + if (item == this->map) { // this->map == NULL for first item GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, 155); // show highlighted item with a different colour }