diff src/town_map.h @ 7861:6986bc3b90e4 draft

(svn r11411) -Codechange: implement random triggers for houses.
author rubidium <rubidium@openttd.org>
date Sun, 11 Nov 2007 17:58:05 +0000
parents fba35a9abf79
children ff1975ced735
line wrap: on
line diff
--- a/src/town_map.h
+++ b/src/town_map.h
@@ -300,6 +300,19 @@
 }
 
 /**
+ * Set the random bits for this house.
+ * This is required for newgrf house
+ * @param t      the tile of this house
+ * @param random the new random bits
+ * @pre IsTileType(t, MP_HOUSE)
+ */
+static inline void SetHouseRandomBits(TileIndex t, byte random)
+{
+	assert(IsTileType(t, MP_HOUSE));
+	_m[t].m1 = random;
+}
+
+/**
  * Get the random bits for this house.
  * This is required for newgrf house
  * @param t the tile of this house